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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Tag request....SISEMIC CHARGES!!!!!!!!

Author Topic: Tag request....SISEMIC CHARGES!!!!!!!! (9 messages, Page 1 of 1)
Moderators: Dennis

Miaku
Joined: Oct 16, 2007

Sup?


Posted: Oct 22, 2007 12:19 AM    Msg. 1 of 9       
I have a perfact idea for a tag! Sisemic charges! The blue shockwave would extend to the end of the stage, and wold kill any one in it's path! Of course, you can crouch under it, or jump over it. ;).
P.S If you don't know what sisemic charges are, whatch this vid to find out!
Go to youtube and type in: star wars ii Obi wan vs jango
I can't post the link, cause my last post got deleted for some reason.... Is it normal for posts to get deleted if thay have a youtube link to them? I also can make it by myself, I just need a weapon tag tutorial.
Edited by Miaku on Oct 22, 2007 at 12:20 AM
Edited by Miaku on Oct 22, 2007 at 06:03 PM
Edited by Miaku on Oct 22, 2007 at 06:07 PM


MechWarrior001
Joined: Mar 13, 2007


Posted: Oct 22, 2007 12:25 AM    Msg. 2 of 9       
nope it just got deleted cause it had something that Dennis doesn't like.

Dennis - http://forum.halomaps.org/index.cfm%3Fpage=userinfo&viewuserid=73

Just incase you didn't know who he was, he's the forum moderator and the site's administrator.


Miaku
Joined: Oct 16, 2007

Sup?


Posted: Oct 22, 2007 12:56 AM    Msg. 3 of 9       

And also could anyone send me a tutorial for tag making, I cant find any.....
Edited by Miaku on Oct 22, 2007 at 06:03 PM
Edited by Miaku on Oct 22, 2007 at 06:07 PM


trinitywolf933
Joined: Jul 20, 2007

what you lookin at?....fugly


Posted: Oct 22, 2007 07:12 AM    Msg. 4 of 9       
thatd be almost a repeat of the c4 charge....and we know how noobs use it now if it doesnt have a push force then itd be a little bit better


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 22, 2007 11:09 AM    Msg. 5 of 9       
Quote: --- Original message by: Miaku
I have a perfact idea for a tag!!!!!!!!! Sisemic charges! The blue shockwave would extend to the end of the stage, and wold kill any one in it's path!!!!!!!!! Of course, you can crouch under it, or jump over it. ;)

get to work, cause we wont. there is less than a 1 in 99999999999999999999999999999999999999999999999999999999 chance your request will be done, so you have to do it yourself and stop being a lazy ass leaching off others.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 22, 2007 12:59 PM    Msg. 6 of 9       
Quote: --- Original message by: ILLEGALLcheatsMAN
all he needs to do is make a small wave-like projectile,and then make a c4 that has 4 markers on each side,each shooting a wave projectile, and i see no lag at all in it

he'd probly want a pulse, so a ring that just grows. and besides, he doesnt want to, he wants us to do it, so he will quickly learn that asking is PHAIL.


SGWraith
Joined: Apr 15, 2006

[SG] Clan


Posted: Oct 22, 2007 03:01 PM    Msg. 7 of 9       
All those exclamation marks serve only to annoy people, its like typing in all caps. So just don't.

C4 and similiar weapons just aren't balanced enough for good gameplay. The only times I've been killed by c4 is when I have uber noob teammates .. Auto Tk ban for the win though


Miaku
Joined: Oct 16, 2007

Sup?


Posted: Oct 22, 2007 06:01 PM    Msg. 8 of 9       
nvm i actually found a sisemic charge tag on the site....... or maybe its not....
http://hce.halomaps.org/index.cfm?pg=3&fid=1691
Edited by Miaku on Oct 22, 2007 at 06:05 PM


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 22, 2007 06:33 PM    Msg. 9 of 9       
Quote: --- Original message by: kenney001
actually, use 1 particle in the explosion effect that has no random rotation and scales from 1 to 100 really shortly. Its actually very simple to do.

thing is, he wants the acual wave to hurt people on impact, and he wants them to be able to go over or under.. best thing for that is a scenery animated to grow, and then have markers.. the damage and stuff is more constentrated the shorter it is, it weakens when there are less markers that touch you when its farther out (thats realistic anyways) and then the scenery destroys itself since you cant just spawn a item and expect it to sync, and besides, you dont want a inf boom anyways lol

 

 
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