
Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 25, 2008 03:31 AM
Msg. 1 of 9
I know how to play as elite in halo PC, but how do I do it in halo CE??
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ALD_KaiZei
Joined: Feb 9, 2008
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Posted: Mar 25, 2008 10:21 AM
Msg. 2 of 9
go to hce>tags>globals>globals.globals, and open globals.globals in Guerilla, then find the tab down the page that says something like "cyborg.biped" or something, and then click the [...] button and find the elite.biped
~Kz, hope this helped btw
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Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 25, 2008 10:26 AM
Msg. 3 of 9
TY, but is it possible to make the elite able to hold any weapon I want? And btw wouldn't that make Mc play as elite in all levels? Edited by Glitcherguy on Mar 25, 2008 at 10:28 AM
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ALD_KaiZei
Joined: Feb 9, 2008
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Posted: Mar 25, 2008 10:33 AM
Msg. 4 of 9
Depends, i believe if its a custom weapon, you will need to make custom animations ect.. but if its Just like normal halo weapons (Ex: Pistol, AR, Rocket Launcher) it is possable.
When you change the biped in guerilla, there should be a [Open] Tab next to the [...] button is when you select the biped, open the elite.biped, then scroll down to where it says something like Equiptment or Weapons (not sure) and it should saw something like plasma "rifle.weapon", once you find that, click the [...] button next to it, and find the weapon you want to replace it as, (weapons are located at: hce>tags>weapons) once you find the folder of the weapon you want, go into the folder, and select the *.weapon tag, and then "Done" then save the biped, and recompile your map.
~kz
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Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 25, 2008 10:48 AM
Msg. 5 of 9
Ok, thanks again
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ALD_KaiZei
Joined: Feb 9, 2008
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Posted: Mar 25, 2008 12:12 PM
Msg. 6 of 9
hey, np :D
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Mar 25, 2008 02:30 PM
Msg. 7 of 9
Quote: --- Original message by: ALD_KaiZei Depends, i believe if its a custom weapon, you will need to make custom animations ect.. but if its Just like normal halo weapons (Ex: Pistol, AR, Rocket Launcher) it is possable.
When you change the biped in guerilla, there should be a [Open] Tab next to the [...] button is when you select the biped, open the elite.biped, then scroll down to where it says something like Equiptment or Weapons (not sure) and it should saw something like plasma "rifle.weapon", once you find that, click the [...] button next to it, and find the weapon you want to replace it as, (weapons are located at: hce>tags>weapons) once you find the folder of the weapon you want, go into the folder, and select the *.weapon tag, and then "Done" then save the biped, and recompile your map.
~kz Never knew you could do that. But anyhow there is still a problem. The biped you would use is from the campaign maps basically, meaning it has no fps hands. So you would be playing as an elite but all you would see in first person is the retical. The community is still waiting on a true elite MP biped. There are a few out there but have not been public released yet. But you can use as a biped any of the halo characters, though not all really work. I like using the jackle personally. You got to slap a hud on it and play in third person but the shield meter does go down when the shield is shot.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Mar 25, 2008 07:43 PM
Msg. 8 of 9
rm thats awesome. gives me insane ideas. for the weapons thing, do NOT do that biped thing. thats there so when you place the biped down as a biped (as opposed to actor variant) those are the weapons the will hold. to enable weapons, add the weapon label in the model_animations tag for the elite. the label for the weapons can be found in the .weapon tag and if you want to make custom animations for a biped for a certain weapon, labels are how the game determines what anims to use.
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Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 26, 2008 01:22 AM
Msg. 9 of 9
In the elite.model_animation i find 2 places where it say weapons and one place where it say weapon types, but none of them allow me to choose what weapon he elite can hold. I only find name, hand marker and grip marker under weapons and label under weapon type. What do I do?
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