
jameboy
Joined: Jul 16, 2006
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Posted: Feb 5, 2008 05:50 PM
Msg. 1 of 1
So im making a map again and I decided to add a sound looping bit from SP, c40_101.sound_looping from Two Betrayals. I open the scenario in sapien and the scenario works for a little bit, then all of the suddon it suddonly closes out and I got this error in debug:
02.05.08 16:37:25 a hobo pc 01.01.00.0609 ---------------------------------------------- 02.05.08 16:37:25 reference function: _write_to_error_file 02.05.08 16:37:25 reference address: 401b13 02.05.08 16:37:25 Couldn't read map file './a_hobobeta.map' 02.05.08 16:37:27 CreateDevice succeeded with refresh rate = 0 02.05.08 16:37:30 Increasing sound decompression buffer size to 1048576 bytes 02.05.08 16:38:56 local player 0, weapon (0x0), deleted unexpectedly 02.05.08 16:40:57 EAX: 0xFFFFFFFE 02.05.08 16:40:58 EBX: 0xFFFFE201 02.05.08 16:40:58 ECX: 0x0012F298 02.05.08 16:40:58 EDX: 0x000002CC 02.05.08 16:40:58 EDI: 0x0012F298 02.05.08 16:40:58 ESI: 0x00000000 02.05.08 16:40:58 EBP: 0x0012F170 02.05.08 16:40:58 ESP: 0x0012F160 02.05.08 16:40:58 EIP: 0x7C90EB94, C3 8D A4 24 ????? 02.05.08 16:40:58 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: object looping sounds index #32 (0xe28f0020) is unused or changed
What could be the problem or how could I fix it?
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