
DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 30, 2008 11:00 PM
Msg. 1 of 26
Well, for those who have heard me talk about GAA, I have finally made its thread. Yes, that is correct, I have finally finished the Great Assault ALPHA. From those who were unfortunate enough to see the thread and pictures of the Great Assault Pre-ALPHA, you'll be happy to see MUCH IMPROVED PROGRESS. The ALPHA, like I said in the last thread, is just the beginning of a great project. Anyways, here are pics of GAA, which will be uploaded to the sight, hopefully soon.  The vehicular view of Redbases cruiser.  Redbase. Sorry for the burning and destroyed warthogs, they weren't intentionally there.  Bluebase from the middle of the map.  Welcome to Bluebase. The carbine is possibly difficult to see, so here is a pic of what to look for. If you look here at the beginning of the game, you can see the carbine model and easily find it. There are many aspects of the map. For example, I cross-modded the AR with Jackle's FP model and accuracy with wmp_disposal's accurate GBXMODEL and HUD_INTERFACE. I also cross-modded two spikers and the bruteshot in the same fashion. Something else is that I have newer vehicles in here and you can now reach the hills via crashed dropships. Jumping may be required. The Wasp doesn't work, it is just there for viewing and the ghost is the only ordinary vehicle, but mainly due to the ATV not being loadable in Sapien. The three vehicles are an H2 Wraith, Spectre, and GAUSS Warthog. There is also a Splazer in the map in the form of a Fuel Rod Cannon(It's in the middle, control it!) The map is compatible with CTF and Slayer. You start out with my AR mod and the br55. I hope you enjoy this map. Please leave all feedback and keep irrelevant flaming under control. Thank you.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: May 1, 2008 12:10 AM
Msg. 2 of 26
I think it looks terrible stupid heightmaps and bad textures. Watch GeometricGeeks tutorial.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 07:33 AM
Msg. 3 of 26
Explanation:
-Gmax was not cooperating and was "broken" at the time I was going to redo the map, but I'm positive Gmax is fixed now. I tried using Geo's tutroial but Gmax was being stupid, so I couldn't do the tutorial correctly. I just used afride's tuts. Like I said before, Gmax is hopefully better now about cooperating now.
-You have not seen all of the weapons in the map. I make maps well in Halo3, so I know how to have correct gameplay added to it.
-There is a sniper rifle and a Porta Turret. You just can't see them in the pics.
-Yes, I know, the UVM looks bad, but read my first point.
Thanks for the feedback thus far. Edited by DarkHalo003 on May 1, 2008 at 07:35 AM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 1, 2008 08:13 AM
Msg. 4 of 26
The site's maps were just updated, so it might be a while before your map is on the front page.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 03:56 PM
Msg. 5 of 26
I know. I found that out after the upload.lol.
*To all of you who say it's bad, don't knock it til you try it. This is just the ALPHA and I am currently working on better UVM mapping. Also, I have made many maps with great UVM and textures, but my Gmax explanation is true. Unfortunately, those maps won't make it to the light of day for quite a while (for the simple reason they were meant for practice), so don't worry about those.
Selentic, you were an annoyance the last time I made the GA threads. I would appreciate you keep your negative comments to yourself, especially since you don't know the status on my Gmax program. Knowing you from other chat sessions, I really think you need an adjustment in the way act towards other people.
I will give some other info regarding the project in later posts! Edited by DarkHalo003 on May 1, 2008 at 03:57 PM
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hailstorm65
Joined: May 25, 2007
Gamertag- Soviet Vodka
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Posted: May 1, 2008 04:01 PM
Msg. 6 of 26
Quote: --- Original message by: selentic My god.
That is gross.
Your UVs suck
Your cliffs suck
Your ground sucks
Dont try blaming it on gmax, Ive seen people using gmax make some pretty amazing things, this is just your lack of skill any artistic ability whatsoever. DarkHalo leave him alone, hes just being himself and there is nothing you can do to change that. I agree with everything he said, regardless of how blunt that may have been.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 04:30 PM
Msg. 7 of 26
Quote: --- Original message by: Sgt StackerQuote: --- Original message by: selenticQuote: --- Original message by: DarkHalo003 I know. I found that out after the upload.lol.
