
Korro
Joined: Jun 25, 2008
I need some asprin...
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Posted: Jun 25, 2008 11:14 AM
Msg. 1 of 6
My friends ad I, once i get a new computer, are going to be making a Halo series called Green Vs. Gray. all we need is a map with all the required vehicles and bipeds. if anyone can find or make a map that has the following list of stuff, it would be much appreciated if you wold post about it, thank you.
Required Features: 1. Marine Bots 2. Halo 2 Spartan bots 3. Every covie bot and vehicle there are 4. Every human vehicle 5. A Captain Keyes bot 6. A jungle or swamp theme 7. A city with enterable buildings 8. A Draco vehicle 9. The map is an island 10. A cliff base for the Green team 11. LArge hanger bay for the Cliff base
well, thats about all i can think of for now, well, if any one could help, i would be much greatful.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 25, 2008 12:07 PM
Msg. 2 of 6
i am willing help, but when do you need this by?
Also, can you send me an overview or something, because i dont want to model something that you didn't imagine. A script may also help me understand what feel you want.
Clarification:
-By bots, do you mean bipeds, or AI? Bipeds will allow you to bump into them but AI is, well, AI. -Do you want this interconnected, or different sets?
What is you Xfire? Add me:
teamplaysupporter
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Korro
Joined: Jun 25, 2008
I need some asprin...
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Posted: Jun 28, 2008 01:48 PM
Msg. 3 of 6
Within 4 years... lol, really, anytime is good. 
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Korro
Joined: Jun 25, 2008
I need some asprin...
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Posted: Jul 11, 2008 11:59 AM
Msg. 4 of 6
heeh, no. i have my old comp ready to go, now i just need the map and 4 more copies of Halo... lol oh and your bot question, i just need bumpable characters, that DONT MOVE! need em for the characters thay my team will play. thx!
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jul 11, 2008 01:41 PM
Msg. 5 of 6
just as a note, bumping only works for the host.
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Korro
Joined: Jun 25, 2008
I need some asprin...
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Posted: Jul 13, 2008 02:03 PM
Msg. 6 of 6
Ok... ill work that out later...
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