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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Ground textures...

Author Topic: Ground textures... (4 messages, Page 1 of 1)
Moderators: Dennis

mikehaysjr
Joined: Nov 18, 2007

My stuff is going AWRY!!!!!


Posted: Nov 23, 2007 08:43 PM    Msg. 1 of 4       
Ok, I've been searching for it everywhere, and I cant find it, but how do you make a ground texture thats not just one solid texture, like just all grass? I want to make one with worn paths and stuff, and areas of sparse grass, not just a solid green eyesore. Does it involve making a specific bitmap prior to actually making the map, then overlaying it on the map? That was my assumption at least.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Nov 23, 2007 09:10 PM    Msg. 2 of 4       
u need to uvw unwrap the ground then use like photoshop to edit it. use the alpha channel, white = primary detail map, black = 2nd detail map, or opposite. xfire maniac1000 if u still need help.
Edited by Maniac1000 on Nov 23, 2007 at 09:10 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Nov 23, 2007 10:53 PM    Msg. 3 of 4       
this should help you some.
Creating a Ground Bitmap in Photoshop Video Tutorial
http://hce.halomaps.org/index.cfm?pg=3&fid=1510

Im pretty sure that shows how to create ground with grass and a dirt path. Could be wrong but im pretty sure that should cover basics.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Nov 23, 2007 11:07 PM    Msg. 4 of 4       
that is the right thing but its wrongly named or smthing coz i believe that is for paintshop pro. but it gives u the idea.

 

 
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