
Danger_zone_98
Joined: Nov 26, 2012
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Posted: Aug 8, 2013 04:04 PM
Msg. 5251 of 10646
Quote: --- Original message by: XtralaosQuote: --- Original message by: rcghalohell well ignoring the pink pony... modernize it! special things! bring in the special stuff of halo 3 like 3rd person turrets, flood infections... and revival, and for god sakes dual wield(halo 2 I know) dual wield is not possible. I'm almost sure it IS possible (with OS obviously). I've seen like 3 examples of it. There it is! ↓Edited by Danger_zone_98 on Aug 8, 2013 at 04:08 PM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Aug 8, 2013 04:05 PM
Msg. 5252 of 10646
Quote: --- Original message by: XtralaosQuote: --- Original message by: rcghalohell well ignoring the pink pony... modernize it! special things! bring in the special stuff of halo 3 like 3rd person turrets, flood infections... and revival, and for god sakes dual wield(halo 2 I know) dual wield is not possible. *cough cough*Anyways, when I had my first POC video in may, I showed masterz.. He didn't particularly seem interested. Anyways, given the nature of the number of CMT scripts working in the background, a CMT map probably is not the best location for such a thing just because of conflicts. After I get around to adding the final feature I want to (which I may be able to do in the coming weeks) I guess ill have masterz re-evaluate what he thinks, but even if masterz accepts it, I can still see everyone else rejecting it. Anyways, no point talking about it until I have it at a level I accept, and then try to see who else accepts that level.
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 8, 2013 04:11 PM
Msg. 5253 of 10646
Quote: --- Original message by: kirby_422Quote: --- Original message by: XtralaosQuote: --- Original message by: rcghalohell well ignoring the pink pony... modernize it! special things! bring in the special stuff of halo 3 like 3rd person turrets, flood infections... and revival, and for god sakes dual wield(halo 2 I know) dual wield is not possible. *cough cough*Anyways, when I had my first POC video in may, I showed masterz.. He didn't particularly seem interested. Anyways, given the nature of the number of CMT scripts working in the background, a CMT map probably is not the best location for such a thing just because of conflicts. After I get around to adding the final feature I want to (which I may be able to do in the coming weeks) I guess ill have masterz re-evaluate what he thinks, but even if masterz accepts it, I can still see everyone else rejecting it. Anyways, no point talking about it until I have it at a level I accept, and then try to see who else accepts that level. Seems Legit. Looking forward to see it at an acceptable level.
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Aug 8, 2013 04:41 PM
Msg. 5254 of 10646
Dual wielding demo is not a good idea because it has an error when reloading the gun and.. I would like to leave the BR as seen in the TSC: E because it gives more realism and is seen in the gameplay of CE3 | 13 seems rather to H2SPP :) Edited by UHWArby on Aug 8, 2013 at 04:42 PM
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Aug 8, 2013 04:51 PM
Msg. 5255 of 10646
That's why it's called "DEMO", it's not in any way final. What do you mean with realism? The BR's color? Also, don't post pictures of ponies, those can be considered as spam and will get you banned eventually. So don't reply to this with a sad pony face, please...
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Aug 8, 2013 05:06 PM
Msg. 5256 of 10646
Quote: --- Original message by: Danger_zone_98That's why it's called "DEMO", it's not in any way final. What do you mean with realism? The BR's color? Also, don't post pictures of ponies, those can be considered as spam and will get you banned eventually. So don't reply to this with a sad pony face, please... just spoke with rcghalohell and yes el BR's color looks like nice and ok :(
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Flipyap
Joined: Jul 21, 2013
Nipple Academy Graduate
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Posted: Aug 8, 2013 06:23 PM
Msg. 5257 of 10646
what a manchild
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Aug 9, 2013 10:42 AM
Msg. 5258 of 10646
Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly.
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Aug 9, 2013 12:42 PM
Msg. 5259 of 10646
Quote: --- Original message by: Masters1337 Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly. Tal Vez when leave CMT SPV 4, because if you put in CMT SPV3 be needed a weapon with two arms
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 9, 2013 12:44 PM
Msg. 5260 of 10646
Quote: --- Original message by: UHWArbyQuote: --- Original message by: Masters1337 Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly. Tal Vez when leave CMT SPV 4, because if you put in CMT SPV3 be needed a weapon with two arms what?
