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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »e3po your tool thingy is is not not working and displeases me.

Author Topic: e3po your tool thingy is is not not working and displeases me. (8 messages, Page 1 of 1)
Moderators: Dennis

CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 18, 2008 11:28 PM    Msg. 1 of 8       
Im all happy ready to run lightmaps for mah new MIDSHIP then I use the tool** thingy becuase there a few unfixable erros ive had to dealt with, I run lightmaps and bam nothing happens, it just says done and nothing is created. it worked the last time I did lightmaps for the exat same scenario with a differnt sky this time. and no its not working for me or HDoan either.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 18, 2008 11:31 PM    Msg. 2 of 8       
I say we got to e3po's house and nail our demands to his door.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 18, 2008 11:32 PM    Msg. 3 of 8       
I thought he said that his tool start bypasses the errors not fixes them...


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 18, 2008 11:32 PM    Msg. 4 of 8       
The error checking that was removed was there for a reason. Fix the errors.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 18, 2008 11:32 PM    Msg. 5 of 8       
Quote: --- Original message by: supersniper
I thought he said that his tool start bypasses the errors not fixes them...

It dose, I fuxed up whoop dee. the point is it just dosent compile anything at all.
@Dennis
Theres no need to as the map compiled fine last time and looks awesome.
Edited by CLS_GRUNT on Jun 18, 2008 at 11:34 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jun 19, 2008 09:14 AM    Msg. 6 of 8       
Quote: --- Original message by: CLS_GRUNT
Quote: --- Original message by: supersniper
I thought he said that his tool start bypasses the errors not fixes them...

It dose, I fuxed up whoop dee. the point is it just dosent compile anything at all.
@Dennis
Theres no need to as the map compiled fine last time and looks awesome.
Edited by CLS_GRUNT on Jun 18, 2008 at 11:34 PM



Those errors that are allowed to be skipped could cause problems in game that 3po never got time to see.

Also
Quote: --- Original message by: Dennis
The error checking that was removed was there for a reason. Fix the errors.


Yes, that.
Edited by SiMuLaCrUm on Jun 19, 2008 at 09:14 AM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 19, 2008 12:00 PM    Msg. 7 of 8       
n u


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jun 19, 2008 04:19 PM    Msg. 8 of 8       
Quote: --- Original message by: sinned


and for you CLS_GRUNT
Quote: I say we got to e3po's house and nail our demands to his door.


That would be a threat and could get you in serious trouble...



How is that a threat? It would be different if he said "lets go to e3pos house and bust a cap in 'im"

Also, program = fail. People need to learn to fix all errors and not skip over them if they want to get good at making maps.

 

 
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