
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jan 29, 2008 04:33 PM
Msg. 1 of 6
i download some weaps from http://www.turbosquid.com/FullPreview/Index.cfm/ID/286025 and when after i added nodes, compiled bot GBX and collision models, and created weaps folder i go to sapien, add it from weapons folder, and it wont show it at all. what am i doing wrong!!!!! Edit: i found the model, but its tiny how do i resize models in gmax? Edited by gmax5 on Jan 29, 2008 at 05:09 PM
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Jan 29, 2008 06:19 PM
Msg. 2 of 6
Well there is a button on the top... called scale uniformly... should have a square or something on it..
Look for it... gmax does not have many tools... >_>
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jan 29, 2008 07:56 PM
Msg. 3 of 6
thx Enzo03 that helped very well.
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jan 31, 2008 05:24 PM
Msg. 4 of 6
ok i found problem it was that i forgot to set up the id to collision box. anyways i have compiled the weapons in my map and compiled my map. but the weaps didnt turn out right. the mp40 did not show up only the hand of MC, luger is not possitioned right, m98 rifle is under the hands, and mg34 is too big so i resized that. any way how to position my pistol to the right way of holding it?
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 31, 2008 05:26 PM
Msg. 5 of 6
Just move it around in 3ds max and retool
It takes awhile to get it right but is amazing once it is
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Feb 1, 2008 06:33 PM
Msg. 6 of 6
by move it around do u mean resize it larger or move its area of position.
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