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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »lookin for someting

Author Topic: lookin for someting (8 messages, Page 1 of 1)
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Flash44x
Joined: Jan 3, 2007

What would you have your arbiter do?


Posted: Nov 10, 2007 01:49 PM    Msg. 1 of 8       
ive been working on a map and im planing to add static grass but i cant find i searched but dind find somethin someone knows where i can get a static grass scenery


bobbysoon
Joined: Feb 1, 2007


Posted: Nov 10, 2007 10:25 PM    Msg. 2 of 8       
wats "static" grass?


bobbysoon
Joined: Feb 1, 2007


Posted: Nov 10, 2007 11:56 PM    Msg. 3 of 8       
Oh, that stuff my low end video doesn't render :*(


Hickle Stine
Joined: Oct 8, 2007


Posted: Nov 11, 2007 03:06 AM    Msg. 4 of 8       
make scenery which is just a plane with grass textured on, render only.


bobbysoon
Joined: Feb 1, 2007


Posted: Nov 11, 2007 04:28 AM    Msg. 5 of 8       
here's a tutorial on distributing grass with the scatter compound
http://www.digitalproducer.com/pages/rezin_grass.htm


Hickle Stine
Joined: Oct 8, 2007


Posted: Nov 11, 2007 04:33 AM    Msg. 6 of 8       
that wont work for halo...


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Nov 11, 2007 12:59 PM    Msg. 7 of 8       
That is because that technique is for making CGI films or real nice, photo realistic scenes.


bobbysoon
Joined: Feb 1, 2007


Posted: Nov 11, 2007 04:10 PM    Msg. 8 of 8       
The tutorial can be tailored. distribute a face or three with a filler bitmap, little tufts of grass or shrubs, maybe less distribution. Of course you don't wanna add 5000 polys of grass :/

 

 
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