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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Quest for rigging powa!

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Author Topic: Quest for rigging powa! (953 messages, Page 14 of 28)
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1800killz
Joined: Dec 8, 2007


Posted: Jan 6, 2008 08:25 PM    Msg. 456 of 953       
Ok ok ok your all right i see now


FRain
Joined: Sep 17, 2007


Posted: Jan 6, 2008 11:46 PM    Msg. 457 of 953       
1 - Jay said he RIPS FROM H2, it ISNT h2.

2 - The Grav Lift syncs online, just a couple of features don't (press E to pick up, custom 3p throw animation)


1800killz
Joined: Dec 8, 2007


Posted: Jan 7, 2008 02:37 PM    Msg. 458 of 953       
You should do this next a deployable cover like the one in some halo maps.
like this
ps i like the one in halo 1 better.


Enzo03
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Screenshot Guru
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Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Jan 7, 2008 05:54 PM    Msg. 459 of 953       
the h1 shields do not sync on multiplayer. It is strange that bungie's levels have content that does not sync, huh?

since these shields are also depletable (and recharge), they will also not sync.

I am not sure how these shields are, but we already have bubble shields...

It would be pointless to simply add this one in because that would be too similar to a bubble shield, spare the fact that vehicles... can they go through these?

Anyway, since he does not model, do not waste your time with such requests.
Edited by Enzo03 on Jan 7, 2008 at 05:56 PM


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jan 7, 2008 05:56 PM    Msg. 460 of 953       
You can shoot through these so they are not useless.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jan 7, 2008 06:02 PM    Msg. 461 of 953       
read the hek tut they do sync


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jan 7, 2008 08:34 PM    Msg. 462 of 953       
Quote: --- Original message by: CLS_GRUNT
read the hek tut they do sync


http://nikon.bungie.org/misc/hek_tutorial

Quote: --- Original Message by: HEK Tutorial
Even the Covenant portable force shields used in multiplayer maps like Danger Canyon and Gephyrophobia are not networked.


However....

Quote: --- Original Message by: HEK Tutorial
In the case of the Covenant energy shield, the reason it does get turned off on both the client and the server is because the objects that affect the shield (weapons fire and explosions) DO have their information sent over the network and when they get updated on the client it affects the objects in the surrounding area. As a result, these objects can get out of synchronization with the server. This is why the use or heavy use of such objects should be avoided.


Edited by Caboose117 on Jan 7, 2008 at 08:41 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jan 7, 2008 08:57 PM    Msg. 463 of 953       
*takes energy shields off Spartan*


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Jan 8, 2008 05:08 AM    Msg. 464 of 953       
Quote: --- Original message by: Caboose117
Quote: --- Original Message by: HEK Tutorial
In the case of the Covenant energy shield, the reason it does get turned off on both the client and the server is because the objects that affect the shield (weapons fire and explosions) DO have their information sent over the network and when they get updated on the client it affects the objects in the surrounding area. As a result, these objects can get out of synchronization with the server. This is why the use or heavy use of such objects should be avoided.

Edited by Caboose117 on Jan 7, 2008 at 08:41 PM

If that is the case, why does everyone complain about destroyable vehicles not syncing? I'm just wondering because vehicle positions must sync, and if projectile positions also sync I can't think why destroyable vehicles wouldn't sync.


CtrlAltDestroy
Joined: Feb 27, 2007

Zteam Leader


Posted: Jan 8, 2008 09:37 AM    Msg. 465 of 953       
Because clients cannot interact (for example: change permutation to damaged) with server created vehicles EXCEPT for entering and driving them, etc.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jan 8, 2008 02:19 PM    Msg. 466 of 953       
in other words, if u enter the server after the vehicle blows up, and u join, the clients wont exchange this info and u wont note the diference


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jan 8, 2008 10:09 PM    Msg. 467 of 953       
Needs custom animation, and Ill tone down shine in a second.
Currently uses Jackal animations.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jan 8, 2008 10:41 PM    Msg. 468 of 953       
at least get a better angle so i can see what that thing is. it looks like a platypus with wings and armor holding a plasma pistol to me.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jan 8, 2008 10:50 PM    Msg. 469 of 953       
AKA a drone.


