A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »secondary fire

Author Topic: secondary fire (5 messages, Page 1 of 1)
Moderators: Dennis

RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Nov 4, 2007 03:16 PM    Msg. 1 of 5       
hi, I have looked all over the internet and I havent been able to find a tutorial on adding secondary fires to weapons, if anyone knows of any or knows how to add it and the secondary fire hud please tell me


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Nov 4, 2007 04:02 PM    Msg. 2 of 5       
i am pretty sure its under triggers in the .weapon. you will have to play around a bit


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Nov 4, 2007 05:55 PM    Msg. 3 of 5       
triggers/damage effect its under secondary trigger


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Nov 4, 2007 06:25 PM    Msg. 4 of 5       
do i have to make a #secondary trigger marker on the model in max?


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Nov 4, 2007 06:47 PM    Msg. 5 of 5       
yeah.....then move tags around in guerilla

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 4:24 PM 187 ms.
A Halo Maps Website