
Somone77
Joined: Aug 25, 2007
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Posted: Feb 16, 2008 07:14 PM
Msg. 1 of 3
I made a script for a nav point flag and now sapient h8s it... ill post my script and what sapient said:
(activate_team_nav_point_flag default "player" end .6) (sleep_until (volume_test_objects end_nav (players)) 15) (deactivate_team_nav_point_flag default "player" end .6)
(there is more to my script but its all fine)
The sapien says: this is not a valid cutscene_flag name: player" end .6)
What is the problem its trying to read the stuff that isnt the name!??@#!% the tutorial that i have told me exactly what i put in that script and it was wrong... what do i do to fix it?
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Feb 16, 2008 10:26 PM
Msg. 2 of 3
The syntax for the deactivate_team_nav_point_flag is different than activate_team_nav_point_flag:
(deactivate_team_nav_point_flag <team> <cutscene_flag>)
So, in your case, it would be:
(deactivate_team_nav_point_flag "player" end)
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