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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »a slight problem...

Author Topic: a slight problem... (8 messages, Page 1 of 1)
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gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Nov 22, 2007 01:30 PM    Msg. 1 of 8       
ok well so far i add bitmaps, and nodes and etc. and when using bluestreak to export my wwII vehicle to .jms, yet came a crappy error phrase "Runtime Error: Out of scripter memory - use options to increase". is there a solution to this problem?


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Nov 22, 2007 02:17 PM    Msg. 2 of 8       
use blitzkraieg


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Nov 22, 2007 03:16 PM    Msg. 3 of 8       
blitzkreig is for 3ds max only and i use Gmax


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Nov 22, 2007 05:11 PM    Msg. 4 of 8       
in gmax go to Customize/Preferences/maxscript and change the initial heap or what ever size to 32m and ur done


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Nov 22, 2007 09:33 PM    Msg. 5 of 8       
i did as you said but it still did the same thing!


Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Jan 13, 2008 10:14 AM    Msg. 6 of 8       
i have this same problem..............


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Jan 13, 2008 11:34 AM    Msg. 7 of 8       
ok, change it to 64


Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Jan 13, 2008 03:25 PM    Msg. 8 of 8       
nevermind about that. i got a different exporter but ill play with blitzkrieg another day

 

 
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