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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Can starting egupiment be changed for each team?

Author Topic: Can starting egupiment be changed for each team? (6 messages, Page 1 of 1)
Moderators: Dennis

someone not important
Joined: Sep 2, 2007


Posted: Apr 13, 2008 06:05 PM    Msg. 1 of 6       
The title is my question...


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 13, 2008 08:27 PM    Msg. 2 of 6       
I don't think it can. But you could start everyone off unarmed and make them have to pick up weapons inside each base. You can set different weapons to spawn that way.


arkaman
Joined: Nov 22, 2007


Posted: Apr 14, 2008 02:57 PM    Msg. 3 of 6       
There is no way to do that directly. "the down side to Halo CE"


someone not important
Joined: Sep 2, 2007


Posted: Apr 14, 2008 11:17 PM    Msg. 4 of 6       
How was it changed in wm combo?


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Apr 14, 2008 11:22 PM    Msg. 5 of 6       
In wm combo, it wasn't changed by team. Starting equipment refers to item_collections, and you can refer to as many weapon tags as you want in just one item_collection tag. So, because there's more than one, the game is forced to randomly pick one, which is what was done for the starting equipment and for a lot of the netgame equipment around the map.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 15, 2008 01:49 AM    Msg. 6 of 6       
in wm combo it was done using several permutation item collections. if you want to know how to do that you can download this tut pack http://hce.halomaps.org/index.cfm?fid=3160 and view the Item Permutations tutorial. it's text but really easy to follow.

 

 
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