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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »destructable scenery and new flood...

Author Topic: destructable scenery and new flood... (8 messages, Page 1 of 1)
Moderators: Dennis

Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Jul 21, 2007 11:45 AM    Msg. 1 of 8       
ok for all those of you who have been messanging me (party of two) i sent messages about a new flood type i'm thinking of creating and i need input on it... a hunter mixed with a flood carrier(lol mini hunters) what do ya think?

As for destructable scenery... i here it is feasable but hard to do...something about multilayered glass...anyways has anyone been successful and doing this? i'm thinking of setting up a "flood breakout" scenario type level with all working flood ai... i know alot of you say its not possible to sync ai but i think it is(set ai spawn to player spawn... just in sets of five; 1 player to 5 flood) what do you guys think?


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jul 21, 2007 12:13 PM    Msg. 2 of 8       
people have tried that. Ai won't sync.


NapalM
Joined: Jul 8, 2007

keke


Posted: Jul 21, 2007 12:16 PM    Msg. 3 of 8       
you cant. muliplayer+ai+other players looks like everyone else is on crack


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Jul 21, 2007 12:19 PM    Msg. 4 of 8       
ok no multiplayer ai... single player scenario?... and what do you think about the hunter/flood mix?


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Jul 21, 2007 06:02 PM    Msg. 5 of 8       
Quote: --- Original message by: __napalm__
you cant. muliplayer+ai+other players looks like everyone else is on crack



LOL every1s on crack!!!!!!!!!!!!!!1


LOL!!!!!!!!!!!!!!!!!!!!!!!!!
Edited by gmax5 on Jul 21, 2007 at 06:03 PM


NapalM
Joined: Jul 8, 2007

keke


Posted: Jul 21, 2007 06:04 PM    Msg. 6 of 8       
yhea, only single player will work correctly with ai


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Jul 21, 2007 08:03 PM    Msg. 7 of 8       
i took your advice and fixed the tags... can anyone test them?(warning- if they work how i think they do don't stand too close)


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Jul 22, 2007 02:07 PM    Msg. 8 of 8       
the collision geometry wasn't the problem with the origional tags that were posted to do this
all i did was make the scenery more or less blow up
Edited by Switchblade on Jul 22, 2007 at 07:24 PM

 

 
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