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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animatied scenery

Author Topic: Animatied scenery (5 messages, Page 1 of 1)
Moderators: Dennis

Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jun 23, 2008 03:04 PM    Msg. 1 of 5       
Is it possible to make a piece of animated scenery damage you when it hits you. I've made a giant mallet that hinges up and down, but it does no damage when it hits you. Any help is thanked.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 23, 2008 04:54 PM    Msg. 2 of 5       
add a marker to the end of it, and apply an effect to it with a damage effect tag


Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jun 23, 2008 06:22 PM    Msg. 3 of 5       
I added a damage effect to a marker, but it only kills you near the frame. I can't figure it out. I can link to the file if you wanna see.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jun 23, 2008 10:37 PM    Msg. 4 of 5       
Quote: --- Original message by: Da Moose
I added a damage effect to a marker, but it only kills you near the frame. I can't figure it out.

So, you have hte marker on it? secondly, the effect is referances to the marker in the scenery tag? next, the effect has the damage_effect referanced with the marker aswell?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 25, 2008 11:27 AM    Msg. 5 of 5       
Don't forget that animated scenery does not sync in a multiplayer games. Each client will see the scenery move at different rates and times depending on their PC.

 

 
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