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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »dino biped

Author Topic: dino biped (6 messages, Page 1 of 1)
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Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: May 30, 2008 04:10 PM    Msg. 1 of 6       
i need help putting a dino model into halo. i have a model and bitmaps 4 it(the skin bitmap needs to be fixed). i just need either a good tutorial, or someone to finish it 4 me.


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: May 30, 2008 04:15 PM    Msg. 2 of 6       
screenshots plz? btw, i had this idea too, the only thing is, my 3ds wont let me rig :(


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: May 30, 2008 04:19 PM    Msg. 3 of 6       
I don't know much about making models, but don't you need to use blitzkrieg or that JMS model exporter?


HolyShiz
Joined: May 18, 2008

Uber-Noob!(-ish)


Posted: May 30, 2008 09:07 PM    Msg. 4 of 6       
The only map with a Dino that I know of is Area 53 or 54, I forget, but that's only a "device" or a "scenery".


Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: May 31, 2008 08:36 AM    Msg. 5 of 6       
ok... ill get the pics l8r.

there are not many games with dinos. there is the carnivores series, but i dont know how to extract the models. i got the model from turbosquid(a website 4 gmax), its a t-rex.

no, there are scripts that can be used, blizkrieg is not necessary.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: May 31, 2008 11:56 AM    Msg. 6 of 6       
blitzkrieg is necessary if you want to get the animations and model ingame. unless you are using gmax then you will need bluestreak/chimp and HAX (halo animations exporter)

 

 
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