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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bipeds - Work in Process thread [WIP]

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Author Topic: Bipeds - Work in Process thread [WIP] (6707 messages, Page 67 of 192)
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032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 31, 2010 09:42 AM    Msg. 2311 of 6707       
Quote: --- Original message by: bourrin33



Worked on visor model and cubemap :3

i think i need some new detail map for the body
Edited by bourrin33 on Aug 30, 2010 at 01:46 PM

now THIS looks better.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Aug 31, 2010 11:01 AM    Msg. 2312 of 6707       
Quote: --- Original message by: bourrin33



Edited by bourrin33 on Aug 30, 2010 at 01:46 PM

He be cappin' yo ass.


n00b4life97
Joined: Aug 31, 2010

Xfire: halostuffyo


Posted: Sep 2, 2010 07:57 PM    Msg. 2313 of 6707       
TH5S 5S E*5C!!!

th5s 5s e*5c, 5 want these 06de3s.... NA6


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Sep 3, 2010 03:54 PM    Msg. 2314 of 6707       
Quote: --- Original message by: n00b4life97
TH5S 5S E*5C!!!

th5s 5s e*5c, 5 want these 06de3s.... NA6


ummm what did he say?


Ring127
Joined: Apr 1, 2010

Semper-Fi


Posted: Sep 3, 2010 05:57 PM    Msg. 2315 of 6707       
Quote: --- Original message by: bourrin33

http://screenshot.xfire.com/s/103456256-4.jpg

Worked on visor model and cubemap :3

i think i need some new detail map for the body
Edited by bourrin33 on Aug 30, 2010 at 01:46 PM

O.o

Now just put a battery pack on the back (like the stock cyborg biped) And we'll have a great new Halo 1 style biped.
Edited by Ring127 on Sep 3, 2010 at 06:05 PM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Sep 3, 2010 06:08 PM    Msg. 2316 of 6707       
I was thinking of it... i will have a try...


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 5, 2010 06:04 PM    Msg. 2317 of 6707       
And an antennae! Like from the pre-XBox version.

Antennaes make everything better. They're like the moustache of power-armor.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Sep 6, 2010 06:19 AM    Msg. 2318 of 6707       
Square moustaches aren't cool. Anyway , we have yet to see Reach bipeds.


Spartan_094
Joined: Jan 8, 2008


Posted: Sep 6, 2010 11:13 AM    Msg. 2319 of 6707       
Quote: --- Original message by: gnademassica117
Quote: --- Original message by: Cocaine
Square moustaches aren't cool. Anyway , we have yet to see Reach bipeds.
*Cough* Yoko *Cough*


Wrong.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 6, 2010 11:36 AM    Msg. 2320 of 6707       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: gnademassica117
Quote: --- Original message by: Cocaine
Square moustaches aren't cool. Anyway , we have yet to see Reach bipeds.
*Cough* Yoko *Cough*


Wrong.

*cough*spartan & yoko & that other guy,what was his name ><*cough*


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 06:21 PM    Msg. 2321 of 6707       
Interesting...

Reactor?


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 07:58 PM    Msg. 2322 of 6707       
tryhard.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 08:23 PM    Msg. 2323 of 6707       
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 08:30 PM    Msg. 2324 of 6707       
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.

Modeling*
And it doesn't change the fact that you're still a tryhard.

your a try hard? you know you are. i'm grunts, i model low poly for asp.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 08:33 PM    Msg. 2325 of 6707       
Quote: --- Original message by: ASP_GRUNTS
Uh, no C=. And ya, I model a bit. And ya, its for asp. Your point being?


nub?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 6, 2010 08:49 PM    Msg. 2326 of 6707       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Uh, no C=. And ya, I model a bit. And ya, its for asp. Your point being?


nub?


hay watch it broski, im skinning for them now, so gtfo your troll fails xD


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 6, 2010 08:52 PM    Msg. 2327 of 6707       
Quote: --- Original message by: Cocaine
Square moustaches aren't cool. Anyway , we have yet to see Reach bipeds.


lol i bet CAD gots them ingame xD


Advancebo
Joined: Jan 14, 2008


Posted: Sep 6, 2010 08:54 PM    Msg. 2328 of 6707       


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 6, 2010 09:00 PM    Msg. 2329 of 6707       
Quote: --- Original message by: Advancebo
http://www.youtube.com/watch?v=EL_iVSAg_dk


l2 read he said reach biped >:P and you posted a weapon animation by cad


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 6, 2010 11:18 PM    Msg. 2330 of 6707       
When position constraints when pissing yourself trying to finish an animation go horribly wrong with random text in the background.


Edited by AGLion on Sep 6, 2010 at 11:19 PM

OOOH OOOH

I got the position constraints to work again!!!
Edited by AGLion on Sep 7, 2010 at 12:05 PM


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 7, 2010 12:48 PM    Msg. 2331 of 6707       
I would, but I fetched it because it was such a horrible fail.

