
Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Jun 17, 2011 10:02 PM
Msg. 3641 of 6707
^LOL!
That's basically all of his sketches. Just manadalorian's, power rangers, and elites put together.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 17, 2011 10:12 PM
Msg. 3642 of 6707
I'll make the newbies feel better. My only suggestion is to take concepts very seriously. The better you can draw it, in perspective and not 2D, the better you'll be able to implement it. Simple as that. Look at others' good work and learn from that.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Jun 17, 2011 10:46 PM
Msg. 3643 of 6707
Or you could just accept that forerunners only uses machines to do the fighting. No need for powered armour suits, infection resistant suits are enough.
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yayaplols
Joined: Nov 29, 2009
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Posted: Jun 17, 2011 10:53 PM
Msg. 3644 of 6707
Quote: --- Original message by: IcePhoenix Or you could just accept that forerunners only uses machines to do the fighting. No need for powered armour suits, infection resistant suits are enough. Or you can get the confirmed armor of the Forerunners and modify it to look "more bulky" like a MJOLNIR Powered Assault Armor/Mark VI...
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 17, 2011 11:38 PM
Msg. 3645 of 6707
Quote: --- Original message by: yayaplolsQuote: --- Original message by: IcePhoenix Or you could just accept that forerunners only uses machines to do the fighting. No need for powered armour suits, infection resistant suits are enough. Or you can get the confirmed armor of the Forerunners and modify it to look "more bulky" like a MJOLNIR Powered Assault Armor/Mark VI... It's what I was doing. I was making a Pre-Flood-Era Forerunner Soldier.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 17, 2011 11:49 PM
Msg. 3646 of 6707
I think you should spend more time on those drawings. I know they're old, but draw new ones if you have to. Really make it proportional and detailed. I am awaiting your improved drawing. Edited by spartan314 on Jun 17, 2011 at 11:50 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Jun 18, 2011 12:10 AM
Msg. 3647 of 6707
Then you're gonna be waiting a while...
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 18, 2011 01:16 AM
Msg. 3648 of 6707
Quote: --- Original message by: Petera275 Those designs are based on confirmed ones. Also, any covenant technology from weapons to armour has been confirmed as stolen Forerunner tech. The energy sword has a forerunner symbol on and has been proved as forerunner, and the same goes for the elite armour torso. Everything there is perfectly accurate in canon. In terms of the elite torso on the forerunner, while it may not cover the chest, that's what it's been confirmed to be like. Besides, there's still protective armour underneath there. Also, it does have shields, and mighty tough ones at that. The shields of the elites were also stolen forerunner tech, but were never perfected. Everything there is very much accurate. Also, while my drawings, which I never spend above 5 minutes drawing, aren't proportianately accurate, they still give necessary details to outline a concept, to be elaborated upon later, with different views etc. Besides, I'm the one modelling it, so you WILL see proper 3d views later on. (Expect extremely lowpoly stuff). It may be stolen tech, but that doesn't mean they stole the design plans and copied them exactly. I know the covenant base a lot of their tech on forerunner stuff, but they still have their own design style. Btw, just about everything the covenant has has a forerunner symbol on it, but I think that has more to do with them worshipping the forunners than anything else. If are going to make a forerunner armor suit, then use a forerunner art style. If you need something to go off of try this: http://halo.wikia.com/wiki/Forerunner_Armorhttp://halo.wikia.com/wiki/Combat_Skinhttp://halo.wikia.com/wiki/File:Forerunner_group.jpghttp://images.wikia.com/halo/images/c/ca/Forerunner_profile.pnghttp://images.wikia.com/halo/images/4/41/Ih_promethean_bullet.jpg(take note of that last drawing because it is a proper concept drawing. It has defined the silhouette, and basic color palette of the figure as well as given a reasonable amount of detail, and especially focused on the head, which is an important feature of the character) I don't see how it's canonically accurate either. It's covenant armor on a human. It wouldn't even fit a human (look at the size and structural difference between humans and elites). Plus, humanity can't even figure out how to recharge a plasma pistol. I doubt they could figure out how to completely reverse engineer a covenant suit, let alone a forerunner suit. Stop using that "I only spend 5 minutes on it" line as an excuse. I see it come up every time you post art. I know it's an excuse for poor quality because I used it myself a long time ago. If you put out 5 minute work, you're not going to get any real criticism (which I assume is why you posted it in the WIP thread). Furthermore, if this drawing is just to outline a concept, why not just skip ahead and draw a proper concept? You'll save yourself the time, and you'll be able to produce a higher quality model. PS: I just read the forerunner article on the halo wiki and it had this to say: "They were also known to put these glyphs and symbols onto their weapons, machinery and clothing, something the Covenant also copied, evident with the Forerunner symbols placed on the hilt of the Energy Sword and on the Sangheili Combat Harness." It's saying the Covenant copied the forerunner tradition of placing their symbols on their weapons and armor, not the actual armor/weapons themselves.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 18, 2011 10:07 AM
Msg. 3649 of 6707
In my full opinion, forerunners shouldn't even have soldier suits. If you're going to make a mod with them, make them more like civilians. Basically less like marines/elites/spartans and more like civilians that operate powerful-ass turrets and laser machines.
