
cody
Joined: Jun 8, 2008
I WOULD OF BEEN YOUR DADDY, BUT THE DOG BEAT ME!
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Posted: Jun 15, 2008 02:00 PM
Msg. 1 of 5
any one know how to reduce poly count in 3ds max, and dose the nodes and markers have to be a 224 polygon sphere? and whats the poly limit for halo and how many materials and texture can one vehical have?
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Nugga117
Joined: Nov 14, 2005
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Posted: Jun 15, 2008 03:54 PM
Msg. 2 of 5
Nodes and markers DO NOT contribute to the total tri/poly count. Don't worry about those.
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cody
Joined: Jun 8, 2008
I WOULD OF BEEN YOUR DADDY, BUT THE DOG BEAT ME!
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Posted: Jun 15, 2008 04:44 PM
Msg. 3 of 5
ok thx, so whats the total poly count allowed excluding nodes and markers and how many materials are allowed?
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jun 15, 2008 06:41 PM
Msg. 4 of 5
dont even look at the polygon count. count triangles. those are what matter, not polygons. and materials, more than you would ever need
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cody
Joined: Jun 8, 2008
I WOULD OF BEEN YOUR DADDY, BUT THE DOG BEAT ME!
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Posted: Jun 15, 2008 06:49 PM
Msg. 5 of 5
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