
Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jul 21, 2007 11:16 AM
Msg. 1 of 5
halo biped animations:
most standard animations such as running should be .JMM
any animation that the biped uses to turn should be .JMT
something like being in a driver deat and being idle should be .JMA a good example of this is on the silent cartographer when the elite is working at that computer thingy when u first enter the door that they locked u out of.
any other overlays such as the weapon firing animation are still .JMO
animations that the biped use for weapon reloading, meleeing, picking it up should be .JMR
short version: .JMM=standard .JMT=turning .JMA=single anim .JMO=overlay .JMR=weapon actions
YES you may thanks me now.
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jul 22, 2007 11:39 AM
Msg. 2 of 5
What I am having difficulty over is the fact that Blitzkrieg won't export due to lack of a frame, and since I'm trying to modify the animations for the normal MC, it doesn't work.
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Jul 22, 2007 08:39 PM
Msg. 3 of 5
Its a new thing kenney.... Not many people know about it yet, and also the fact that some people are still used to saying that 3ds 9 and gmax cant export anims.....
Jay, if your using the bluestreak importer, there is an box to check off saying import base frame...
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Orange_Geko
Joined: Nov 19, 2005
How long since I last used this account?
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Posted: Jul 22, 2007 11:27 PM
Msg. 4 of 5
Quote: --- Original message by: Caboose117 Its a new thing kenney.... Not many people know about it yet, and also the fact that some people are still used to saying that 3ds 9 and gmax cant export anims..... its been around for like 3 months lol, its not that new, and it is also true that almost no one knows about it, cause ive only ever realy seen anything about it at halomods, and I dont think many of our members hang out there (I only check there once a week, sometimes 2 weeks)
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jul 23, 2007 04:52 PM
Msg. 5 of 5
Quote: --- Original message by: Caboose117 Jay, if your using the bluestreak importer, there is an box to check off saying import base frame... I didn't know Bluestreak did animations. I'm going to go see if it worked...
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