*To all of you who say it's bad, don't knock it til you try it. This is just the ALPHA and I am currently working on better UVM mapping. Also, I have made many maps with great UVM and textures, but my Gmax explanation is true. Unfortunately, those maps won't make it to the light of day for quite a while (for the simple reason they were meant for practice), so don't worry about those. If you dont want criticism, dont release it until its awesome enough that it wont get any. Otherwise, stop trying to excuse youre laziness. +1 -3. That was absolutely unnecessary. Be supportive. Now I understand why a majority of good members left this site. It is really pathetic to tell you the truth, more pathetic than my first map. I'm dissapointed in some of this forum's members for this exact reason. Anyways, I know exactly what is wrong with my map. However, by the time Gmax fixed itself, the map was so far into being finished, I just released the finished version. I don't mind criticism, but like hailstorm said, that was just extremely blunt. Therefore, I'm advising everyone to ignore selentic, mainly because he likes to criticise any pieces of my work without even trying them. He called me a failure forever. And for the record selentic, being artistic is mostly opinion and too diverse to generalize as one skill. You would have been better off sticking with skill. And I'm not lazy with my maps until I reach Sapien, which hardly matters because that is the easy part. :[ Edited by DarkHalo003 on May 1, 2008 at 04:32 PM
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 1, 2008 04:40 PM
Msg. 8 of 26
Quote: --- Original message by: selentic My god.
That is gross.
Your UVs suck
Your cliffs suck
Your ground sucks
Dont try blaming it on gmax, Ive seen people using gmax make some pretty amazing things, this is just your lack of skill any artistic ability whatsoever. That Was Awesome I wasnt the thread jackass for once!
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 04:42 PM
Msg. 9 of 26
Quote: --- Original message by: Sgt StackerQuote: --- Original message by: DarkHalo003Quote: --- Original message by: Sgt StackerQuote: --- Original message by: selenticQuote: --- Original message by: DarkHalo003 I know. I found that out after the upload.lol.
*To all of you who say it's bad, don't knock it til you try it. This is just the ALPHA and I am currently working on better UVM mapping. Also, I have made many maps with great UVM and textures, but my Gmax explanation is true. Unfortunately, those maps won't make it to the light of day for quite a while (for the simple reason they were meant for practice), so don't worry about those. If you dont want criticism, dont release it until its awesome enough that it wont get any. Otherwise, stop trying to excuse youre laziness. +1 -3. That was absolutely unnecessary. Be supportive. Now I understand why a majority of good members left this site. It is really pathetic to tell you the truth, more pathetic than my first map. I'm dissapointed in some of this forum's members for this exact reason. Anyways, I know exactly what is wrong with my map. However, by the time Gmax fixed itself, the map was so far into being finished, I just released the finished version. I don't mind criticism, but like hailstorm said, that was just extremely blunt. Therefore, I'm advising everyone to ignore selentic, mainly because he likes to criticise any pieces of my work without even trying them. He called me a failure forever. And for the record selentic, being artistic is mostly opinion and too diverse to generalize as one skill. You would have been better off sticking with skill. And I'm not lazy with my maps until I reach Sapien, which hardly matters because that is the easy part. :[ Edited by DarkHalo003 on May 1, 2008 at 04:32 PM -1I was only agreeing with selentic. If you can't take pure criticism then.. Get out of the kitchen? Edited by Sgt Stacker on May 1, 2008 at 04:37 PM Then say "I agree" instead of giving a +1, mainly because I mistake +numbers as +rep. Sorry for the misconception. I can take criticism from everyone but selentic, mainly because I greatly despise him for saying I will be a failure. Pathetic selentic. Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: selentic My god.
That is gross.
Your UVs suck
Your cliffs suck
Your ground sucks
Dont try blaming it on gmax, Ive seen people using gmax make some pretty amazing things, this is just your lack of skill any artistic ability whatsoever. That Was Awesome I wasnt the thread jackass for once! lolz Edited by DarkHalo003 on May 1, 2008 at 04:43 PM
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 1, 2008 04:43 PM
Msg. 10 of 26
We seriously need a rep system around here...anyways I agree with selentic 100%
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 1, 2008 04:43 PM
Msg. 11 of 26
FYI this site doesn't have rep, and for a good reason too. Edit: Come on Grunt!.... Edited by ODX on May 1, 2008 at 04:44 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 04:45 PM
Msg. 12 of 26
What to expect in the BETA:
-Being able to drown.
-Being able to fly.
-Being scared of heights.
-Not being able to drive a warthog nor spectre.
