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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »UVW Mapping 3DS Max 7

Author Topic: UVW Mapping 3DS Max 7 (1 messages, Page 1 of 1)
Moderators: Dennis

Sebby123
Joined: Aug 15, 2007

I Like Pie, Do You Like Pie? Xfire: sebthepleb


Posted: Aug 20, 2007 09:46 AM    Msg. 1 of 1       
Thanks For All Your Guys Support. I Decided To Try Again, It Took Me A While But I Managed To Get A Trial Of Paintshop 8.

So Ive Been Following The Official Map Tutorial And Ive Come To A Hault.

In 3DS Max 7 The Ground Bitmap Is Automaticly Applied. I Want To Be Able To Do The UVW Unwrap But I Can Because I Couldnt Map It In The First Place.

Is There Anyway To Do This?


Thanks Very Much.


Seb


Edit: 24 Veiws But No Replys.. C'mon Pep's, Someones Gotta Know!
Edited by Sebby123 on Aug 20, 2007 at 02:29 PM

 

 
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