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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How do you add lighting to a map?

Author Topic: How do you add lighting to a map? (15 messages, Page 1 of 1)
Moderators: Dennis

someone not important
Joined: Sep 2, 2007


Posted: Oct 12, 2007 02:32 PM    Msg. 1 of 15       
How do you add it? My stupid media player wont play the tutorial for it, so don't link me to a download, unless its not a video.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 12, 2007 02:36 PM    Msg. 2 of 15       
tool lightmaps <SCENARIO> <BSP> <#> <#>
Example:
tool lightmaps levels\test\bloodgulch\bloodgulch bloodgulch 0 0.999999


someone not important
Joined: Sep 2, 2007


Posted: Oct 12, 2007 02:39 PM    Msg. 3 of 15       
where do you type that in?
Edited by someone not importiant on Oct 12, 2007 at 02:43 PM


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 12, 2007 02:43 PM    Msg. 4 of 15       
Quote: --- Original message by: someone not importiant
I... dont... get... it...

tool... comands...

learn.... our... language... witch... is... english... so.. I... dont... have... to.. type... like... this.. to... get.. a... point.... threw...


someone not important
Joined: Sep 2, 2007


Posted: Oct 12, 2007 02:47 PM    Msg. 5 of 15       
I edited my post right before you posted that, I think you should reply to the edit.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 12, 2007 02:48 PM    Msg. 6 of 15       
Quote: --- Original message by: someone not importiant
where do you type that in?

tool

doesnt the comand give it away?.. all tool comands have tool in the frount of the comand.


someone not important
Joined: Sep 2, 2007


Posted: Oct 12, 2007 02:55 PM    Msg. 7 of 15       
I still dont quite understand, can you possibly tell me excactly what should be in tool when you hit enter(using blood gulch as an example)?


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 12, 2007 03:00 PM    Msg. 8 of 15       
Quote: --- Original message by: someone not importiant
I still dont quite understand, can you possibly tell me excactly what should be in tool when you hit enter(using blood gulch as an example)?

Quote: --- Original message by: kirby_422
tool lightmaps <SCENARIO> <BSP> <#> <#>
Example:
tool lightmaps levels\test\bloodgulch\bloodgulch bloodgulch 0 0.999999

there is tags\levels\test\bloodgulch\bloodgulch.scenario, and tags\levels\test\bloodgulch\bloodgulch.structure_bsp

just use the same numbers.

when you start the comand, it will ask you if that is the correct settings, and if anytime you wana abort, press like ctrl C or something like that.. it will tell you (I never have to bother aborting so I dont pay attention)
then it will take a count thing for a while (it could be a few seconds, it could be a few weeks, with those number settings, it should be preaty fast unless you have a snail computer with a huge map)
then it should say it made a bitmap of <#> X <#> and its done.


someone not important
Joined: Sep 2, 2007


Posted: Oct 12, 2007 03:08 PM    Msg. 9 of 15       
I typed tags\levels\test\beginner\beginner.scenario and I got a message saying: this system cannot find the path specified. My level (beginner.scenario) was saved under program files/microsoft games/halo custom edition/data/levels/beginner/models and I find a gmax file called beginner. Can I have more help?

EDIT:I used command prompt to do everything, and when I open tool, the window opens and disappears.
Edited by someone not importiant on Oct 12, 2007 at 03:13 PM


NapalM
Joined: Jul 8, 2007

keke


Posted: Oct 12, 2007 05:47 PM    Msg. 10 of 15       
open cmd and cd youre ce directory.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 12, 2007 06:16 PM    Msg. 11 of 15       
Quote: --- Original message by: someone not importiant
I typed tags\levels\test\beginner\beginner.scenario and I got a message saying: this system cannot find the path specified. My level (beginner.scenario) was saved under program files/microsoft games/halo custom edition/data/levels/beginner/models and I find a gmax file called beginner. Can I have more help?

EDIT:I used command prompt to do everything, and when I open tool, the window opens and disappears.

Hguru has a tut on how to set up a shortcut to tool on this site.

anyways.. read the comand compared to hte location.. you just read the location and tryed using it as a comand

Quote: --- Original message by: kirby_422
tool lightmaps levels\test\bloodgulch\bloodgulch bloodgulch 0 0.999999

there is tags\levels\test\bloodgulch\bloodgulch.scenario, and tags\levels\test\bloodgulch\bloodgulch.structure_bsp


someone not important
Joined: Sep 2, 2007


Posted: Oct 13, 2007 11:37 AM    Msg. 12 of 15       
I did the lighting thing, but unfortunately after I saved the radiosity in sapien Is there any way I can change this except redoing the whole map?


someone not important
Joined: Sep 2, 2007


Posted: Oct 13, 2007 01:11 PM    Msg. 13 of 15       
I said I ADDED LIGHTING ALREADY!!!! But sapien is still pitch black.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Oct 14, 2007 03:28 AM    Msg. 14 of 15       
I think he means lights as in not lightmaps. As in actual lights.


someone not important
Joined: Sep 2, 2007


Posted: Oct 14, 2007 11:20 AM    Msg. 15 of 15       
Well I actually DID redo the map. end discussion

 

 
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