-*sensored*
-*sensored*
-A modelled, not boxed, map. Edited by DarkHalo003 on May 1, 2008 at 04:46 PM
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: May 1, 2008 04:58 PM
Msg. 13 of 26
I'm sorry. After that first picture, I can't take much more. That map is horrible. Please learn to model and texture. I could make an ok map in Gmax. You made below pitiful. Last time I checked, Terrain isn't perfectly flat and Cliffs aren't at a perfect angle.
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madkiller92
Joined: Mar 9, 2008
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Posted: May 1, 2008 05:13 PM
Msg. 14 of 26
Quote: --- Original message by: DarkHalo003 What to expect in the BETA:
-Being able to drown.
-Being able to fly.
-Being scared of heights.
-Not being able to drive a warthog nor spectre.
-*sensored*
-*sensored*
-A modelled, not boxed, map. Edited by DarkHalo003 on May 1, 2008 at 04:46 PM Doesn't sound to great, and as mean as selentic's post might be, I agree with it. Edited by madkiller92 on May 1, 2008 at 05:14 PM
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madkiller92
Joined: Mar 9, 2008
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Posted: May 1, 2008 05:19 PM
Msg. 15 of 26
Just wondering.. why are you using that old carbine model? At least try a new one. It isn't to great because of ground and cliffs. You said it wouldn't be a box map, but if it still just a small flat terrain it won't be fun. Maps with flat terrains like Coldsnap and Hugeass are not fun because they are just fields. And small maps like that can be boring too. It's a nice effort though. I'm actually still working with GeoGeek's tutorial.
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: May 1, 2008 05:22 PM
Msg. 16 of 26
Quote: --- Original message by: selentic I dont get it darkhalo
am I somehow wrong in the way Im describing your map?
Are you saying that your UVs are amazing, and my post is wrong?
Are you saying that your cliff modelling is the best of the best and me saying they suck is an outright lie?
Are you saying that your terrain is godlike?
If not, I dont see what your problem with my post is. Grow up and take crit. Edited by selentic on May 1, 2008 at 05:15 PM you just PWNED him.but i fail at maps to so wth am i on about?
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: May 1, 2008 05:42 PM
Msg. 17 of 26
when i did i was to scared to mod my globals tag >_>
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 05:54 PM
Msg. 18 of 26
Quote: --- Original message by: selentic I dont get it darkhalo
am I somehow wrong in the way Im describing your map?
Are you saying that your UVs are amazing, and my post is wrong?
Are you saying that your cliff modelling is the best of the best and me saying they suck is an outright lie?
Are you saying that your terrain is godlike?
If not, I dont see what your problem with my post is. Grow up and take crit. Edited by selentic on May 1, 2008 at 05:15 PM All false. You all have not even played the map. It isn;t the prettiest thing, but I was able to implement tags and gameplay very well. Even more so, I didn't say anything positive about my UVs nor textures at all. I could really care less about your opinion because I haven;t seen any significantly incredible work from you yet. Sure, maybe you have okay maps as far as visuals, but do they actually play well? People have lost sight about what gaming really is. Yeah, it is lovely to have great visuals, but if your gameplay just plain sucks, well then there is no point in play a game. Graphics don't make the game. If that is what your view on gaming is, then your views are lopsided. Graphics are there to accompany a game, not make it. You also haven't seen the entire map nor does my ground terribly suck. It isn't godly, but it is workable. Quote: --- Original message by: sinned 8\10 for effort,
Is this your first map? If so, keep it up someday you will be better then everyone in this thread saying you suck.