Uhhhhhhh. Idk whats with the double post.
Edited by AGLion on Sep 7, 2010 at 03:51 PM


Insane AlphaBeta
Joined: Jun 9, 2010


Posted: Sep 8, 2010 03:16 AM    Msg. 2332 of 6707       
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.

Modeling*
And it doesn't change the fact that you're still a tryhard.
a tryhard? he seems more like a troll =/


Advancebo
Joined: Jan 14, 2008


Posted: Sep 8, 2010 06:11 AM    Msg. 2333 of 6707       
Quote: --- Original message by: Insane AlphaBeta
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.

Modeling*
And it doesn't change the fact that you're still a tryhard.
a tryhard? he seems more like a troll =/

fite?

i beat you.


halo3n00b
Joined: Dec 8, 2008


Posted: Sep 8, 2010 03:54 PM    Msg. 2334 of 6707       
wtf is a tryhard


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Sep 8, 2010 04:07 PM    Msg. 2335 of 6707       
Quote: --- Original message by: l283023
I've created a skydiving animation for whoever is interested.



It looks cool for a killed back anim, but it needs to have the mc's bones on the floor for the "body limps physics option", when the members fit them to the ground model. If you make it, i'd love to add it :D


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 8, 2010 04:09 PM    Msg. 2336 of 6707       
errrr...l28 made that animation for fun and as a joke...it also uses reactor.


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 8, 2010 04:23 PM    Msg. 2337 of 6707       
Speaking of reactor, I haven't figured out how I would effectively make the skin of the biped interact with the objects, it always clips through. When I try to add cyborg to the RBCollection, it gets all screwy.

L28, gimme a tutorial stat.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Sep 8, 2010 08:14 PM    Msg. 2338 of 6707       
Quote: --- Original message by: Advancebo
tryhard.



Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 8, 2010 09:13 PM    Msg. 2339 of 6707       
Quote: --- Original message by: Advancebo
tryhard.


shut your dirty mouth.
I honestly cant ever think of you ever saying anything funny, just stop.

also, thats the best animation i have ever seen.
Edited by Maniac1000 on Sep 8, 2010 at 09:14 PM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Sep 8, 2010 10:53 PM    Msg. 2340 of 6707       
Quote: --- Original message by: Maniac1000

Quote: --- Original message by: Advancebo
tryhard.


shut your dirty mouth.
I honestly cant ever think of you ever saying anything funny, just stop.

also, thats the best animation i have ever seen.
Edited by Maniac1000 on Sep 8, 2010 at 09:14 PM

What the....
Are you serious? There are better animations , unless you've been deprived of animations.
To me it's more of a drunk guy falling than a skydiving animation.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Sep 8, 2010 10:57 PM    Msg. 2341 of 6707       
Quote: --- Original message by: Cocaine
Quote: --- Original message by: Maniac1000

Quote: --- Original message by: Advancebo
tryhard.


shut your dirty mouth.
I honestly cant ever think of you ever saying anything funny, just stop.

also, thats the best animation i have ever seen.
Edited by Maniac1000 on Sep 8, 2010 at 09:14 PM

What the....
Are you serious? There are better animations , unless you've been deprived of animations.
To me it's more of a drunk guy falling than a skydiving animation.


we need more animations like that around here :p

so anyway any ACTUAL bipeds to show off?....................anyone?.........Please???...............


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Sep 14, 2010 08:20 AM    Msg. 2342 of 6707       
http://www.youtube.com/watch?v=UMOFEMFcLZo

been doin some work on the marine bitmaps, tryin to make them look like rebels. Nothin big, just thot Id post it here anyway.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 14, 2010 10:41 AM    Msg. 2343 of 6707       
im working on updating the chiefs armour to a more (well even more) future and alien tech integrated armour. i will be replacing backpack, small of back armour, front and sides of helmet, chest plate, and arms. will update as soon as i get max fixed


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 14, 2010 02:24 PM    Msg. 2344 of 6707       
Sounds cool, Geared.

@Delicon20, biped looks like robin hood. Needs a slight dirt/brown-ifying of the white parts, and red needs to be darker. Add some dirt effects on there as well, and it'll look a lot more natural .
Edited by MoooseGuy on Sep 14, 2010 at 02:24 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Sep 14, 2010 03:56 PM    Msg. 2345 of 6707       
Quote: --- Original message by: MoooseGuy

Sounds cool, Geared.

@Delicon20, biped looks like robin hood. Needs a slight dirt/brown-ifying of the white parts, and red needs to be darker. Add some dirt effects on there as well, and it'll look a lot more natural .
Edited by MoooseGuy on Sep 14, 2010 at 02:24 PM


I've been working on that lately, it's hard though because gimp makes the colors darker in gimp then they are ingame, but I will keep workin on it.

 
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