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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »WUT ZEE HEEK

Author Topic: WUT ZEE HEEK (3 messages, Page 1 of 1)
Moderators: Dennis

NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 21, 2008 05:00 PM    Msg. 1 of 3       
Ok, so to start I have a model, i just want to get it in-game with no texture yet... BUT. tool is saying

EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 &&
triangle->material_index<old_material_count

Ive made sure NO polys were hidden on nodes/and my model. ALL have a mat id of 1. no clue whats going on here....


NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 21, 2008 05:52 PM    Msg. 2 of 3       
Ok... anyone have answerz?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jan 21, 2008 09:31 PM    Msg. 3 of 3       
did you apply a texture to the markers or nodes
do you have an extra texture in the material editor... thats all i can think of now

 

 
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