
Karrde
Joined: Jul 30, 2007
Power beyond containing
|
Posted: Jun 23, 2008 06:02 PM
Msg. 1 of 7
It's a boat thread. For boats. You can talk about boats here.
This way anyone with boat ideas can post and not be flamed about being off-topic. Edited by Scorpio on Jun 23, 2008 at 06:02 PM
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Jun 23, 2008 07:38 PM
Msg. 2 of 7
How would boats work?
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 23, 2008 07:45 PM
Msg. 3 of 7
physics
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Jun 23, 2008 07:49 PM
Msg. 4 of 7
Are there any boat vehicles that work well?
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 23, 2008 07:58 PM
Msg. 5 of 7
the Shark from hydrolysis
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jun 23, 2008 10:33 PM
Msg. 6 of 7
why dont people ever think scripts?.. volume trigger.. have one for on land that doesnt stick what so ever, and when they enter the water volume trigger, make them enter the true version that can move.. then they ram the land, and suddenly they've been changed, and slide back into the water. you can also do this to make vehicles move slower in water. I was gonna work out a nice script for this, and make a test map with a vehicle that acts differntly on land and water; shark like design with wheels, and would use a chaingun on land and rockets, hommig torpedos when in the water version. anyways, im to A.D.D. to get around to it, but thats the basis of if you wanted to make a true water vehicle (yay for long pointless thought trails lol)
|
|
|

Karrde
Joined: Jul 30, 2007
Power beyond containing
|
Posted: Jun 24, 2008 09:25 AM
Msg. 7 of 7
Quote: --- Original message by: sKc_chains Drives on land. Must you say that EVERY TIME someone mentions the shark? We all know it drives on land so say something constructive.
|
|
|