
DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Feb 13, 2008 09:34 PM
Msg. 1 of 9
I'm wondering if there is a way to create a slipspace device machine, like the 'teleportation' one used by 343 Guilty Spark. I would use it for my machinima, but I don't know how to create it. I want the one like in Halo 3 too. I tried experimenting with .effect files but...
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Feb 13, 2008 09:47 PM
Msg. 2 of 9
(If you have played Halo 3) You know when the Seperatist carriers come out of a wierd wormhole like object? That's 'slipspace'. Or if you haven't played H3: Basically I'm trying to create a wormhole in the sky that my ships can 'enter' and disappear and then is deleted using devmode. This is a video of what it looks like (in the first 10 seconds or so) http://files5.bungie.org/halocinema/halo3/43_ark_opening.mov
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Feb 13, 2008 09:53 PM
Msg. 3 of 9
I have no access to that link, 403 error. Also, why not make a giant...scenery(?)...object that has a teleporter in it and the object has no collision model so the ship can go into it, and teleport the vehicle and you like the portals in Coldsnap?
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Feb 13, 2008 09:54 PM
Msg. 4 of 9
Well one because I don't have 3DS Max, and two I have no idea what you are talking about...
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Feb 13, 2008 09:59 PM
Msg. 5 of 9
Well, I don't know much about mapping either....Or effects, or animating, or skinning, or UVW wrapping/unwrapping, or texture making, or modeling, or scripting. Wait for someone else I guess, or look into 343 guilty spark files or something. How do you plan to do this if your 3DS Max is 'broken' and you don't know about anything that I just said that I learned from listening to other people?
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Feb 13, 2008 10:01 PM
Msg. 6 of 9
Well, I know Coldsnap that's for sure, but are there vehicle teleporters in there? Wow, I must've missed them big time...
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Feb 13, 2008 10:05 PM
Msg. 7 of 9
Quote: --- Original message by: DarkZealot Well, I know Coldsnap that's for sure, but are there vehicle teleporters in there? Wow, I must've missed them big time... Well, in both bases, there's big boxes that can warthogs can perfectly fit into, and it has the green effect on it. It takes about 2 seconds to teleport.
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Feb 15, 2008 11:59 PM
Msg. 8 of 9
The ONLY way to get vehicles out of bases is via vehicle teleporters...
so yes...
You Missed Them BIG Time.
:-)
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Feb 16, 2008 12:34 AM
Msg. 9 of 9
Quote: --- Original message by: the_arkhe means su mthing liek this  I know what he means. Slipspace translates to subspace to me. Basically a wormhole. I am not going into details on the false science of subspace though ;-)
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