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tylerp14
Joined: Oct 12, 2010
Ohai der...
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Posted: Jun 18, 2011 01:37 PM
Msg. 3650 of 6707
Quote: --- Original message by: Cheddars Arms are too long. Waaay too long. E: left arm is too long. try having that arm bent at an angle greater than 45 degrees. Edited by Carter 151 on Jun 17, 2011 at 03:52 PM Hmm...Wanna help fix that then when/if you fix the white spot?
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: Jun 18, 2011 04:25 PM
Msg. 3651 of 6707
The "five minutes" excuse is fact. I don't spend that much time on this any more. I now actually have a life to attend to. For example, today I spent 10 hours walking around town and talking with my friends.
In terms of the covie armour on a human, who said I'm going to use covie armour? I'm making an adapted version that fits to a forerunner-standard torso.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 18, 2011 05:09 PM
Msg. 3652 of 6707
Go model your biped. Everyone is waiting to see what you can do. Quote: today I spent 10 hours walking around town and talking with my friends. who cares ? show us you can follow your project
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Contrary Smuglord
Joined: May 25, 2011
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Posted: Jun 18, 2011 05:32 PM
Msg. 3653 of 6707
Quote: --- Original message by: Petera275 I now actually have a life to attend to. For example, today I spent 10 hours walking around town and talking with my friends. 
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: Jun 18, 2011 05:55 PM
Msg. 3654 of 6707
No. You want to be pathetic trolls, so be it. I believe some of you have serious life problems, whereas I am happier than ever nowadays. You want progress? Give good crit for the concepts. You want updates? Be constructive. You want respect? Respect others. You want a life? Go out there and get one, buddy.
This is a hobby. I am not here to constantly update, especially when as soon as I post I get straight out negative responses.
Just an FYI, the Forerunner concepts are both confirmed designs, just adapted. I have only ever based art on that of a mandalorian once. Also, what the hell with the Power Rangers? Lol it just proves you're all sad enough to actually 'recognise' a similar suit. I thought it was bull since I first saw it, so have no idea what a power ranger has looked like since, what, 10 years ago? Ya fricken queers. Edited by Petera275 on Jun 18, 2011 at 05:57 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Jun 18, 2011 06:01 PM
Msg. 3655 of 6707
I think our lives will go on if you don't make your Forerunner bipeds.
Nobody know's what the Forerunners looked like, and I intend on keeping that a mystery. Why do you think Bungie never showed them? Edited by Sergeant 1337 on Jun 18, 2011 at 06:02 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 18, 2011 06:56 PM
Msg. 3656 of 6707
Quote: --- Original message by: Petera275 The "five minutes" excuse is fact. I don't spend that much time on this any more. I now actually have a life to attend to. For example, today I spent 10 hours walking around town and talking with my friends.
In terms of the covie armour on a human, who said I'm going to use covie armour? I'm making an adapted version that fits to a forerunner-standard torso. You're ignoring the main point I am trying to make, which is that you don't have the fundamentals of drawing down yet, and that you won't get very far without them. The 5 minutes line IS an excuse. I used it a lot when I was just joining. I would show something, someone would say something bad about it, then I would immediately default to "well I only spent X amount of minutes on it, so it's not good." When, in fact, it was my skills that were making it that way, not the amount of time I spent on it. Here's a tip: You can spend days on a drawing, but it's not going to get much better if you don't know how to draw. The time spent on your work is not as big of a factor as you are making it out to be. Also, it's great that you have a life, but that doesn't mean you can't work on this stuff as well. I managed to get more work done on my CNC mod during finals week than ever before. If you find that you don't have time to draw something completely, just split up your drawing sessions. I find that working in sections helps me stay interested in the project. Plus, when I feel like I'm getting bored, I can just stop and pick it up later. Then next time I start working on it, I have a chance to review my work before I start again, which is helpful for identifying errors early on. Dude, you're using covie armor. Face it. The covenant copied their tech from the forerunner, not their design style. The arms, shoulderpads, and torso are identical to the elite armor. Look at those images I posted. They're definitely not "classic" forerunner (halo 1 era) but they still look more forerunner than elite armor slapped on a human.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 18, 2011 09:36 PM
Msg. 3657 of 6707
Quote: --- Original message by: Petera275No. You want to be pathetic trolls, so be it. I believe some of you have serious life problems, whereas I am happier than ever nowadays. You want progress? Give good crit for the concepts. You want updates? Be constructive. You want respect? Respect others. You want a life? Go out there and get one, buddy. You've already received legitimate criticism, you're simply ignoring it by saying "I have a life, thus I don't work on this long enough to make something recognizably decent."This is a hobby. I am not here to constantly update, especially when as soon as I post I get straight out negative responses. Maybe if you spent more than "5 minutes" on stuff, you'd get better responses.Just an FYI, the Forerunner concepts are both confirmed designs, just adapted. I have only ever based art on that of a mandalorian once. Also, what the hell with the Power Rangers? Lol it just proves you're all sad enough to actually 'recognise' a similar suit. I thought it was bull since I first saw it, so have no idea what a power ranger has looked like since, what, 10 years ago? With the amount of detail in your drawing, it could be anything from a Power Ranger to this guy: Ya fricken queers. Insults. Nice. You clearly want respect as well.Edited by Petera275 on Jun 18, 2011 at 05:57 PM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Jun 19, 2011 05:11 AM
Msg. 3658 of 6707
Quote: --- Original message by: Sergeant 1337 Why do you think Bungie never showed them?
