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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Possibly a daft question....

Author Topic: Possibly a daft question.... (12 messages, Page 1 of 1)
Moderators: Dennis

Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 11:42 AM    Msg. 1 of 12       
I've just tessellated the bottom to 512 surfaces, now some of the surfaces dont have a white edge to them, why would that be?



NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 1, 2008 11:44 AM    Msg. 2 of 12       
Those are faces that werent tesselated. and BTW, press f4 to get rid of those "white lines" they are the outlines of edges, and they help.


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 11:49 AM    Msg. 3 of 12       
how should i tesselate them now then?


NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 1, 2008 11:50 AM    Msg. 4 of 12       
Go into face/poly selection mode, select all the non-tesselated faces, and click tesselate until the "white-lines" on them look like the other tesselated ones.


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 11:52 AM    Msg. 5 of 12       
the thing is when i select all the faces, i read 512 in total though>


NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 1, 2008 11:55 AM    Msg. 6 of 12       
Select all faces of your whole map/model? It doesnt really matter if some aren't tesselated anyway, unless you plan to use the other face for modeling.


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 12:00 PM    Msg. 7 of 12       
ok ill carry on regardless,

I mean the "untesselated" faces may not have the white edge like i said b4 but u can still select individual faces from them . If that made sense....

Also if ure any good at tool errors please see my

TOOL STRUCTURE PROBLEM a bit further down!


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 12:19 PM    Msg. 8 of 12       
Thanks , well ill give it a go if tool throws any errors up ill be sure to post!


NapalM
Joined: Jul 8, 2007

keke


Posted: Jan 1, 2008 12:35 PM    Msg. 9 of 12       
I doubt youd get an error. If you do, its totally un-related.


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Jan 1, 2008 12:53 PM    Msg. 10 of 12       
No errors here


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jan 1, 2008 12:57 PM    Msg. 11 of 12       
just go into edge mode and create a new edge where the line is. or you can convert the model to editable patch then back to editable mesh/poly. that will make sure all polys are divided into triangles.


bobbysoon
Joined: Feb 1, 2007


Posted: Jan 1, 2008 07:29 PM    Msg. 12 of 12       
in poly mode (red square), you select faces bound by visable edges. If you make all edges visable, you can click any face as a poly. You can also select single faces in Face (red triangle) mode
In edge mode (red outline triangle), you can make edges visable/invisable

 

 
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