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Aug 9, 2013 02:14 PM
Msg. 5261 of 10646
Quote: --- Original message by: XtralaosQuote: --- Original message by: UHWArbyQuote: --- Original message by: Masters1337 Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly. Tal Vez when leave CMT SPV 4, because if you put in CMT SPV3 be needed a weapon with two arms what? It says: Maybe when you release CMT SPv4 (that won't happen, Arby), because... idk.
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 9, 2013 03:51 PM
Msg. 5262 of 10646
Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: XtralaosQuote: --- Original message by: UHWArbyQuote: --- Original message by: Masters1337 Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly. Tal Vez when leave CMT SPV 4, because if you put in CMT SPV3 be needed a weapon with two arms what? It says: Maybe when you release CMT SPv4 (that won't happen, Arby), because... idk. Well... thanks for the translation. UHWArby, Spv4 won't happen, they already said that after Spv3 they have other plans in mind.
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Aug 9, 2013 04:35 PM
Msg. 5263 of 10646
Quote: --- Original message by: XtralaosQuote: --- Original message by: Danger_zone_98Quote: --- Original message by: XtralaosQuote: --- Original message by: UHWArbyQuote: --- Original message by: Masters1337 Dual wielding can't fully be done still, we still have heat, reload, and age conflicts, and not enough functions to make all guns function properly. Tal Vez when leave CMT SPV 4, because if you put in CMT SPV3 be needed a weapon with two arms what? It says: Maybe when you release CMT SPv4 (that won't happen, Arby), because... idk. Well... thanks for the translation. UHWArby, Spv4 won't happen, they already said that after Spv3 they have other plans in mind. I dont speak English great and google translation is very bad :/ and I wonder if that of "other plans in mind" is... H3SPP lulz and my new question is... armor abilities and the mode VISR they will be able to use without open source? Edited by UHWArby on Aug 9, 2013 at 04:40 PM
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Aug 9, 2013 05:38 PM
Msg. 5264 of 10646
how awesome that would be, and I don't think so
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 9, 2013 05:40 PM
Msg. 5265 of 10646
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Aug 9, 2013 06:48 PM
Msg. 5266 of 10646
Quote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM I have a Nvidia GeForce Fx5200 (128MB) and I wonder if the mode VISR it works for that graphic and what you recommend to play the CMT SPV3, I do not know much of open source and I fear that in the not to appreciate the great work of the CMT SPV3 without me to see the rest you will only be exclusive to Open source (sorry if you do not understand some parts)
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RazorHog
Joined: Jun 26, 2013
@TheGrubbWorm Woo Pig Sooie Y'all
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Posted: Aug 9, 2013 07:39 PM
Msg. 5267 of 10646
Quote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Aug 9, 2013 08:03 PM
Msg. 5268 of 10646
Quote: --- Original message by: RazorHogQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done. The CMT armor abilities are things like sprint, VISR mode, and I think there was a health regeneration one, but I could be wrong.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 9, 2013 08:22 PM
Msg. 5269 of 10646
Quote: --- Original message by: UHWArbyQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM I have a Nvidia GeForce Fx5200 (128MB) and I wonder if the mode VISR it works for that graphic and what you recommend to play the CMT SPV3, I do not know much of open source and I fear that in the not to appreciate the great work of the CMT SPV3 without me to see the rest you will only be exclusive to Open source (sorry if you do not understand some parts) Does it support Shader Model 3.0? If yes, then you should be able to use VISR. EDIT: Nope. You can't use VISR. Your card only supports Shader Model 2.0 Edited by Dumb AI on Aug 9, 2013 at 08:23 PM
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Aug 9, 2013 09:26 PM
Msg. 5270 of 10646
Quote: --- Original message by: RazorHogQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done. ODST was a great game, I don't know why so many of you people hate it. Imo, Halo 2 was probably the worst out of them all >.> Armor abilities is actually a cool concept tbh, but the way that bungie handled them was absolute trash
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Aug 9, 2013 09:52 PM
Msg. 5271 of 10646
Quote: --- Original message by: R93_SniperQuote: --- Original message by: RazorHogQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done. ODST was a great game, I don't know why so many of you people hate it. Imo, Halo 2 was probably the worst out of them all >.> Armor abilities is actually a cool concept tbh, but the way that bungie handled them was absolute trash halo 4 was most whack. there... the deed is done, anyways I think odst firefight feels more intense than reach, and halo 2 introduced new halo ways of combat, followed by halo 3, reach was balanced and sprint was reasonable as an armor ability so that you don't keep whacking people to death like in h4, speaking of reach... when are we getting invasion in halo ce!?!
