
BlueBlaze55
Joined: Aug 2, 2007
burn burn...
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Posted: Sep 12, 2007 09:39 PM
Msg. 1 of 12
my map works in halo but the floor and the wall are white!!!! how do i change this?
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Orange_Geko
Joined: Nov 19, 2005
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Posted: Sep 12, 2007 09:59 PM
Msg. 2 of 12
edit your shader_enviroment to link to your bitmap tags
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BlueBlaze55
Joined: Aug 2, 2007
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Posted: Sep 12, 2007 10:02 PM
Msg. 3 of 12
i remember u from last time.
but anyways how do i do that
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Orange_Geko
Joined: Nov 19, 2005
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Posted: Sep 12, 2007 11:21 PM
Msg. 4 of 12
guerilla. open the shader_enviroment in guerilla, find basemap, change it to your bitmap tag. if you dont know what shader_enviroments your using, open your BSP in guerilla.
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BlueBlaze55
Joined: Aug 2, 2007
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Posted: Sep 13, 2007 04:37 PM
Msg. 5 of 12
i already did that could the bitmap file be messed up? not the ground an walls the file that u see ith the scenario and stuff like that
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Sep 13, 2007 04:42 PM
Msg. 6 of 12
bitmaps also have to be like a power of 2 or something right guys?
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BlueBlaze55
Joined: Aug 2, 2007
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Posted: Sep 13, 2007 04:47 PM
Msg. 7 of 12
i don't know but i'm just using already made bitmaps from tutorial and grephophia(most likely not spelled right) WAIT!!! could me using bitmaps from two different maps have anything to do with this?
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BlueBlaze55
Joined: Aug 2, 2007
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Posted: Sep 13, 2007 06:10 PM
Msg. 8 of 12
ok well this is just great... i even followed the step by step tutorial too...
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Orange_Geko
Joined: Nov 19, 2005
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Posted: Sep 13, 2007 06:21 PM
Msg. 9 of 12
Quote: --- Original message by: BlueBlaze55 ok well this is just great... i even followed the step by step tutorial too... does the shader_enviroment have a part like this?  (the red square with BITMAP HERE is your bitmap lol)
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BlueBlaze55
Joined: Aug 2, 2007
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Posted: Sep 13, 2007 06:26 PM
Msg. 10 of 12
yes it has the bitmap for the floor there
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Orange_Geko
Joined: Nov 19, 2005
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Posted: Sep 13, 2007 06:30 PM
Msg. 11 of 12
Quote: --- Original message by: BlueBlaze55 yes it has the bitmap for the floor there and that shader you have it in is the one located here? 
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BlueBlaze55
Joined: Aug 2, 2007
burn burn...
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Posted: Sep 13, 2007 06:34 PM
Msg. 12 of 12
no and i can't because it won't let me
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