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Author Topic: Half Life 2 Mapping Team? (138 messages, Page 2 of 4)
Moderators: Dennis

Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 2, 2008 08:35 PM    Msg. 36 of 138       
well, my pistol had 56 errors and it worked. It was an outline so its was just stl check acting up.
I'll try the biped. But heres the pistol textured and its sound works just like half life 2.


Edited by Newbkilla on Apr 3, 2008 at 09:13 AM


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Apr 5, 2008 06:32 PM    Msg. 37 of 138       
Quote: --- Original message by: Newbkilla
well, my pistol had 56 errors and it worked. It was an outline so its was just stl check acting up.
I'll try the biped. But heres the pistol textured and its sound works just like half life 2.


Edited by Newbkilla on Apr 3, 2008 at 09:13 AM

that pistol is very sexy.
just noticed theres no green bis on the rampish bit meh. nice job


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 5, 2008 11:52 PM    Msg. 38 of 138       
what about green and red? lol. I'm working on it in the morning.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 12:37 AM    Msg. 39 of 138       
dude... have you no respect? That my friend, is a rigged model and texture.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Apr 6, 2008 02:17 AM    Msg. 40 of 138       
If you still need members or something, I can get maps from Half Life 2, Gmod, and other Half Life related maps into 3ds max. I could join your team but I can only use the internet for an hour a day until school gets out. Xfire me: church897

By the way, when the maps are imported they have A LOT of errors. All fixable though, I don't think the half life engine has the sealed world rules like Halo's does.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 09:29 AM    Msg. 41 of 138       
Nope probably not, i can export the maps as obj's. stl check says 250,000 errors lol. Though i've never tried tool. But since the pistol worked and that was ripped and stl check it had like 320 errors. Well then, The map might work too. But theres a problem... The map is so big.. It lags my whole pc. It took 10 minutes for stl check.. Sure, I can use all the help i can get =D
Edited by Newbkilla on Apr 6, 2008 at 09:31 AM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 09:45 AM    Msg. 42 of 138       
I've fix the flipped face on the barrel of the gun. Also yes, I'll try moving the gun forward so its not inside the hands. Though I might have to redo like all the animations..
Edited by Newbkilla on Apr 6, 2008 at 09:46 AM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 09:52 AM    Msg. 43 of 138       
yes "holy crowbar"... lol :D I can get any waepon from half life 2 death match.
Edited by Newbkilla on Apr 6, 2008 at 09:52 AM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 10:18 AM    Msg. 44 of 138       
sure.. I think there is a script of locating team slayer games and giving blue the sunstick and red the crowbar for starting weapons.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 10:23 AM    Msg. 45 of 138       
Well... The sunstick swings slower and does more damage. The crowbar swings faster and does less damage. I think the crow bar is better.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 10:44 AM    Msg. 46 of 138       
lol.. I might do that for a mod or something. But this map needs to be basic with the weapons originally in hl2.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 11:04 AM    Msg. 47 of 138       
So..you don't believe me its ripped? By the way people... Do any of you have *.wav in the temporary folder in CE? It says I'm missing it.
Edited by Newbkilla on Apr 6, 2008 at 11:08 AM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Apr 6, 2008 11:11 AM    Msg. 48 of 138       
why are you sarcastically bashing him like that? yeah the model could be better but cut him some slack ffs.
edit: thats directed at spartan
and to kiwi: leave him alone. let him make his thing here and if your SOOOO worried that its not gonna have any good gameplay, why dont you go attack every single person who has modded bloodgulch or released a box map? even if it doesn't have good gameplay, its a good learning experience for any future project.
Edited by Donut on Apr 6, 2008 at 11:13 AM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 11:17 AM    Msg. 49 of 138       
Thank you donut and back on topic. 2 grenade images.


Edited by Newbkilla on Apr 6, 2008 at 11:44 AM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Apr 6, 2008 11:57 AM    Msg. 50 of 138       
move the ground point down a little bit on the grenade model. it wont sink into the ground as much


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 12:22 PM    Msg. 51 of 138       
oh well. Its the collision I think. I'm doing combine soldiers now for bipeds and things. I need a multipurpose map for him. Anyone know how to make good multipurpose maps. If you do, I can send you the original texture.



