
Somone77
Joined: Aug 25, 2007
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Posted: Oct 10, 2007 06:20 PM
Msg. 1 of 10
im tyring to open bloodgulchand edit with sapien but when i click it sapien comes up loading then goes away. does anyone know how to fix this problem?
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RJ00125
Joined: Apr 14, 2007
Kill On!!
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Posted: Oct 10, 2007 06:22 PM
Msg. 2 of 10
do you have the .scenerio file and if you do are u using windows xp or vista?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 10, 2007 06:22 PM
Msg. 3 of 10
debug.txt. go to your HCE folder, find debug.txt, go downwards to the time you had tryed to load BG in sapien (hopefully the last HEK thing you did, meaning very bottem)
post that error log here.
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Somone77
Joined: Aug 25, 2007
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Posted: Oct 10, 2007 06:30 PM
Msg. 4 of 10
yes i have the senario and im using xp
it says im missing fallowing tags then nothing then sais load faild
Edited by cheater101 on Oct 10, 2007 at 06:33 PM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 10, 2007 06:32 PM
Msg. 5 of 10
Quote: --- Original message by: cheater101 soooo what? i dont get whsat you need me to do. debug.txt is a error log for HEK HCE folder, find debug.txt, go down to teh bottem right after you ran sapien on BG and it closed, then tell us what it said.. copy and paste that bottem log.
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Somone77
Joined: Aug 25, 2007
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Posted: Oct 10, 2007 06:34 PM
Msg. 6 of 10
10.10.07 17:18:07 sapien pc 01.00.00.0609 ---------------------------------------------- 10.10.07 17:18:07 reference function: _write_to_error_file 10.10.07 17:18:07 reference address: 401b13 10.10.07 17:18:07 Couldn't read map file './sapienbeta.map' 10.10.07 17:18:07 CreateDevice succeeded with refresh rate = 0 10.10.07 17:18:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 10.10.07 17:18:09 Increasing sound decompression buffer size to 1048576 bytes 10.10.07 17:18:09 scenario_netgame_flags_block block has invalid element count: #275 not in [0,#200] 10.10.07 17:18:09 scenario_netgame_equipment_block block has invalid element count: #266 not in [0,#200] 10.10.07 17:18:09 tag reference name too large (this tag is corrupted). 10.10.07 17:18:09 tag reference name too large (this tag is corrupted). 10.10.07 17:18:09 tag reference name too large (this tag is corrupted). 10.10.07 17:18:09 tag reference name too large (this tag is corrupted). 10.10.07 17:18:09 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch' 10.10.07 17:18:09 need to get the following tags: 10.10.07 17:18:09 10.10.07 17:18:09 game_load() failed. Edited by cheater101 on Oct 10, 2007 at 06:35 PM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 10, 2007 09:32 PM
Msg. 7 of 10
Quote: --- Original message by: cheater101 10.10.07 17:18:09 scenario_netgame_flags_block block has invalid element count: #275 not in [0,#200] 10.10.07 17:18:09 scenario_netgame_equipment_block block has invalid element count: #266 not in [0,#200] 10.10.07 17:18:09 tag reference name too large (this tag is corrupted). hmm, ive never seen those top 2 errors, but they are easy to understand. you have a netgame flag (ctf thing, teleporter, ect.. thats is messed up) and a netgame equipment (item collection, aka weapon or equipment) and the tag name corrupt.. it means someone used HEK+ on a tag with a very long location name (like tags\weapons\testing\test\anotherpointlessfolder\yetanotherfolder\test.weapon)
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Somone77
Joined: Aug 25, 2007
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Posted: Oct 10, 2007 10:45 PM
Msg. 8 of 10
sooooooo what do i do to make it so blood gulch will open in sapien
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Oct 11, 2007 01:35 AM
Msg. 9 of 10
Get HEK+ and rip everything from bloodgulch and any other map you want. Then it will work fine.
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Somone77
Joined: Aug 25, 2007
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Posted: Oct 11, 2007 05:38 PM
Msg. 10 of 10
i ripped it and it still wont work
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