
gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Sep 26, 2007 10:22 AM
Msg. 1 of 30
Like i cant wait until they release the pc version of halo 3 hopefully it will be like halo custom edition and not like the halo 2 map making. That would own like making ur own campains with halo 3.
or when halo 3 for pc is looking less good then the other games that you can reskin the mastercief and weapons, ect or even add new vehicles that we already made in halo ce and hten bring htem into the next gen game halo 3 XD
well i hope thta this will happen
I personally think bungie/microsoft will release halo 3 (if they ever release it) for pc that it will be like halo 2
You can only make maps using the halo 2 map maker program wich aint given you the freedom that 3ds max gives you
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Sep 26, 2007 01:17 PM
Msg. 2 of 30
dear god i hope they do.... even if the tools are locked up like h2v i will still get it and make maps for it. it sure would be a lot easier than if you had to try to remake all the halo3 weapons and vehicles. it would be so awesome if it was unlocked like halo CE though. not to mention everything would look amazing on it. even the noobiest tutorial map would look good.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 26, 2007 01:47 PM
Msg. 3 of 30
Actually, if they do port Halo 3 to PC I suspect that any level editor will be even more locked down than the H2V level tools. There may not even be a level editor for the game. That is because of the FORGE functionality they built into the Halo 3 game to allow real time changes to the assets and objects in the game. In order for that to work properly the level geometry needs to be fixed and the tag structures need to be stable and working. Allowing people to create custom BSP's, weapons and vehicles would introduce more problems and lessen the overall functionality and game experience. So don’t be surprised if Halo 3 for the PC does not have a separate level editor at all and has the FORGE system instead.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Sep 26, 2007 02:07 PM
Msg. 4 of 30
i think it should have both. i also think it should be ore like halo CE, and not like halo 2 vista. what i mean by this is it should be a separate game that doesn't coincide with the normal one. like in h2v you put your custom maps in the h2v maps folder and there is no separation to it. so there should be h3 wit forge. and halo 3 CE that allows custom maps. and h3ek fully unlocked like h1 CE.
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Sep 26, 2007 02:09 PM
Msg. 5 of 30
I highly doubt there will ever be another Halo game that allows the freedom that Halo CE does. I think of Halo CE as more of an experiement so they could see what the halo community could do. Maybe they felt like people were making it not "feel" like halo anymore or something. But i feel like Halo CE was a success in a way but as we all know it never really took off as well as some of us hope it would. So i wonder, does this mean some of us will keep playing CE past it's requirements? Like for example will maps like Church and that kind of texture quality be seen in more maps? I keep wondering if eventually most maps will be going over the specs of Halo CE and require all of us to have super fast computers.
I do hope they make another Halo CE type program in the future, but actually supply us with a modeling program. I think that hurt Halo CE a little and is hurting H2V alot.
But if halo 3 even does come to PC it will be several years from now and maybe even for a different os. And it would prob not have a level editor besides forge (which looked stupid to me).
for now i keep holding out hope that there will be a expansion pack to h2v that is a full custom edition like Halo CE or someone totally unlocks the HEK for Halo 2 PC.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Sep 26, 2007 04:34 PM
Msg. 6 of 30
I don't get how it would work on PC...I mean, what happens to separate reloading? A keyboard doesn't have bumpers...
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Sep 26, 2007 04:49 PM
Msg. 7 of 30
Look at your keyboard, see those buttons? There's a lot of them aren't there?
Besides isn't the bumpers just a replacement for the black and white buttons?
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Killer247
Joined: Mar 31, 2007
I r mastur chef lololoololololol
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Posted: Sep 26, 2007 05:18 PM
Msg. 8 of 30
I've got a friend in school wh's got Halo3, and other then being awesome, he said you could also make maps.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Sep 26, 2007 06:28 PM
Msg. 9 of 30
well hes lying. you cant make maps for halo 3
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n00b1n8R
Joined: Jun 14, 2006
Major League Trolling
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Posted: Sep 26, 2007 06:48 PM
Msg. 10 of 30
Quote: --- Original message by: Dennis Actually, if they do port Halo 3 to PC I suspect that any level editor will be even more locked down than the H2V level tools. There may not even be a level editor for the game. That is because of the FORGE functionality they built into the Halo 3 game to allow real time changes to the assets and objects in the game. In order for that to work properly the level geometry needs to be fixed and the tag structures need to be stable and working. Allowing people to create custom BSP's, weapons and vehicles would introduce more problems and lessen the overall functionality and game experience. So don’t be surprised if Halo 3 for the PC does not have a separate level editor at all and has the FORGE system instead. as long as people kept their maps inside whatever boundries H3 has, kept the tag structures the same and all that, I can't see why not. besides, perhaps it could be made so that not all maps suport forge if that was going to be a problem (their are plenty of CE maps that don't suport all game types).
