
blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Jan 31, 2008 03:27 PM
Msg. 1 of 10
ok ive made a map and then i made the bases separately as scenery objects the map compiled fine, but when i actually ran the map the bases had no collision, and later i found it somewhere around the middle
any advice?
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Jan 31, 2008 04:28 PM
Msg. 2 of 10
yeah it does, like, its rendering where i put it in sapien, but the collision is coming up somewhere else.
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 31, 2008 05:07 PM
Msg. 3 of 10
Ok here is what you do:
1) Make a box that goes around the base in 3ds max
2) Delete the actual base your using so there is just the box
3) Apply the textures you have on the box as you had on the base
4) Link the frame to the box
5) Export
6) Tool
7) Open the .scenery tag you made and set the collision geometry to what you made
And then it should work fine
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Jan 31, 2008 05:14 PM
Msg. 4 of 10
but then the people wouldnt be able to go into the base, would they? :S
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 31, 2008 05:23 PM
Msg. 5 of 10
Lol I dunno
Never made scenery before
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Jan 31, 2008 05:25 PM
Msg. 6 of 10
lol well if u do that it would block everything out from it and that doesnt work very well for something like a base xD
im still kinda noobish but i know a bit about these kinds of things xD
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 31, 2008 05:27 PM
Msg. 7 of 10
Quote: --- Original message by: blake_mcguire lol well if u do that it would block everything out from it and that doesnt work very well for something like a base xD
im still kinda noobish but i know a bit about these kinds of things xD Im not a n00b at all but when it comes to scenery I don't have a clue If it was a vehicle or weapon or level then I can help but not scenery
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Jan 31, 2008 05:30 PM
Msg. 8 of 10
damn. oh well i think i might have found the problem but i dunno yet
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xXDRAGONXx
Joined: Dec 9, 2007
He who dares, wins.
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Posted: Feb 1, 2008 12:07 AM
Msg. 9 of 10
In guerilla you must check to see the model of your scenery, to do this just go to guerilla, open (scenery name here).gbxmodel, check to see if you have linked your collision model.
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blake_mcguire
Joined: Jan 30, 2008
{{ Ow, my pride! }}
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Posted: Feb 1, 2008 01:55 AM
Msg. 10 of 10
actually ive figured it out again, i went back and tried compiling it with tool again for like the fifth time and for some reason only this time i had some errors (dont kno y it let them thru before) but anyways i fixed them and now its working fine ^^
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