
BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: May 19, 2014 01:04 AM
Msg. 6161 of 6707
Such constructive crit much helpful feedback wow.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: May 19, 2014 01:42 AM
Msg. 6162 of 6707
Better then anything i can sculpt.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: May 19, 2014 07:43 AM
Msg. 6163 of 6707
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: May 22, 2014 06:07 PM
Msg. 6164 of 6707
update on my mk4/mk5 prototype i have been working on this for a wile but havent for a few months so i decided to go back and add a few details so here is my latest update 
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Vergil
Joined: Jun 13, 2011
you're just mad cuz you're angry
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Posted: May 22, 2014 07:37 PM
Msg. 6165 of 6707
looks good but i'd DEF make it wider
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: May 22, 2014 08:31 PM
Msg. 6166 of 6707
noted thx for the opinion
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: May 26, 2014 04:38 PM
Msg. 6167 of 6707
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: May 31, 2014 06:58 PM
Msg. 6168 of 6707
After some days of work, here it is : (Don't be afraid about rigging errors on shoulders and hands, it's just a shaders demonstration) 
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 31, 2014 07:34 PM
Msg. 6169 of 6707
Since the chest piece is a painted piece of metal, I think it should be a bit less shiny. Are you still using that golden cubemap? O_O Edited by Dumb AI on May 31, 2014 at 07:34 PM
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Jun 12, 2014 10:49 AM
Msg. 6170 of 6707
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Jun 14, 2014 05:50 PM
Msg. 6171 of 6707
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 14, 2014 08:45 PM
Msg. 6172 of 6707
Very nice! The best I ever managed for "hologram" bipeds was to apply the shimmering electrical field shader from the teleporters on Extinction to a biped model.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Jun 15, 2014 03:49 PM
Msg. 6173 of 6707
I left you a comment on the video, hope it helps :)
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EtchyaSketch
Joined: Apr 11, 2014
S P I N
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Posted: Jun 15, 2014 06:48 PM
Msg. 6174 of 6707
In-game pls I legitimately laughed harder than I should have
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General_101
Joined: Dec 23, 2013
Apparently all I post is spam.
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Posted: Jun 15, 2014 06:49 PM
Msg. 6175 of 6707
You wouldn't happen to be a god by any chance?
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Jun 16, 2014 07:31 AM
Msg. 6176 of 6707
The human race needs you. Edited by xnx on Jun 16, 2014 at 07:32 AM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Jun 17, 2014 03:47 AM
Msg. 6177 of 6707
Man, would be a very bad day for salesman if he received a blow down there...
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sshers4
Joined: Apr 28, 2013
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Posted: Jul 19, 2014 03:28 PM
Msg. 6178 of 6707
Developing flood tranchula texture. 
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Vergil
Joined: Jun 13, 2011
you're just mad cuz you're angry
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Posted: Jul 19, 2014 04:30 PM
Msg. 6179 of 6707
all flood textures are just photoshopped pictures of rotting eggs and vomit confirmed
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sshers4
Joined: Apr 28, 2013
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Posted: Jul 19, 2014 04:37 PM
Msg. 6180 of 6707
Quote: --- Original message by: Vergil all flood textures are just photoshopped pictures of rotting eggs and vomit confirmed Its going to be a material.
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HattyHattington
Joined: Jul 18, 2014
goldkilla88
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Posted: Jul 20, 2014 09:13 PM
Msg. 6181 of 6707
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Vergil
Joined: Jun 13, 2011
you're just mad cuz you're angry
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Posted: Jul 20, 2014 09:57 PM
Msg. 6182 of 6707
cool
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 21, 2014 06:57 AM
Msg. 6183 of 6707
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The Kingx
Joined: Mar 16, 2014
ᕙ༼ ಠ益ಠ༽ᕗ
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Posted: Jul 21, 2014 12:49 PM
Msg. 6184 of 6707
Quote: --- Original message by: Vergil cool yeah
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jul 21, 2014 01:32 PM
Msg. 6185 of 6707
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jul 21, 2014 03:07 PM
Msg. 6186 of 6707
wau Edited by MEGASEAN2812 on Jul 21, 2014 at 03:07 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jul 21, 2014 03:24 PM
Msg. 6187 of 6707
Quote: --- Original message by: The DoctorFap... O-o you fap to alot of things on this forum...
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 21, 2014 04:01 PM
Msg. 6188 of 6707
Johnlex10/10
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 22, 2014 09:50 AM
Msg. 6189 of 6707
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Jul 22, 2014 09:56 AM
Msg. 6190 of 6707
Quote: --- Original message by: SS FlankerTutorial pleassseee!!!! no it needs more fx
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UHWArby
Joined: Jul 2, 2013
PIPO vive
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Posted: Jul 22, 2014 10:35 AM
Msg. 6191 of 6707
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 22, 2014 10:47 AM
Msg. 6192 of 6707
Quote: --- Original message by: BKTielQuote: --- Original message by: SS FlankerTutorial pleassseee!!!! no it needs more fx LAWWWWLLL
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 22, 2014 11:35 AM
Msg. 6193 of 6707
This looks pretty nice. Normal map looks weird in some places, though.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jul 22, 2014 12:38 PM
Msg. 6194 of 6707
Based on the pics, it seems the normal is there for scratches.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jul 22, 2014 01:04 PM
Msg. 6195 of 6707
Quote: --- Original message by: Dumb AI Normal map looks weird in some places, though. Yes if you want. Quote: --- Original message by: MEGASEAN2812 Based on the pics, it seems the normal is there for scratches. Exaclty. Well, I made it just for show it's possible to create cool things with halo 1 stuff.
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