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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 194 of 285)
Moderators: Dennis

MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: May 17, 2014 03:58 PM    Msg. 6756 of 9951       
Quote: --- Original message by: Pepzee

The flood are taking over Firefight Descent!

http://i.imgur.com/Fe32269.jpg

http://i.imgur.com/accM2eb.png

How could they do such a thing?
Edited by Pepzee on May 15, 2014 at 12:33 AM


Looks neat!

Tho...
Sooooo muuuuuch fogggggggggg


P3
Joined: Dec 2, 2011


Posted: May 18, 2014 10:22 AM    Msg. 6757 of 9951       
A kitchen that I designed and made for one of my Food and nutrition class for High school. Everyone was supposed to design a kitchen then make it in real life inside a shoe box, but I asked if I could do it in 3D, so I did.
I know it is a bit overly reflective, and there are too many cabinets, but oh well. Nothing was downloaded, I made everything.













I tried going into detail, so I added ventilation systems that are actually connected, smoke detector, light switches, plugs, plug sockets, fire extinguisher, and other stuff.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 18, 2014 10:28 AM    Msg. 6758 of 9951       
Looks badass but I get a bit lost with all that reflection.

But, if you want to go more in detail, the ... idk how to say in english, but the sort of containers should be slightly elevated from the ground and the middle table have black outlines cutting the tiles


P3
Joined: Dec 2, 2011


Posted: May 18, 2014 10:31 AM    Msg. 6759 of 9951       
Yeah, the old one that I made wasn't so reflective, but then something happened with my materials and I was too lazy to find which went with which, so I just used a reflective material. -_-

Also, I was just too lazy to make it off the ground a bit more then it should, and I'm not sure what you mean by thing about the middle table.

Hey, but at least mice and rats can't go crawling around under the cabinets. :p
Edited by P3 on May 18, 2014 at 10:33 AM


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: May 18, 2014 10:31 AM    Msg. 6760 of 9951       
Quote: --- Original message by: ASCENDANTJUSTICE
Halo Tag Effect Porn! XXXX Rated. (Xtra X adds all the difference)

-pics-

Technically these are WIP, so I can post them here right?


Nice work, are they 100% custom? Any vids?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 18, 2014 10:33 AM    Msg. 6761 of 9951       
Epic dude!

You could really land a job in 3d interior designing.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: May 18, 2014 01:26 PM    Msg. 6762 of 9951       
Quote: --- Original message by: P3
A kitchen that I designed and made for one of my Food and nutrition class for High school. Everyone was supposed to design a kitchen then make it in real life inside a shoe box, but I asked if I could do it in 3D, so I did.
I know it is a bit overly reflective, and there are too many cabinets, but oh well. Nothing was downloaded, I made everything.

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen1-KitchenProject_zps434b2f51.jpg

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen2-KitchenProject_zpsd1e005b2.jpg

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen3-KitchenProject_zps1faaa7ee.jpg

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen4-KitchenProject_zpsca9a00ba.jpg

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen5-KitchenProject_zps6d3d6fab.jpg

http://i1256.photobucket.com/albums/ii488/P3lor/Kitchen6-KitchenProject_zps03aca7b7.jpg

I tried going into detail, so I added ventilation systems that are actually connected, smoke detector, light switches, plugs, plug sockets, fire extinguisher, and other stuff.


Remake of House :)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 18, 2014 01:39 PM    Msg. 6763 of 9951       
kitchen.map file


renegade343
Joined: Jun 26, 2012

CE3 Stage Modeler, Editor, and Writer


Posted: May 18, 2014 02:00 PM    Msg. 6764 of 9951       
(Bourrin, your first language isn't English?)

That's awesome! I think the number of cabinets would make sense if that was more of a community or classroom kitchen than a home kitchen. Like what Bourrin said, the reflections are a bit much, but I still think it looks really nice P:

Maybe you could make it look more populated by adding some utensils or leaving some food on the counter/cutting board?


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: May 18, 2014 02:01 PM    Msg. 6765 of 9951       
He's a frenchie.


P3
Joined: Dec 2, 2011


Posted: May 18, 2014 02:39 PM    Msg. 6766 of 9951       
Actually, I would love to make a house map where you are this tiny spartan guy. It would be a fun campaign. l:3
Too bad I don't know HEK or anything like that. XD


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: May 18, 2014 07:02 PM    Msg. 6767 of 9951       
Looks really good ingame.


Vergil
Joined: Jun 13, 2011

you're just mad cuz you're angry


Posted: May 18, 2014 08:18 PM    Msg. 6768 of 9951       
i can't model OR texture


forerunner
Edited by Vergil on May 18, 2014 at 08:19 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 18, 2014 08:18 PM    Msg. 6769 of 9951       
nvm. looks good.
Edited by MEGASEAN2812 on May 18, 2014 at 08:19 PM


Vergil
Joined: Jun 13, 2011

you're just mad cuz you're angry


Posted: May 18, 2014 08:20 PM    Msg. 6770 of 9951       
imgur is a crap sorry


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: May 18, 2014 09:24 PM    Msg. 6771 of 9951       


OMG more pics please looks cool


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 18, 2014 09:57 PM    Msg. 6772 of 9951       
texturing could be better but the model seems to be good so far


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 19, 2014 11:48 AM    Msg. 6773 of 9951       


One thing I particularly find un interesting about Delta Ruins is the extreme lack of anything above the cliffs. Il Duce sort of fixed this in the last MPG build but it still could hav been better. The texturing you did looks pretty cool though, but I think the upper cliffs still need work and possibly the structures could use a face lift too.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 19, 2014 11:51 AM    Msg. 6774 of 9951       


you guys need to stop ruining delta.


oh wait....


