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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

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Author Topic: Vehicles - Works in Process thread [WIP] (4332 messages, Page 64 of 124)
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Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Jan 3, 2011 08:44 AM    Msg. 2206 of 4332       
Quote: --- Original message by: Cocaine
it's actually pretty big as it is. I know cause it's ingamed and I played with it.
/jealous! except i'm not really seeing as i could probably get it outa Ender if i wanted it enough :P


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 3, 2011 11:30 AM    Msg. 2207 of 4332       
Quote: --- Original message by: Amazingcuziam
@Skidrow
Pro Tips:

--Bigger isn't always better.
--Not my textures.
--Still not my textures
--Pro Tips are retarded.

And anyways i didn't even ingame it and don't have access to the files at this point :P.


Pro tips was a joke anyway. But it does need to be shiny.

Mythos rounds should work fine I think.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Jan 3, 2011 11:24 PM    Msg. 2208 of 4332       
not really.
Mythos rounds are energy-based, and they are blue, which doesn't really fit the gun.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jan 4, 2011 02:18 AM    Msg. 2209 of 4332       
Although it's already fixed by now, ladder didn't work when I had it.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 4, 2011 10:25 AM    Msg. 2210 of 4332       
Quote: --- Original message by: sargejohnson
not really.
Mythos rounds are energy-based, and they are blue, which doesn't really fit the gun.

...and?

It blows stuff up. That is what it is for. Dun loike BLU? Try red. or just change the color to whatever you want.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 4, 2011 10:27 AM    Msg. 2211 of 4332       
Gives a whole new meaning to blu ray.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 4, 2011 10:29 AM    Msg. 2212 of 4332       
Quote: --- Original message by: MoooseGuy
Gives a whole new meaning to BLU ray.
FTFY

Uh-huh. Heh.


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Jan 10, 2011 11:27 PM    Msg. 2213 of 4332       
Ship turret I will put into Reclamation. Its incomplete, I'll be implementing a cockpit.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Jan 11, 2011 03:33 AM    Msg. 2214 of 4332       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: sargejohnson
not really.
Mythos rounds are energy-based, and they are blue, which doesn't really fit the gun.

...and?

It blows stuff up. That is what it is for. Dun loike BLU? Try red. or just change the color to whatever you want.


lol i was just suggesting, no offense dude chill.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 11, 2011 05:23 AM    Msg. 2215 of 4332       
Quote: --- Original message by: flyingpenguin117
Ship turret I will put into Reclamation. Its incomplete, I'll be implementing a cockpit.

What's Reclamation?
Also, it looks cool. Something like a retro Star Wars death-star turret.


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Jan 11, 2011 09:53 AM    Msg. 2216 of 4332       
Aerial combat map I'm making. It was going to be sort of a sequel to Extinction, but Ender didn't like that idea to much.

Heres the cockpit

Edited by flyingpenguin117 on Jan 11, 2011 at 10:05 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 11, 2011 10:03 AM    Msg. 2217 of 4332       
If you were to make an aerial combat map, you should do it inside a supervolcano.
Edited by MoooseGuy on Jan 11, 2011 at 10:03 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 11, 2011 11:38 AM    Msg. 2218 of 4332       
Quote: --- Original message by: sargejohnson
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: sargejohnson
not really.
Mythos rounds are energy-based, and they are blue, which doesn't really fit the gun.

...and?

It blows stuff up. That is what it is for. Dun loike BLU? Try red. or just change the color to whatever you want.


lol i was just suggesting, no offense dude chill.

*pops chill pill*

Didn't mean anything anyway... Just pointing out..........


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Jan 11, 2011 05:38 PM    Msg. 2219 of 4332       
Quote: --- Original message by: MoooseGuy

If you were to make an aerial combat map, you should do it inside a supervolcano.
Edited by MoooseGuy on Jan 11, 2011 at 10:03 AM



How bout no?

Re-textured the turret. I don't know how to do shaders, so its just a white block for now when I put it in game.


OK. I have it ingame and textured, but I'm on a school computer right now, so I can't post anything. Its just a piece of scenery, and I'll continue tagging later.

OK. Heres a screen shot:

And my friend likes your name, MoooseGuy.
Edited by flyingpenguin117 on Jan 12, 2011 at 01:03 PM
Edited by flyingpenguin117 on Jan 12, 2011 at 11:04 PM

Torih315
Joined: May 9, 2010

Nice night for a walk.


Posted: Jan 15, 2011 01:14 AM    Msg. 2220 of 4332       
Original textures looked more in-place...this looks like its just thrown on there...


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jan 15, 2011 04:36 AM    Msg. 2221 of 4332       
It should be able to turn.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 15, 2011 07:49 PM    Msg. 2222 of 4332       
Hidden rotating hinge methinks?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jan 15, 2011 08:41 PM    Msg. 2223 of 4332       
That gun for reclamation reminds me of star wars.