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 26, 2007 07:11 PM
Msg. 11 of 30
Quote: --- Original message by: n00b1n8R as long as people kept their maps inside whatever boundries H3 has, kept the tag structures the same and all that, I can't see why not. You are not thinking it all the way through. The Forge system is a real time level asset editor and is a "supported" function of the game. The only way they can insure proper support is if the level BSP and tags have not been mucked with. Tech Support is very costly, I did it for 11 years, and people will call and spend hours trying to get free tech support for problems they caused: Especially if there is map editor. Even the Halo 2 HEK is a non-supported product and MS will not support any calls on it or about custom maps. I don’t blame them. However the FORGE is built right into the game and they can't not support it. Look at the Bungie website at all the FAQ’s and articles and How-To’s they have about it. Now add to that confusion a custom made map with errors… I could be wrong and I hope I am but I would bet there will most likely not be a map editor if Halo 3 is ported to PC. Quote: --- Original message by: n00b1n8R besides, perhaps it could be made so that not all maps suport forge if that was going to be a problem (their are plenty of CE maps that don't suport all game types). Again you are not thinking all the way through. The design of the Game from the inception was to allow all multiplayer maps to support FORGE. It would require a redesign to make it differently and from the company’s perspective that function is not a marketable item or a priority. The numbers of people who actually make maps verses the number of people who just play the game is so small I am surprised they support it at all. Besides that Bungie is an Xbox company and NOT a PC company so they approach the design and features differently than say Valve or Crysis.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Sep 26, 2007 10:18 PM
Msg. 12 of 30
Quote: --- Original message by: Killer247 I've got a friend in school wh's got Halo3, and other then being awesome, he said you could also make maps. Quote: --- Original message by: Donut well hes lying. you cant make maps for halo 3 well technically you can, but not like you think it is. you can edit the maps weapons, scenery, vehicles, and other stuff, then if its good you can put it up for download on xbl marketplace.
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n00b1n8R
Joined: Jun 14, 2006
Major League Trolling
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Posted: Sep 26, 2007 10:32 PM
Msg. 13 of 30
Quote: --- Original message by: DennisQuote: --- Original message by: n00b1n8R as long as people kept their maps inside whatever boundries H3 has, kept the tag structures the same and all that, I can't see why not. You are not thinking it all the way through. The Forge system is a real time level asset editor and is a "supported" function of the game. The only way they can insure proper support is if the level BSP and tags have not been mucked with. Tech Support is very costly, I did it for 11 years, and people will call and spend hours trying to get free tech support for problems they caused: Especially if there is map editor. Even the Halo 2 HEK is a non-supported product and MS will not support any calls on it or about custom maps. I don’t blame them. However the FORGE is built right into the game and they can't not support it. Look at the Bungie website at all the FAQ’s and articles and How-To’s they have about it. Now add to that confusion a custom made map with errors… I could be wrong and I hope I am but I would bet there will most likely not be a map editor if Halo 3 is ported to PC. Quote: --- Original message by: n00b1n8R besides, perhaps it could be made so that not all maps suport forge if that was going to be a problem (their are plenty of CE maps that don't suport all game types). Again you are not thinking all the way through. The design of the Game from the inception was to allow all multiplayer maps to support FORGE. It would require a redesign to make it differently and from the company’s perspective that function is not a marketable item or a priority. The numbers of people who actually make maps verses the number of people who just play the game is so small I am surprised they support it at all. Besides that Bungie is an Xbox company and NOT a PC company so they approach the design and features differently than say Valve or Crysis. so why couldn't they just release a stand alone unsupported version similar to what they did with CE?
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 27, 2007 12:31 AM
Msg. 14 of 30
Quote: --- Original message by: n00b1n8R so why couldn't they just release a stand alone unsupported version similar to what they did with CE? Wrong question. The question is why should they create a second program when the one will do what they think is correct?
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 27, 2007 12:42 AM
Msg. 15 of 30
i dont fully understand forge yet. i know this is offtopic but can anyone help me out with that? i know it is basically an ingame sapien.
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n00b1n8R
Joined: Jun 14, 2006
Major League Trolling
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Posted: Sep 27, 2007 04:54 AM
Msg. 16 of 30
Because more people would buy the game to use that?
