
rugal
Joined: May 11, 2008
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Posted: May 11, 2008 12:04 PM
Msg. 1 of 5
greeting, when I selectione a scenario for the compilet her me fet an packagin error. poue those who feel a pain has read, it ya was marked error fffffffe during compression of wdp. failed to add bitmaps to chache file. adding bitmaps...added 3 for 0.07M . standar:3 <0.07M> medium;0 <0.00M> build_cache_file_add_bitmap_pixel 6.121000 seconds 136394752 bytesthank you for explaining me seen that I am french to me does not understand chause has manipulation
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johnnyblaz20
Joined: Jan 19, 2008
wuzzup
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Posted: May 11, 2008 01:56 PM
Msg. 2 of 5
The bitmaps load in order of shader. Not the shader name, just if 1 bitmap loads from a shader they all do. So thats a way to find out what one failed, or you can check the catch file but deffinetly 1 and maybe more than 1 bitmap has the unused box checked. Just double click on the bitmaps in your shader and scroll down a little bit and uncheck all the "unused" boxes. You should be golden after that.
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rugal
Joined: May 11, 2008
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Posted: May 11, 2008 03:24 PM
Msg. 3 of 5
thank you for your quick reponce my pourés you his it metre some screens to show me exactly or locate thank you ^^ because to me I cannot shoot the unused box Edited by rugal on May 11, 2008 at 03:30 PM Edited by rugal on May 11, 2008 at 03:31 PM
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johnnyblaz20
Joined: Jan 19, 2008
wuzzup
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Posted: May 12, 2008 11:15 PM
Msg. 4 of 5
Try right clicking on your tags folder and unchecking "read only" first. After that processes you'll have alot more controll over the contents of your tags folder. And after that try double clicking your bitmaps used in the map and not try unchecking the "unused" box.
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rugal
Joined: May 11, 2008
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Posted: May 13, 2008 01:27 AM
Msg. 5 of 5
I you remerci for your help, its step .
I vet finally to endow make maps. thank you
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