To give Halo 4 something to be unique about?
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: Jun 19, 2011 06:48 AM
Msg. 3659 of 6707
Forerunners were shown, by 343 Industries, Ensemble Studios and Bungie early concepts. There are even 3 books on the Forerunners in development.
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JakeGreen
Joined: Sep 12, 2010
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Posted: Jun 21, 2011 05:37 PM
Msg. 3660 of 6707
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Carter 151
Joined: Oct 25, 2010
-Character design and Story editor-
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Posted: Jun 23, 2011 08:21 PM
Msg. 3661 of 6707
Quote: --- Original message by: gnademassica117Quote: --- Original message by: tylerp14Heavy ODST Credits: DaniloC Issues: White spot on crotch area   A bit too shiny, right leg is strange, (what I can see of) the chest looks a bit weird. DONT FORGET THE ARMS!!! no arm should bend like that! it should be bent at a 130 degree angle.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 23, 2011 10:07 PM
Msg. 3662 of 6707
Left arm is in an uncomfortably un-natural position. Move it up a little more along the Ar, jut the arm out a little left.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Jun 24, 2011 08:47 AM
Msg. 3663 of 6707
left arm isn't in sync with left shoulder.
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Jun 25, 2011 11:04 PM
Msg. 3664 of 6707
kinda stretched cause of widescreen monitor
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 26, 2011 12:01 AM
Msg. 3665 of 6707
Work on those shaders son. I know there in sapien but still. *note, this is the old rig and I didn't get around to putting the newest one I did Once I get around to adding the fixed stuff into CE and adding the lights, I'll release it and this will be the only thing I will be releasing reach wise. Edited by Spartan_094 on Jun 26, 2011 at 12:03 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 26, 2011 12:08 AM
Msg. 3666 of 6707
Those shaders rock. Looks a little dry though and might need some grime, but not gloss. Edited by DarkHalo003 on Jun 26, 2011 at 12:09 AM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 26, 2011 01:19 AM
Msg. 3667 of 6707
This is why I'll be waiting for S094's. But wait, you've got more reach stuff?
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Jun 26, 2011 01:22 AM
Msg. 3668 of 6707
i did mine just for fun, i havent had anything to rig in a good while. i might mess around with the shaders
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 26, 2011 01:47 PM
Msg. 3669 of 6707
Quote: --- Original message by: waffles spartan 094 you get the detail maps yet? I do, tried to use the metal one and it didn't look to good. I have all the spartan textures except maybe 2 or 3.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 26, 2011 06:06 PM
Msg. 3670 of 6707
I got mine igame but my shaders are crap XD
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Jun 26, 2011 07:51 PM
Msg. 3671 of 6707
Quote: --- Original message by: Spartan_094Work on those shaders son. I know there in sapien but still. *note, this is the old rig and I didn't get around to putting the newest one I did Once I get around to adding the fixed stuff into CE and adding the lights, I'll release it and this will be the only thing I will be releasing reach wise. Edited by Spartan_094 on Jun 26, 2011 at 12:03 AM looks like plastic
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 26, 2011 08:46 PM
Msg. 3672 of 6707
Quote: --- Original message by: milkkookie looks like plastic Yeah right and my name is Duke Nukem I want to see you do better then seeing the files are out now.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 26, 2011 08:49 PM
Msg. 3673 of 6707
nono halo 3 and halo reach looks like plastic. I have to say this looks pretty decent actually.
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Corvette19
Joined: Feb 27, 2007
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Posted: Jun 26, 2011 10:13 PM
Msg. 3674 of 6707
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 26, 2011 11:10 PM
Msg. 3675 of 6707
You should have posted it in the Reach section and titled it, Reach Spartan with Battle Rifle.
Make them rage hard. And make sure you tell them who made it next time ;)
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