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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Time Of Day script.

Author Topic: Time Of Day script. (2 messages, Page 1 of 1)
Moderators: Dennis

Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 18, 2007 10:16 AM    Msg. 1 of 2       
Does anyone now the time of Day script like in CMT_snow_grove or coldsnap?
Im making a new version of tls stronghold thats snowy and had HGK's weapons.


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Nov 18, 2007 05:07 PM    Msg. 2 of 2       
Quote: --- Original message by: kenney001
(script static void tod
(if (= (structure_bsp_index) 0) (switch_bsp 1) (switch_bsp 0))
)


You need 2 BSP's. One with a dark nighttime lightmap, and the other with the daytime lightmap. Then you open the .scenario and at the very bottom, add the second BSP.

To add it to the pause menu, thats a different topic that is best to be figured out on your own. Open the menu tag, and look at the pattern.
Edited by kenney001 on Nov 18, 2007 at 02:17 PM


thats one way of doing it, or

you can create a continous script that sleeps for a few minutes, switched bsps, sleeps a few more minutes, switches bsps, etc.

but if u want the pause menu time of day, thats beyond my knowledge of modding.

 

 
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