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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »-sigh- Another probem in sapien with my custom turret

Author Topic: -sigh- Another probem in sapien with my custom turret (3 messages, Page 1 of 1)
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Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 26, 2008 06:52 PM    Msg. 1 of 3       
I'm sorry I'm posting another thread, but this is a completely different problem, anyway.
Well, when I go into Sapien, I try to put in my turret, which I named rattlesnake.
So, as I add it to the list, or attempt to, at least, a little error thing comes up on my game window.
So I close out, look at the debug and wouldn't you know it.

06.25.08 18:24:22 the model 'vehicles\rattlesnake\rattlesnake' and the animation graph 'vehicles\rattlesnake\rattlesnake' don't match
06.25.08 18:24:22 the object 'vehicles\rattlesnake\rattlesnake' will not animate

What does that mean?

I followed TheGhost's custom turret tutorial step-by-step, exactly how he did, only I changed the model. Everything worked fine in guerilla and tool, and I animated everything the way TheGhost did. Any suggestions on how to fix this? Thank you.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 26, 2008 07:08 PM    Msg. 2 of 3       
did u use the node list checksum from the bottom of the animation tag and pasted it into the top of the gbx model tag?


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 26, 2008 07:52 PM    Msg. 3 of 3       
I'm confused as to what you're talking about...

 

 
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