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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »bitmaps nneed help big error

Author Topic: bitmaps nneed help big error (4 messages, Page 1 of 1)
Moderators: Dennis

Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 13, 2007 05:52 PM    Msg. 1 of 4       
wtf does this mean?????? it wont open says dangercanyon bitmaps are corrupt. i extracted them ripped them. if some could can the send me dangercanyon file??

10.13.07 17:40:41 sapien pc 01.00.00.0609 ----------------------------------------------
10.13.07 17:40:41 reference function: _write_to_error_file
10.13.07 17:40:41 reference address: 401b13
10.13.07 17:40:41 Couldn't read map file './sapienbeta.map'
10.13.07 17:40:42 CreateDevice succeeded with refresh rate = 0
10.13.07 17:40:44 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.13.07 17:40:44 Increasing sound decompression buffer size to 1048576 bytes
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #349552 bytes from offset #172 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #64 bytes from offset #349724 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 couldn't read elements for bitmap_group_sequence_block block
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #48 bytes from offset #349724 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 couldn't read elements for bitmap_data_block block
10.13.07 17:41:27 failed to load bitmap tag 'levels\test\dangercanyon\bitmaps\dangercanyon_ground'
10.13.07 17:41:27 failed to load shader_environment tag 'levels\test\dangercanyon\shaders\dangercanyon_ground'
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #349552 bytes from offset #172 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #64 bytes from offset #349724 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 couldn't read elements for bitmap_group_sequence_block block
10.13.07 17:41:27 file_read('tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap') error 0x00000026 'Reached the end of the file. '
10.13.07 17:41:27 couldn't read #48 bytes from offset #349724 in local tag 'tags\levels\test\dangercanyon\bitmaps\dangercanyon_ground.bitmap'
10.13.07 17:41:27 couldn't read elements for bitmap_data_block block
10.13.07 17:41:27 failed to load bitmap tag 'levels\test\dangercanyon\bitmaps\dangercanyon_ground'
10.13.07 17:41:27 failed to load shader_environment tag 'levels\test\dangercanyon\shaders\dangercanyon_ground'
10.13.07 17:41:27 failed to load scenario_structure_bsp tag 'levels\monster\monster'
10.13.07 17:41:27 failed to load structure bsp 'levels\monster\monster'


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Oct 16, 2007 05:18 PM    Msg. 2 of 4       
no dont do that
its looks like u only have a problem with the dc ground bitmap. and if im not mistaken thats the only 1 in dc that uses alpha so thats maybe the problem???


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 16, 2007 06:12 PM    Msg. 3 of 4       
just rip it, HEK+


Miaku
Joined: Oct 16, 2007

Sup?


Posted: Oct 16, 2007 07:12 PM    Msg. 4 of 4       
The easiest way to make this work is to uninstall the hek and re-install it. You instalation was probably corrupt. That's what happened with my halo ce..... I think, cause also at the time, I had a trojan virus on my computer....

 

 
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