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Jan 8, 2008 11:53 PM    Msg. 470 of 953       
Looks ugly, even uglier then a normal drone.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 9, 2008 01:49 PM    Msg. 471 of 953       
You realize Hdoan isn't doing anything, he's jsut rigging someone elses model. It's not like he can flip a coin and say it's a H3 drone all of a sudden.


1800killz
Joined: Dec 8, 2007


Posted: Jan 9, 2008 02:55 PM    Msg. 472 of 953       
Its not a Drone its a Thing.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 9, 2008 03:46 PM    Msg. 473 of 953       
Quote: --- Original message by: amango
omg masters....y do you just come here and start talking ***p about HDoan man ? and even if he wasnt really doing anything itsa not ur problem...just let him...

I don't think you read the last part of my post. It wasn't an insult to Hdoan, I was adressing the fact SOME people don't understand what he's doing, and expect him to make it a "Halo 3" bugger in the blink of an eye..


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jan 9, 2008 04:26 PM    Msg. 474 of 953       
^Masters is just simply stating the truth, don't get all mad....


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Jan 9, 2008 04:27 PM    Msg. 475 of 953       
They're mad for other reasons.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 9, 2008 04:40 PM    Msg. 476 of 953       
Truth hurts! Deal with it.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jan 9, 2008 06:32 PM    Msg. 477 of 953       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: amango
omg masters....y do you just come here and start talking ***p about HDoan man ? and even if he wasnt really doing anything itsa not ur problem...just let him...

I don't think you read the last part of my post. It wasn't an insult to Hdoan, I was adressing the fact SOME people don't understand what he's doing, and expect him to make it a "Halo 3" bugger in the blink of an eye..

Win! I don't even care if they look remotely close to Halo 2 or Halo 3, I just do this for rigging and after all bipeds Ill work on the shaders.


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jan 9, 2008 07:51 PM    Msg. 478 of 953       
And then make new animations?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jan 9, 2008 08:21 PM    Msg. 479 of 953       
Quote: --- Original message by: SiMuLaCrUm
And then make new animations?

He does not animate...that was FRain's job.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Jan 10, 2008 12:15 AM    Msg. 480 of 953       
Quote: --- Original message by: HDoan
Needs custom animation, and Ill tone down shine in a second.
Currently uses Jackal animations.



custom anims or stfu


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jan 10, 2008 01:11 AM    Msg. 481 of 953       
I got bored tonight.
What weapon do you guys want to be secondary spawn weapon? Pistol or Battle rifle.


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 10, 2008 05:52 AM    Msg. 482 of 953       
lol looks extremely good it would be very hard to get an more exact h3 mc in halo ce then this

and pistol because battlerifle is a #^$&#^ weapon that is meant for pussies

i would only use an battle to shuff it into soem1's #^% (it end with ss and begins with an a) not to shoot some1 with


1800killz
Joined: Dec 8, 2007


Posted: Jan 10, 2008 08:57 AM    Msg. 483 of 953       
Ya you made backpack weapons.


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 10, 2008 09:39 AM    Msg. 484 of 953       
maybe make a h1 assautl rifle with an h3 touch but works like an h1 ar and an h3 assault rifle that works liek na h3 ar and looks liek an h3ar


1800killz
Joined: Dec 8, 2007


Posted: Jan 10, 2008 02:21 PM    Msg. 485 of 953       
No more nOoBs so do the pistol plz.


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 10, 2008 02:36 PM    Msg. 486 of 953       
battle rifle nobody likes you so jsut go away XD


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 10, 2008 03:44 PM    Msg. 487 of 953       
i think (not sure) that he said that h3t was not going ot make an sp campain or map...
could be wrong though
Edited by gamegodlazy on Jan 10, 2008 at 04:42 PM


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 10, 2008 05:02 PM    Msg. 488 of 953       
Quote: --- Original message by: Kanine
I hope you're not wrong. :|


!!!?!?!??!!??! so you dotn want him to make an sp or an sp campain??!!??!?!


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Jan 10, 2008 05:05 PM    Msg. 489 of 953       
Nope.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 10, 2008 05:08 PM    Msg. 490 of 953       
Nor do I.

 
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