I've gotten a error in sapien explaining my animations in the cyborg and the combine don't match and sapien doesn't allow me to place in the biped in the map.
Edited by Newbkilla on Apr 6, 2008 at 01:06 PM


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 6, 2008 01:13 PM    Msg. 52 of 138       
Quote: --- Original message by: Newbkilla
oh well. Its the collision I think. I'm doing combine soldiers now for bipeds and things. I need a multipurpose map for him. Anyone know how to make good multipurpose maps. If you do, I can send you the original texture.



I've gotten a error in sapien explaining my animations in the cyborg and the combine don't match and sapien doesn't allow me to place in the biped in the map.
Edited by Newbkilla on Apr 6, 2008 at 01:06 PM

Can I rig that?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 01:20 PM    Msg. 53 of 138       
YES PLEASE... xfire? or email?


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 6, 2008 01:35 PM    Msg. 54 of 138       
Quote: --- Original message by: Newbkilla
YES PLEASE... xfire? or email?

Halodoan and HDoan-Anthony@hotmail.com


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 01:37 PM    Msg. 55 of 138       
I sent invitation and email.
Edited by Newbkilla on Apr 6, 2008 at 02:00 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 02:54 PM    Msg. 56 of 138       
I can get animations.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 6, 2008 03:04 PM    Msg. 57 of 138       
Quote: --- Original message by: Jake Anderson
Make it a good rig. dont throw in MC animations and call it a rig.

Learn what things mean before you preach about it. A rig is making it so it can move, like the arms can bend. Rigs are different than animations, so if I slap on a animation with no rig then it's not called a animation. Way to mess up words.

EDIT: Do you want it to CC, if so what part?
Edited by HDoan on Apr 6, 2008 at 03:18 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 03:29 PM    Msg. 58 of 138       
cc? By the way, I'm doing the smg1 now
Edited by Newbkilla on Apr 6, 2008 at 03:35 PM


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 6, 2008 03:43 PM    Msg. 59 of 138       
Quote: --- Original message by: Newbkilla
cc? By the way, I'm doing the smg1 now
Edited by Newbkilla on Apr 6, 2008 at 03:35 PM

Change color.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 6, 2008 05:05 PM    Msg. 60 of 138       
His eyes are supposed to be like that. Actually they are goggles. http://armchairgeneralist.typepad.com/my_weblog/images/2007/11/08/combine_2.jpg
Edited by Newbkilla on Apr 6, 2008 at 05:06 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 7, 2008 08:10 AM    Msg. 61 of 138       
w_smg1 weapon is almost finished



ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Apr 7, 2008 08:13 AM    Msg. 62 of 138       
Is that using the SMG animations for that one Halo 2 SMG on this site somewhere?


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Apr 7, 2008 08:26 AM    Msg. 63 of 138       
Looks like sigma's old ones to me.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Apr 7, 2008 11:33 AM    Msg. 64 of 138       
Do the Shotgun next. I love that thing.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 7, 2008 04:10 PM    Msg. 65 of 138       
yes, I used smg animations for the second. The display will be fixed. I've been at school all day so I haven't been able to work on it. I'll do the Ar 2 next. Shotgun looks like crap... I don't know why. It's ripped using shotgun animations.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 7, 2008 04:15 PM    Msg. 66 of 138       
Sure, I can do the rpg next. (Rocket Launcher).


Killer247
Joined: Mar 31, 2007

I r mastur chef lololoololololol


Posted: Apr 7, 2008 04:22 PM    Msg. 67 of 138       
Even though I have HL2: DM, I support this. I would love to see the Metrocop in Halo.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 7, 2008 04:25 PM    Msg. 68 of 138       
Yes, the police combine is being rigged by Hdoan. I've got some updated pics of the w_smg1. Fixed display.






Edited by Newbkilla on Apr 7, 2008 at 04:29 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Apr 7, 2008 04:28 PM    Msg. 69 of 138       
He means Metropolice, which is what you're doing:
http://img519.imageshack.us/img519/2638/combinepq1.jpg


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 7, 2008 05:19 PM    Msg. 70 of 138       
Don't worry about the hud.

I've got custom multipurpose maps for the laser sight and gun its self.
Edited by Newbkilla on Apr 7, 2008 at 05:20 PM

 
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