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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Hog Ramp/Garage: Take Three (Now with stairs)

Author Topic: Hog Ramp/Garage: Take Three (Now with stairs) (12 messages, Page 1 of 1)
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Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Aug 1, 2007 04:14 PM    Msg. 1 of 12       
Well, I know I promised a base, but I changed my mind and put stairs down to the ground where the base would've been. If you all think there should be a base instead I make reconsider, but for now, stairs! It could probably do with more detail, maybe later. Also, as I mentioned in my other topic (http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=10798), tool isn't working for me, so I can't put this in a map, so if anyone could do the tool part for me, or just completely put it in a map, I would... give them... um, a pie? It's still not texture/skinned whatever it is that you do, but I think I can do it, but may need help. Enough jibber jabber, here it is: http://img115.imageshack.us/img115/9200/basesp7.png (takes a bit of time to load, be patient).

Lot's of picture there. Questions? Comments? Criticism? Help? All welcome, all needed.

Edited by Face on Aug 2, 2007 at 10:25 AM


Nugga117
Joined: Nov 14, 2005


Posted: Aug 2, 2007 11:51 AM    Msg. 2 of 12       
I see errors everywhere.


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Aug 2, 2007 12:28 PM    Msg. 3 of 12       
Quote: --- Original message by: Nugga117
I see errors everywhere.


Example?


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Aug 2, 2007 12:31 PM    Msg. 4 of 12       
yea I see alot of errors too.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Aug 2, 2007 12:33 PM    Msg. 5 of 12       
Example you say? Every one of those dark faces is an example.... I never waited for the whole thing to load though, so I don't know if theres more...


Nugga117
Joined: Nov 14, 2005


Posted: Aug 2, 2007 12:34 PM    Msg. 6 of 12       
The walls aren't even connected to the floor.


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Aug 2, 2007 02:24 PM    Msg. 7 of 12       
Quote: --- Original message by: Nugga117
The walls aren't even connected to the floor.

I'm pretty sure they are...

Quote: --- Original message by: Caboose117
Example you say? Every one of those dark faces is an example.... I never waited for the whole thing to load though, so I don't know if theres more...

By dark faces do you mean where the face is light, then there seems to be a line, then it's dark? I don't really know how to fix that.
Edited by Face on Aug 2, 2007 at 02:30 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Aug 2, 2007 06:03 PM    Msg. 8 of 12       
Here follow this tutorial. http://hce.halomaps.org/index.cfm?pg=3&fid=1782 It makes making a base or structure like that waaay easier...


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Aug 2, 2007 07:25 PM    Msg. 9 of 12       
Thanks, I'll give it a look, hopefully it will clarify some of the things people aren't mentioning.


zsdg06
Joined: Mar 17, 2007

Steam - zsdg07 | Xfire - zsdg06


Posted: Aug 3, 2007 07:43 AM    Msg. 10 of 12       
how can you tell theirs errors by looking @ it?

to me it just looks like a teal coloured base


Nugga117
Joined: Nov 14, 2005


Posted: Aug 3, 2007 09:00 AM    Msg. 11 of 12       

There's where the floor looks disconnected from the walls.


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Aug 3, 2007 09:52 AM    Msg. 12 of 12       
Oooohh, I just didn't bother make them connect because it was being annoying not doing. I think I know how to make the verts weld now but thanks.

 

 
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