
Advancebo
Joined: Jan 14, 2008
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Posted: May 8, 2008 09:24 PM
Msg. 1 of 5
when i open up my scenario for my map OverCharge, this waht happens 05.08.08 21:18:40 a hobo pc 01.01.00.0609 ---------------------------------------------- 05.08.08 21:18:40 reference function: _write_to_error_file 05.08.08 21:18:40 reference address: 401b13 05.08.08 21:18:40 Couldn't read map file './a_hobobeta.map' 05.08.08 21:18:41 CreateDevice succeeded with refresh rate = 0 05.08.08 21:18:41 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.08.08 21:18:41 Increasing sound decompression buffer size to 1048576 bytes 05.08.08 21:18:48 WARNING: 1 clusters in structure_bsp levels\overcharge\overcharge have no background sound or sound environment. 05.08.08 21:18:49 local player 0, weapon (0x0), deleted unexpectedly
Also there is a black screen in sapien when it finishes loading
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 8, 2008 10:54 PM
Msg. 2 of 5
Quote: --- Original message by: Advancebo when i open up my scenario for my map OverCharge, this waht happens 05.08.08 21:18:40 a hobo pc 01.01.00.0609 ---------------------------------------------- 05.08.08 21:18:40 reference function: _write_to_error_file 05.08.08 21:18:40 reference address: 401b13 05.08.08 21:18:40 Couldn't read map file './a_hobobeta.map' 05.08.08 21:18:41 CreateDevice succeeded with refresh rate = 0 05.08.08 21:18:41 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.08.08 21:18:41 Increasing sound decompression buffer size to 1048576 bytes 05.08.08 21:18:48 WARNING: 1 clusters in structure_bsp levels\overcharge\overcharge have no background sound or sound environment. 05.08.08 21:18:49 local player 0, weapon (0x0), deleted unexpectedly
Also there is a black screen in sapien when it finishes loading For the black screen, it sounds like you are missing lightmaps. The other stuff is messed up. I don't know about it.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 8, 2008 10:57 PM
Msg. 3 of 5
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Advancebo when i open up my scenario for my map OverCharge, this waht happens 05.08.08 21:18:40 a hobo pc 01.01.00.0609 ---------------------------------------------- 05.08.08 21:18:40 reference function: _write_to_error_file 05.08.08 21:18:40 reference address: 401b13 05.08.08 21:18:40 Couldn't read map file './a_hobobeta.map' 05.08.08 21:18:41 CreateDevice succeeded with refresh rate = 0 05.08.08 21:18:41 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.08.08 21:18:41 Increasing sound decompression buffer size to 1048576 bytes 05.08.08 21:18:48 WARNING: 1 clusters in structure_bsp levels\overcharge\overcharge have no background sound or sound environment. 05.08.08 21:18:49 local player 0, weapon (0x0), deleted unexpectedly
Also there is a black screen in sapien when it finishes loading For the black screen, it sounds like you are missing lightmaps. The other stuff is messed up. I don't know about it. Well, the black screen is gone, I fixed cluster properties. I see the sky I put in. But when I look around. I can find my map :/ All I see is nothing. I only see the sky. Thats all. The BSP is nowhere to be seen
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: May 8, 2008 11:22 PM
Msg. 4 of 5
thats happened to me aswell sometimes.....all you have to do is just fly around and look anywhere till you find it.....
you might have to change the sky till you place something in the bsp so you can find it.... because of my video card space is the best sky to find the bsp.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 9, 2008 08:19 AM
Msg. 5 of 5
Quote: --- Original message by: sierra117 thats happened to me aswell sometimes.....all you have to do is just fly around and look anywhere till you find it.....
you might have to change the sky till you place something in the bsp so you can find it.... because of my video card space is the best sky to find the bsp. But I put my BSP at 0x0x0 in 3ds max. Shouldnt it ben around where my camera is
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