
Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 13, 2008 12:09 PM
Msg. 1 of 7
EXCEPTION halt in .\import_collision_bsp\build_collision_geometry.c,#979: bsp3d_ plane_test_point(plane, point0, NULL)==_bsp3d_plane_test_on
that part usually means u added a perfect sphere and not a geo sphere. u cannot use spheres in halo.
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Jun 13, 2008 04:44 PM
Msg. 2 of 7
maniac1000
|
|
|

Dark Ninja
Joined: May 26, 2008
The internet shows how stupid people are.
|
Posted: Jun 13, 2008 10:02 PM
Msg. 3 of 7
I have a similar problem. I'm trying to make a small space station scenery. I got the JMS model of it, but when I use it in tool, I get this- C:\Program Files\Microsoft Games\Halo Custom Edition>tool.exe model Cradle Couldn't read map file './toolbeta.map' ###Cradle.JMS EAX: 0xFFFFFFFE EBX: 0x0426E601 ECX: 0x0012F238 EDX: 0x000002CC EDI: 0x0012F238 ESI: 0x00000000 EBP: 0x0012F110 ESP: 0x0012F100 EIP: 0x7C90EB94, C3 8D A4 24 ????? EXCEPTION Halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX You guys seem like you might know what to do. Another question: how can I make it so that when a custom vehicle or scenery is destroyed, it sends bits of metal everywhere?
|
|
|

HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
|
Posted: Jun 14, 2008 03:41 PM
Msg. 4 of 7
Quote: --- Original message by: Dark Ninja I have a similar problem. I'm trying to make a small space station scenery. I got the JMS model of it, but when I use it in tool, I get this- C:\Program Files\Microsoft Games\Halo Custom Edition>tool.exe model Cradle Couldn't read map file './toolbeta.map' ###Cradle.JMS EAX: 0xFFFFFFFE EBX: 0x0426E601 ECX: 0x0012F238 EDX: 0x000002CC EDI: 0x0012F238 ESI: 0x00000000 EBP: 0x0012F110 ESP: 0x0012F100 EIP: 0x7C90EB94, C3 8D A4 24 ????? EXCEPTION Halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX You guys seem like you might know what to do. Another question: how can I make it so that when a custom vehicle or scenery is destroyed, it sends bits of metal everywhere? You reached the max amount of tags and now you have to delete some.
|
|
|

Dark Ninja
Joined: May 26, 2008
The internet shows how stupid people are.
|
Posted: Jun 14, 2008 03:51 PM
Msg. 5 of 7
Quote: --- Original message by: HDoanQuote: --- Original message by: Dark Ninja I have a similar problem. I'm trying to make a small space station scenery. I got the JMS model of it, but when I use it in tool, I get this- C:\Program Files\Microsoft Games\Halo Custom Edition>tool.exe model Cradle Couldn't read map file './toolbeta.map' ###Cradle.JMS EAX: 0xFFFFFFFE EBX: 0x0426E601 ECX: 0x0012F238 EDX: 0x000002CC EDI: 0x0012F238 ESI: 0x00000000 EBP: 0x0012F110 ESP: 0x0012F100 EIP: 0x7C90EB94, C3 8D A4 24 ????? EXCEPTION Halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX You guys seem like you might know what to do. Another question: how can I make it so that when a custom vehicle or scenery is destroyed, it sends bits of metal everywhere? You reached the max amount of tags and now you have to delete some. I thought that might be the problem. What are tags, and how do I delete them? Are they faces?
|
|
|

Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
|
Posted: Jun 15, 2008 06:54 PM
Msg. 6 of 7
there is already a map called cradle made by simulacrum. if you are planning on releasing it, you might need to change the name.
|
|
|

Dark Ninja
Joined: May 26, 2008
The internet shows how stupid people are.
|
Posted: Jun 15, 2008 06:56 PM
Msg. 7 of 7
Yeah, I saw it. I don't plan on releasing it, though. It's from the Fall of Reach book.
|
|
|