
MechWarrior001
Joined: Mar 13, 2007
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Posted: Oct 1, 2007 11:05 PM
Msg. 1 of 9
Well, I'm in max and i decide to make a water map. Its basically a series of platforms connected by bridges & teleporters. here's pic:  Thing is, I can't decide which textures to use for it, so, what do you guys think?
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Oct 1, 2007 11:08 PM
Msg. 2 of 9
that needs help. add forrunery support beams and multiple levels and do not include any sniper weapons. also, add more variation in level. not just a box.
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MechWarrior001
Joined: Mar 13, 2007
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Posted: Oct 1, 2007 11:09 PM
Msg. 3 of 9
incase you forgot, that box is going to be the sky.
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MechWarrior001
Joined: Mar 13, 2007
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Posted: Oct 2, 2007 01:26 AM
Msg. 4 of 9
dude, thats like, phase 1 of the modeling process
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Sebby123
Joined: Aug 15, 2007
I Like Pie, Do You Like Pie? Xfire: sebthepleb
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Posted: Oct 2, 2007 12:58 PM
Msg. 5 of 9
Quote: --- Original message by: E3pO
Sad, just sad. Dude, Have You Heard Of Constructive Criticism? If Your Going To Criticise Then Make It Helpfull
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Wolf_
Joined: May 16, 2006
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Posted: Oct 2, 2007 01:04 PM
Msg. 6 of 9
Wow mech have you learned anything since first time??Just start model the map whitout phases..And give us some darn good work....And Sebby I Wonder If You Ever Will Learn To Not Do This!
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 2, 2007 02:46 PM
Msg. 7 of 9
acleast build the map out of cynlenders to look like logs, yesh.. that looks like what someone who used 3dsmax or gmax for teh first time would do..
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Oct 2, 2007 10:12 PM
Msg. 8 of 9
use briges like in b40
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squeaky
Joined: May 31, 2007
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Posted: Oct 3, 2007 01:10 PM
Msg. 9 of 9
i agwee..... hidious lol... (please start over with better layout... looks like a prison)
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