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 10, 2013 04:09 AM
Msg. 5272 of 10646
Quote: --- Original message by: rcghalohellQuote: --- Original message by: R93_SniperQuote: --- Original message by: RazorHogQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done. ODST was a great game, I don't know why so many of you people hate it. Imo, Halo 2 was probably the worst out of them all >.> Armor abilities is actually a cool concept tbh, but the way that bungie handled them was absolute trash halo 4 was most whack. there... the deed is done, anyways I think odst firefight feels more intense than reach, and halo 2 introduced new halo ways of combat, followed by halo 3, reach was balanced and sprint was reasonable as an armor ability so that you don't keep whacking people to death like in h4, speaking of reach... when are we getting invasion in halo ce!?! Because a spartan wouldn't be able to run without an armor ability. It's not like in the books it is mentioned that a spartan could reach 70 Mph, Right?
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Aug 10, 2013 11:12 AM
Msg. 5273 of 10646
Since the mantis is being included, will we expect the Mantis Theme?
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Aug 10, 2013 11:26 AM
Msg. 5274 of 10646
in a stealthy mission gone wrong? doubt it
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 10, 2013 11:27 AM
Msg. 5275 of 10646
Explain.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 10, 2013 11:28 AM
Msg. 5276 of 10646
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 10, 2013 11:54 AM
Msg. 5277 of 10646
Quote: --- Original message by: XtralaosQuote: --- Original message by: rcghalohellQuote: --- Original message by: R93_SniperQuote: --- Original message by: RazorHogQuote: --- Original message by: Xtralaos
H3SPP? NEVER.
As for the armor abilities, only with OS.
And those "other plans in mind" , Masterz said they want to create custom content (Maps/Stories/Campaign etc . We don't know ) Edited by Xtralaos on Aug 9, 2013 at 05:41 PM Armor Abilities is what made reach the most whack halo game. Besides ODST. Let's ditch those. the only new ability that was new was sprint. Keep the normal camo and call it done. ODST was a great game, I don't know why so many of you people hate it. Imo, Halo 2 was probably the worst out of them all >.> Armor abilities is actually a cool concept tbh, but the way that bungie handled them was absolute trash halo 4 was most whack. there... the deed is done, anyways I think odst firefight feels more intense than reach, and halo 2 introduced new halo ways of combat, followed by halo 3, reach was balanced and sprint was reasonable as an armor ability so that you don't keep whacking people to death like in h4, speaking of reach... when are we getting invasion in halo ce!?! Because a spartan wouldn't be able to run without an armor ability. It's not like in the books it is mentioned that a spartan could reach 70 Mph, Right? Well, not necessarily. Teh Master Chief briefly ran at 65.2 mph during some whacky test.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 10, 2013 12:05 PM
Msg. 5278 of 10646
Quote: --- Original message by: Rododo Did he have half a ton of armor on him during those tests...? Yes, he did. He was wearing the Mark V.
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Xtralaos
Joined: Jun 1, 2013
"I AM THE GREATEST!"
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Posted: Aug 10, 2013 12:10 PM
Msg. 5279 of 10646
They don't even feel the armor on them. For them is like running naked. It's kind of a exoskeleton that amplifies their strenght and speed. The games don't even present the full potential of a spartan.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Aug 10, 2013 02:11 PM
Msg. 5280 of 10646
Quote: --- Original message by: Xtralaos Because a spartan wouldn't be able to run without an armor ability. It's not like in the books it is mentioned that a spartan could reach 70 Mph, Right? "Canonically, the 'Sprint' function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods." - Armor Abilities, Halopedia Kelly, the fastest Spartan, is capable of running at up to 62 kilometers per hour, which equals about 38 miles per hour.
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RazorHog
Joined: Jun 26, 2013
@TheGrubbWorm Woo Pig Sooie Y'all
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Posted: Aug 10, 2013 02:54 PM
Msg. 5281 of 10646
I think we can all agree that the first two Halo games were the best. The only flaw in halo two was some weapons soundings and the fact all you needed was a full ammo gun to win.