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 19, 2014 02:30 PM    Msg. 6775 of 9951       
Quote: --- Original message by: Higuy


One thing I particularly find un interesting about Delta Ruins is the extreme lack of anything above the cliffs. Il Duce sort of fixed this in the last MPG build but it still could hav been better. The texturing you did looks pretty cool though, but I think the upper cliffs still need work and possibly the structures could use a face lift too.


Duce said he will make a comeback soo, who knows...


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: May 20, 2014 11:54 AM    Msg. 6776 of 9951       
Quote: --- Original message by: Mootjuh
So I did this one thing..


Which shaders are you using? Ripped H2? Or CMT_G3? (For the "ruins" shaders)
Edited by stunt_man on May 20, 2014 at 11:54 AM


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 24, 2014 11:54 PM    Msg. 6777 of 9951       
For an upcoming project....




Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 25, 2014 11:50 AM    Msg. 6778 of 9951       
Easy.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: May 25, 2014 11:59 AM    Msg. 6779 of 9951       


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: May 25, 2014 03:41 PM    Msg. 6780 of 9951       
Should have mentioned that I didn't make it.


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Jun 2, 2014 12:10 AM    Msg. 6781 of 9951       
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: Pepzee
The flood are taking over Firefight Descent!
How could they do such a thing?

this is going to be fun


No, no it's not, it's going to be hell frozen over.

Quote: --- Original message by: PRPatxi
We can't let that happen, we have to unite and destroy le flood.

We must! The flood have already taken over! We must hurry!

It is truly a tragedy...

Actually the real tragedy is the 20fps I get because of all the scenery LOL. Everyone will need to buy a new PC to play this...


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Jun 2, 2014 01:40 AM    Msg. 6782 of 9951       
Holy piss. If I may suggest anything, howsabout some blood decals and fallen weapons rather than a bunch of disarmed bodies that died of heart attacks. (I'm trying to suggest this is the nicest way possible)


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Jun 2, 2014 03:05 AM    Msg. 6783 of 9951       
Quote: --- Original message by: Pepzee
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: Pepzee
The flood are taking over Firefight Descent!
How could they do such a thing?

this is going to be fun


No, no it's not, it's going to be hell frozen over.

Quote: --- Original message by: PRPatxi
We can't let that happen, we have to unite and destroy le flood.

We must! The flood have already taken over! We must hurry!
http://i.imgur.com/gtNlrg0.jpg
It is truly a tragedy...

Actually the real tragedy is the 20fps I get because of all the scenery LOL. Everyone will need to buy a new PC to play this...

You must have placed...

OVER 9000!
(Not sure what the real limit is but your score is definitely over 9000)


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jun 2, 2014 03:13 AM    Msg. 6784 of 9951       
I say, that Descent is in need of a good quarantine.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 2, 2014 07:40 PM    Msg. 6785 of 9951       
I started modeling some weapons from the movie Hansel & Gretel: Witch Hunters.

I've made the tri-barrel pistol so far, but I realized that I can't texture it well enough for it to look good. Here's a render of the model:



And this is what it looks like:


My question is, would anyone that has the capacity like to try texturing this? It's not completely unwrapped because I was unwrapping as I went, but I only got as far as the magazine drum.

My next weapon will probably be the folding shotgun:

Edited by Jesse on Jun 2, 2014 at 07:41 PM


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: Jun 2, 2014 07:58 PM    Msg. 6786 of 9951       
Quote: --- Original message by: Pepzee
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: Pepzee
The flood are taking over Firefight Descent!
How could they do such a thing?

this is going to be fun


No, no it's not, it's going to be hell frozen over.

Quote: --- Original message by: PRPatxi
We can't let that happen, we have to unite and destroy le flood.

We must! The flood have already taken over! We must hurry!
http://i.imgur.com/gtNlrg0.jpg
It is truly a tragedy...

Actually the real tragedy is the 20fps I get because of all the scenery LOL. Everyone will need to buy a new PC to play this...


Instead of having dead bodies everywhere, use blood decals. Rip apart models and have limbs, torsos and heads sticking out from the wall and piled up on the ground.

Make it gruesome :P right now, it looks like a 343i whitewash.


Horeb
Joined: Nov 27, 2013

bananakid


Posted: Jun 21, 2014 10:44 PM    Msg. 6787 of 9951       
i want to show this, After several months of school i am free (again); MrChromed Made the shaders I just made the BSP the rest was made by part of RMT, will be a firefight so i hope like it.
(there is some jesse tag's so the credits goes to him)







PopeAK49
Joined: Dec 18, 2013

I'm a living, breathing sentient tank!


Posted: Jun 22, 2014 12:11 AM    Msg. 6788 of 9951       
Looks nice. I think you should surround the bsp with tall buildings.

Jessie, I love the gun.


Lateksi
Joined: Jan 1, 2010


Posted: Jun 22, 2014 09:03 AM    Msg. 6789 of 9951       
The city map has good looking assets but I think it's way too flat. No vertical variation in the ground geometry.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 22, 2014 09:35 AM    Msg. 6790 of 9951       
I don't really see any fancy shaders.........

but looks good.

 
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