-if you post nice things you get nice things in reply :) Basically. It is my first true map that I have made for release. Although I wanted the UV to be better than this.....but thanks for the support. :) Edited by DarkHalo003 on May 1, 2008 at 05:56 PM Edited by DarkHalo003 on May 1, 2008 at 05:56 PM Edited by DarkHalo003 on May 1, 2008 at 05:58 PM
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: May 1, 2008 06:04 PM
Msg. 19 of 26
There is absolutely no game play. Flat terrain creates fail. You can't hide at all.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 06:05 PM
Msg. 20 of 26
You haven't even seen the entire map, how do you know it equals a fail? You are also wrong too. Flat ground is there because no other ground may be needed. Duh. Edited by DarkHalo003 on May 1, 2008 at 06:06 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 1, 2008 06:45 PM
Msg. 21 of 26
Quote: --- Original message by: selenticQuote: --- Original message by: DarkHalo003 You haven't even seen the entire map, how do you know it equals a fail? You are also wrong too. Flat ground is there because no other ground may be needed. Duh. Edited by DarkHalo003 on May 1, 2008 at 06:06 PM You dont seem to get it so Ill type it in all caps, and size 4 text for you. WE DO NOT NEED TO PLAY THIS MAP TO SEE THAT IT SUCKS, THE PICTURES YOU POSTED ARE MORE THAN ENOUGH FOR US TO JUDGE THE QUALITY OF IT. STOP FIGHTING WITH PEOPLE WHO KNOW WHAT THEYRE TALKING ABOUT. IF WERE SO UNFAIR WHY DONT YOU MAKE A RELEASE THREAD OVER AT MODACITY AND SEE WHAT THEY SAY IF YOU DONT FEEL THAT YOURE RECEIVING GOOD CRITICISM HERE. lolz. Good for you. I don't need your criticism really. I could care less for a matter of fact. How about this, I make the maps and you just deal with me making them? There is no need to hostiley criticise people and judge them for their first attempts at success. No map is pefect. So you have a sixth sent, congratulations. I guys being able to be full of yourself would be an add-on to your offensive manners. =/ Edited by DarkHalo003 on May 1, 2008 at 06:48 PM
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madkiller92
Joined: Mar 9, 2008
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Posted: May 1, 2008 07:02 PM
Msg. 22 of 26
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: selenticQuote: --- Original message by: DarkHalo003 You haven't even seen the entire map, how do you know it equals a fail? You are also wrong too. Flat ground is there because no other ground may be needed. Duh. Edited by DarkHalo003 on May 1, 2008 at 06:06 PM You dot seem to get it so Ill type it in all caps, and size 4 text for you. WE DO NOT NEED TO PLAY THIS MAP TO SEE THAT IT SUCKS, THE PICTURES YOU POSTED ARE MORE THAN ENOUGH FOR US TO JUDGE THE QUALITY OF IT. STOP FIGHTING WITH PEOPLE WHO KNOW WHAT THEY'RE TALKING ABOUT. IF WERE SO UNFAIR WHY DON'T YOU MAKE A RELEASE THREAD OVER AT MODALITY AND SEE WHAT THEY SAY IF YOU DON'T FEEL THAT YOU'RE RECEIVING GOOD CRITICISM HERE. lolz. Good for you. I don't need your criticism really. I could care less for a matter of fact. How about this, I make the maps and you just deal with me making them? There is no need to hostilely criticize people and judge them for their first attempts at success. No map is prefect. So you have a sixth sent, congratulations. I guys being able to be full of yourself would be an add-on to your offensive manners. =/Edited by DarkHalo003 on May 1, 2008 at 06:48 PM How are we full of ourselves if we're just saying that the map doesn't look too good. Don't release you're 1st maps, make a few and practice. If you don't care about our crit, fine. But it's a little sad that one of those "new map" slots might be taken up by this. And there are maps that are perfect to me. Yoyorast and CMT_tensity and CMT_snow_grove and CMT_fragment v2 seem perfect to me. Good gameplay and graphics. You're just releasing a flat-ground area with bad cliff and bad ground too. It doesn't seem too great to me. If it isn't a big file I'll download it and test it, but it's just not to impressive. I'm not trying to be mean, but the map just looks bad. Edited by madkiller92 on May 1, 2008 at 07:06 PM
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: May 1, 2008 07:07 PM
Msg. 23 of 26
Dark, I will give you criticism. 1. Needs better UVW's. I know you said you made better, but why not this time? 2. It should not be heightmapped. Please use GeometricGeeks. If it closes on you jsut save every few steps or changes. 3. The weapons seem, wrong. They are just to small and they don't stand out. 4. Please use varied terrain. There are probably a few scoped weapons with almost no cover. Scoped wepon+no cover=easy kill. No map is perfect, yes, but these are some of the problems.
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madkiller92
Joined: Mar 9, 2008
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Posted: May 1, 2008 07:08 PM
Msg. 24 of 26
Quote: --- Original message by: selentic I love how new members always think that negative crit is offensive, and cry a river over it. I don't think that... Edited by madkiller92 on May 1, 2008 at 07:10 PM
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: May 1, 2008 07:25 PM
Msg. 25 of 26
I just vomited on my screen. Dude that is gross looking. I am sorry but if you want to improve please work on the textures, make the ground unleveled, add SCENERY. I see no base. Basically all it is is a big box with barely visible weapons (carbine) and a bunch of vehicles.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: May 1, 2008 07:58 PM
Msg. 26 of 26
Like the map or don’t like the map but this childish excuse for criticism is over.
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