00button
Joined: Aug 21, 2010

Can't stop crapping.


Posted: Jan 15, 2011 08:48 PM    Msg. 2224 of 4332       
Quote: --- Original message by: Amazingcuziam


Rendered with V-Ray Adv 2.00.01. Nice huh? Render time aprox 7 min
Edited by Amazingcuziam on Dec 30, 2010 at 12:31 PM

Does it shoot out Barbies or somthing?


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Jan 16, 2011 11:25 AM    Msg. 2225 of 4332       
Quote: --- Original message by: Torih315
Original textures looked more in-place...this looks like its just thrown on there...


I have to make it look like part of a UNSC ship. I'm thinking about a star wars mod, and if I ever do, I will retexture the turret to its original. Also, this turret is meant to be a point-blank defense and long-ranged flak screen. Each ship is placed to provide covering fire for the carriers where the flag is placed, whether with turrets or sniper rifles.

Also, I have no idea how to set up model animations. I got a tutorial, but I didn't understand it. If someone could do just the animations for me, that would be great.
Edited by flyingpenguin117 on Jan 16, 2011 at 11:31 AM


Torih315
Joined: May 9, 2010

Nice night for a walk.


Posted: Jan 16, 2011 01:49 PM    Msg. 2226 of 4332       
:) Ihave trouble with animations too...
Anyway, to contribute more to the topic, I have a:



MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 16, 2011 01:51 PM    Msg. 2227 of 4332       
Do want.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 16, 2011 02:03 PM    Msg. 2228 of 4332       
Pretty...


I got bored:


Anyone want it?


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 16, 2011 02:05 PM    Msg. 2229 of 4332       
Human scarab?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 16, 2011 02:09 PM    Msg. 2230 of 4332       
Quote: --- Original message by: MoooseGuy
Human scarab?

Hexabug doo-hicky.

Based of sommat I have in my robot stuffs.


Torih315
Joined: May 9, 2010

Nice night for a walk.


Posted: Jan 16, 2011 02:11 PM    Msg. 2231 of 4332       
Looks like a Mutant Fire ant...that actualy gave me an idea...be back with a prototype model in 2 days...


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 16, 2011 02:11 PM    Msg. 2232 of 4332       
Reminds me of some kind of Bionicle toy. This would look cool ingame and textured.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 16, 2011 02:14 PM    Msg. 2233 of 4332       
Quote: --- Original message by: MoooseGuy
Reminds me of some kind of Bionicle toy. This would look cool ingame and textured.

Wanna help me? I haven't had much luck at getting stuff in-game


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 16, 2011 02:17 PM    Msg. 2234 of 4332       
As said before, I unfortunately have no access to any materials for such purposes.
Sorry. Under better circumstances, I would be able to help you, and I would also be working on my own projects, but I can't.


G TheFlea
Joined: Sep 19, 2008

CANADIAN


Posted: Jan 16, 2011 07:27 PM    Msg. 2235 of 4332       
@ the turret thing from some ship - i feel like i could make that with about 78 polies... assuming the cylinders have 18 sides

@ the MAC Cannon - looks great but i still think the model needs alot more fine details because you dont have a texture that will provide them for you

@ the bug thing skidmark..row made - wtf? someone call the editors at websters because bored has been redefined to mean the same as intoxicated...

also tron thing looks cool.. can i have it to add some nice render effects in max like glowing n stuff?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 16, 2011 07:36 PM    Msg. 2236 of 4332       
Quote: --- Original message by: G TheFlea
blah blah blah

@ the bug thing skidmark..row made - wtf? someone call the editors at websters because bored has been redefined to mean the same as intoxicated...
blah blah blah?


Skidmark? Where did that come from?

And I wasn't intoxicated... weeeeeelllllll........ sorta.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jan 16, 2011 10:43 PM    Msg. 2237 of 4332       
Quote: --- Original message by: Torih315
:) Ihave trouble with animations too...
Anyway, to contribute more to the topic, I have a:



0_0 *mouth waters*

Can you share :D


Torih315
Joined: May 9, 2010

Nice night for a walk.


Posted: Jan 17, 2011 12:38 AM    Msg. 2238 of 4332       
Can and will, gonna texture it in my free time...as in tomorrow, it would also be a big help if someone could help me get it ingame properly...


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jan 17, 2011 01:53 AM    Msg. 2239 of 4332       
Quote: --- Original message by: MoooseGuy
Reminds me of some kind of Bionicle toy. This would look cool ingame and textured.

Bionicles were the most amazing toys ever. When I saw the first teaser for transformers, I thought it was going to be a bionicle movie :c
If someone gets bionicles in game I will love them.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 17, 2011 08:46 AM    Msg. 2240 of 4332       
Remember the Bionicle that you could cock its head like a chicken?

 
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