I have posted this before but didn't get a clear answer and we're not allowed to self-bump our topics so I'll have to post this again (I also left it quite some time in case sombody did reply to the old topic). I have a screenshot to help explain what I'm talking about this time though.
When I try to use the animation importer max script in my 3ds max (version 5) I get an error. I used the gbx model importer script to get the HALO 3 Spartan model into 3ds Max and now I am trying to import the animations onto the bones with the animation importer script. By the way I'm not trying to export animations at the momment I am trying to import them.
In the title bar of the error it says
MAXScript Rollout Handler Exception
and in the main part of the error it says
- Unknown property: "count" in $Bone:bip01 pelvis @ [1.264210,-0.125945,37.951801]
or somthing like that anyway. Can anyone tell me how to make it work please.
I also have GMAX and it appears to work fine there but I want them in 3ds really.
An image of the error can be found here
http://img90.imageshack.us/img90/9660/3dsmax5animationimporteqd5.png I also was wondering, is there a way to change the spartan's colour in 3ds Max from the white of the bitmap to whatever colour you want like the multi-purpose map does in-game.
Edited by Rhydgaled Publications on May 6, 2008 at 04:39 AM