
wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: May 17, 2008 10:09 AM
Msg. 36 of 42
im not liking the style of that base, it's so over done. i would say do something more like a covey base but that would look tacky as hell.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 17, 2008 10:51 AM
Msg. 37 of 42
it should have an underground interior, for a weapon stash or something, or maybe a vehicle bay with an opening farther down the hill from where the base is situated.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 17, 2008 06:33 PM
Msg. 38 of 42
or there could be an adjacent canyon accessed through tunnels where there is a hovering pelican and a landing pad covered with boxes of supplies and ammo, which could be the blue base's advantage.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 17, 2008 06:36 PM
Msg. 39 of 42
Quote: --- Original message by: Headhunter09 or there could be an adjacent canyon accessed through tunnels where there is a hovering pelican and a landing pad covered with boxes of supplies and ammo, which could be the blue base's advantage. Or not.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 17, 2008 06:55 PM
Msg. 40 of 42
ok, lol, so i talk too much and dont think my ideas over. hopefully sooner or later one of the ideas will be good, and i can celebrate...
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 17, 2008 07:10 PM
Msg. 41 of 42
Quote: --- Original message by: Headhunter09 ok, lol, so i talk too much and dont think my ideas over. hopefully sooner or later one of the ideas will be good, and i can celebrate... Ots not that it wasent a hood idea its just that, it wouldent fit very well with the map.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 18, 2008 07:20 AM
Msg. 42 of 42
yeah, i guess it has a more empty forerunner feel about it.
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