ODST was awful, the story sucked and no one cares about your love fling, there barely was a story at all. You land, everyone is fine but you, elites are dead, oh look a whole fleet is here now. The firefight was the only good thing for awhile but even that didn't last long. more people bought ODST for the maps included for halo 3 instead of the game itself. Halo reach ruined halo almost completely for me. Elite looks like cats in diffrent stages of mood, and wasn't a challenge. Except for exodus and pillar of autumn, I could sit back and let the Ais kill each other the whole level. At least in halo 3, if the arbiter died and you weren't playing he wouldnt respawn immediatley. in reach, they never died. Halo 4 focused too much on the campaign and story. while it was good and the gameplay okay, forge blew me away from the game.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Aug 10, 2013 03:27 PM
Msg. 5282 of 10646
Im still at a disagreement with you. Halo 2 still holds its place at the bottom of the game list in my view. ODST's story was probably less stretched than the first three installments of halo, agreeably, but also note that the time frame they were working in gave them less maneuverability in terms of where they could go. However, ODST in terms of gameplay provided far more than H3 by a long shot. Traversing the streets of Mombasa also felt immersive, and the music in ODST exceeded H3's, making it feel even better to play. You're really just bashing ODST here for story, which is kind of a flaw in on it's own because Halo 4's story was trashy at best, and Halo 2 handled story in an odd way. Halo: Reach gameplay felt detracting from halo in general, yes I can agree to you on that, and that AI were a bit ridiculous in some terms. However, the art assets (Elites especially, I don't know what's this whole cat thing you're talking about) made the covenant feel more ferocious, deadly, and powerful. The Covenant aren't exactly meant to be taken lightheartedly, which was what they were going for in reach (Ever heard of "Darker and Edgier"?) Quote: --- Original message by: Echo77Quote: --- Original message by: Xtralaos Because a spartan wouldn't be able to run without an armor ability. It's not like in the books it is mentioned that a spartan could reach 70 Mph, Right? "Canonically, the 'Sprint' function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods." - Armor Abilities, Halopedia Kelly, the fastest Spartan, is capable of running at up to 62 kilometers per hour, which equals about 38 miles per hour. That was also in full sprint, no less. Reach makes the excuse of Spartan IIIs, which are significantly weaker than Spartan IIs. Likewise with Spartan IVs. Stepping to the side of that, the reason why MC isn't shown to be running ultra fast in the rest of the games is because of the fact that...well...gameplay balance Edited by R93_Sniper on Aug 10, 2013 at 03:28 PM
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Aug 10, 2013 04:11 PM
Msg. 5283 of 10646
Quote: --- Original message by: R93_Sniper
Im still at a disagreement with you. Halo 2 still holds its place at the bottom of the game list in my view. ODST's story was probably less stretched than the first three installments of halo, agreeably, but also note that the time frame they were working in gave them less maneuverability in terms of where they could go. However, ODST in terms of gameplay provided far more than H3 by a long shot. Traversing the streets of Mombasa also felt immersive, and the music in ODST exceeded H3's, making it feel even better to play. You're really just bashing ODST here for story, which is kind of a flaw in on it's own because Halo 4's story was trashy at best, and Halo 2 handled story in an odd way. Halo: Reach gameplay felt detracting from halo in general, yes I can agree to you on that, and that AI were a bit ridiculous in some terms. However, the art assets (Elites especially, I don't know what's this whole cat thing you're talking about) made the covenant feel more ferocious, deadly, and powerful. The Covenant aren't exactly meant to be taken lightheartedly, which was what they were going for in reach (Ever heard of "Darker and Edgier"?) ^my thoughts exactly^
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: Aug 10, 2013 04:27 PM
Msg. 5284 of 10646
Quote: --- Original message by: goldkilla88 Halo 2 was one of the best in terms of campaign, although game-play was easy unless you play on legendary (Flood was pretty damn hard on heroic up, though). In my opinion the campaign in Halo 2 was way too linear, like if you were going through an alley the most part of it...
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 10, 2013 04:32 PM
Msg. 5285 of 10646
Quote: --- Original message by: R93_SniperQuote: --- Original message by: Echo77Quote: --- Original message by: Xtralaos Because a spartan wouldn't be able to run without an armor ability. It's not like in the books it is mentioned that a spartan could reach 70 Mph, Right? "Canonically, the 'Sprint' function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods." - Armor Abilities, Halopedia Kelly, the fastest Spartan, is capable of running at up to 62 kilometers per hour, which equals about 38 miles per hour. That was also in full sprint, no less. Reach makes the excuse of Spartan IIIs, which are significantly weaker than Spartan IIs. Likewise with Spartan IVs. Stepping to the side of that, the reason why MC isn't shown to be running ultra fast in the rest of the games is because of the fact that...well...gameplay balance Edited by R93_Sniper on Aug 10, 2013 at 03:28 PM The Chief weighs around 1000 pounds...why doesn't he simply jump on the enemies with all his strength?
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