That would be a major selling point to me >_>
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zsdg06
Joined: Mar 17, 2007
Steam - zsdg07 | Xfire - zsdg06
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Posted: Sep 27, 2007 05:32 AM
Msg. 17 of 30
well seeing as h3 just came out... and h2v also just came out... i think it'll be ages before they even consider putting h3 on pc... and the h3 FORGE map editor thingy seems a bit useless... you can only moves things around.... like vehicle spawn points, mines, & stuff like that.... Quote: --- Original message by: ILLEGALLcheatsMAN most xbox 360s cant even handle halo 3,lol stupid 360.... they couldn't have made it a good console could they...
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 27, 2007 02:28 PM
Msg. 18 of 30
Quote: --- Original message by: Icy187 why did they release halo Ce in the first place? It's free, so it's not like they're making money for it. "They" didn't release it Gearbox Software the company that did the Xbox to PC conversion of the Halo 1 game made it. There is a long story about it but basicly Gearbox thought there should be a way for the Halo 1 game to have user created maps but one of Microsoft's requirement for the game was that it fit on a single CD. You have to remember this was back in 2004 and DVD's were not yet as common as today. In order for Gearbox to comply with MS's requirements the custom map functionality had to be removed from the retail game - It would not fit on a single CD rom. Gearbox is a dedicated PC gaming company and on their own time and money obtained permission to release the Halo CE game as a free unsupported upgrade. Bungie and Misrosoft agreed and that is why it is "free" IF you own the retail veriosn of the game. Quote: --- Original message by: Icy187 I honestly think they also should make an editor because thats probably why alot of people would buy it on their PCs anyways In Their minds they already did with forge. This is all spectulatve in any case and IF Halo 3 PC comes to PC it will be more than a year away so there is no sense making guesses or getting worked up about it.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Sep 27, 2007 04:49 PM
Msg. 19 of 30
Quote: --- Original message by: deathshot there will be a halo 3 pc but bunjie will wait till vista 2 comes out Please post links to your sources. There as been no offical word about a PC version yet that I have found and I look.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Sep 27, 2007 04:56 PM
Msg. 20 of 30
A reason to NOT have a Custom Edition for Halo 3 PC: User-created maps and their makers probably want to keep their weapon spawns normal. Kinda stupid how you can mess around with that. Though, the server could disable Forge for the map being played. It takes a lot of thought to place weapon spawns. Why would you make a (gametype?) to screw it up?
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Sep 27, 2007 08:39 PM
Msg. 21 of 30
in other words...high ground pwns any other haloCE map
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: Sep 27, 2007 08:41 PM
Msg. 22 of 30
we dont even know if there will be ANY map editor for halo3 pc....or if it will ever come out...
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Sep 27, 2007 08:50 PM
Msg. 23 of 30
kinda off topic but has anyone besides me notice that forge was the name of marathons' sapien? mmm bungie seems to like recycleing ideas Edited by CLS_GRUNT on Sep 27, 2007 at 08:50 PM
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Sep 27, 2007 09:22 PM
Msg. 24 of 30
yes i knew that. i didnt need to notice it either, bungie said thats where they got it from in the vid doc about forge.
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n00b1n8R
Joined: Jun 14, 2006
Major League Trolling
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Posted: Sep 27, 2007 09:48 PM
Msg. 25 of 30
Quote: --- Original message by: ILLEGALLcheatsMANmost xbox 360s cant even handle halo 3,lol what the heck are you talking about? ofcourse it can run on all xbox 360's, this is a console, not a PC >.>
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 28, 2007 04:59 AM
Msg. 26 of 30
gears is comin out for pc they make halo3 too
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n00b1n8R
Joined: Jun 14, 2006
Major League Trolling
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Posted: Sep 28, 2007 05:39 AM
Msg. 27 of 30
do the net a favour and learn grammer please k thanks.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Sep 28, 2007 02:50 PM
Msg. 28 of 30
bad grammar aside, he is correct. gears of war is coming out for PC. so if a PC can run that then it should be able to run halo 3.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Sep 28, 2007 05:33 PM
Msg. 29 of 30
halo 2 takes 2 ghz so halo 3 should take about 3ghz and sinds many game pc's dont havethatit would be smart to wait a few years
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Sep 29, 2007 03:31 PM
Msg. 30 of 30
yeah i'm a big fna of Nintendo (createst game company ever (take that microsoft/Bungie) nintendo isnt gready (because of it's big bank acount) (the first 2 pokeman games (red and blue) sold for over 360 milion times XD 360 m,illion times 20 $ = ownage (20 bucks is what they make out of each game) meaning 155 million $ of halo 3 in the first hour == 155 milloin : 60 * 20 = a lot of cash XD
and the production cost are 100 million to make halo 3 so they almsot are making pure profit XD if sales remain steady as they are XD Edited by gamegodlazy on Sep 29, 2007 at 03:32 PM
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