
delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: May 8, 2008 12:38 PM
Msg. 1 of 1
I've been trying to make an arbiter biped, so i just imported elite bones. When i started to rig it, well, for some reason it was already rigged, except for a few vertices and screwed up. Like one of the jaws is has part of the chest. Anyways, i got that fixed up, but another one of the jaws is with the whole left face and part of the top of the head, and it looks really weird when its moving. I tried to change the Abs Effect of those vertices on the face where it doesn't need to be there, but when i change it to 0 it just stays at one, and it wont take those vertices off. Does anyone know why it's doing this?
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