Hek Tutorial:
Quote: When compiling using Tool the following error message appears:
### ERROR couldn't update edge # (red).
This is typically caused by faces or surfaces that are duplicated or shared between objects.
The faces have shared vertices and\or faces. The objects should either be separated or merged.
A good example would be 2 identical cubes that have been moved together such that they each share one side. The cubes should either be moved apart, or merged together which would include the removal of any duplicate or illegal faces.
U know how to import the error geometry, the .wrl file in the CE folder? If you're using 3ds, it's file->import..., and in gmax, chimp can import wrl files
Try looking at your collision object in transparent mode, that may show wierd geometry. Also, having render-only (!) materials in your collision will make holes, since render only does not include collision