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Author Topic: Bipeds - Work in Process thread [WIP] (6707 messages, Page 64 of 192)
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doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Aug 15, 2010 01:40 AM    Msg. 2206 of 6707       
Quote: --- Original message by: Delicon20

I love how you think everyone that plays ce gives a crap about your precious animations and shaders and when you see someone who doesn't and face the real world that everything you've been doing is nothing more than a hobby to evryone else you freak. you're all just a herd of cattle ready to stampede.

honestly, I find your reactions to my posts hilarious.
Edited by Delicon20 on Aug 14, 2010 at 11:45 PM


You're obviously not posting to derive an inflammatory response from everyone else. You're obviously being a productive, useful member of this forum.

094 on the other hand is being completely useless by making those nice shaders and is not helping in any way.


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Aug 15, 2010 03:41 AM    Msg. 2207 of 6707       
Quote: --- Original message by: CorpseManTS
im not rushing or anything but, Gamma, progress(%) on the mp odst????

srry.
Edited by CorpseManTS on Aug 15, 2010 at 03:41 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 15, 2010 07:11 AM    Msg. 2208 of 6707       
Man, halomaps is filled with unnessecary drama.
YEs, it is a hobby, so chill out people.
It is not a big deal who makes the best shaders or whatever.

I must agree with what Delicon is saying.


Anyways....


Nice bipeds guys!
And nice shaders, Spartan 094, i hope to see them in use soon.

(Posted from Paris )


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 09:37 AM    Msg. 2209 of 6707       
Quote: --- Original message by: doompig444
Quote: --- Original message by: Delicon20

I love how you think everyone that plays ce gives a crap about your precious animations and shaders and when you see someone who doesn't and face the real world that everything you've been doing is nothing more than a hobby to evryone else you freak. you're all just a herd of cattle ready to stampede.

honestly, I find your reactions to my posts hilarious.
Edited by Delicon20 on Aug 14, 2010 at 11:45 PM


You're obviously not posting to derive an inflammatory response from everyone else. You're obviously being a productive, useful member of this forum.

094 on the other hand is being completely useless by making those nice shaders and is not helping in any way.


or I was sleeping, because I don't want to spend hours posting useless posts fueled by anger at some ignorant selfish brats that I know this argument does not matter to anyone, it changes no one's life, and I'll probably never meet you in real life, so there's nothing I can do to stop spartan from saying I'm right and you're while he gives no good reason as to being the victor of an argument other than bringing up old unfinished conflicts saying, you were wrong then, so you've gotta be wrong now because if you don't think like us braniac nerds who treat shaders and animations like our babies, you're obviously an idiot.

now if you'll notice, there was nothing to hint to anger in that post, and I have not once said I'm right, you're wrong, because this whole thing started by me giving my opinion on shaders and spartan getting defensive, because he thinks everyone should be as strict about shaders as he is.

and as everyone knows from spartans past arguments when you don't see eye to eye with him, he gets angry, freaks out and if you take it too far says he won't release his tags. (oh, we wouldn't what that ,would we?The worlds gonna end if don't get our h3 spartans that look berter by .0000001)

so since you guys love spartan and the fact he's one of the few people that release tags on here, no matter how arrogant and self centered he is (that's called a give and take), I will stop and post only in responce to the new bipeds shown in this thread.

@ spartan: note that I'm choosing to STOP, not give up, and be the bigger man by walking away.

oh and you're right, deli is not friend, and definitely not YOUR friend




Okay now where were we before all of this...
Edited by Delicon20 on Aug 15, 2010 at 09:38 AM


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 15, 2010 09:43 AM    Msg. 2210 of 6707       
Quote: --- Original message by: Spartan_094
Besides the h3 elites will have a almost same quality. Which I'm working on them now.

ye but your working on it with teh lag and I now =3


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 09:45 AM    Msg. 2211 of 6707       
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: Spartan_094
Besides the h3 elites will have a almost same quality. Which I'm working on them now.

ye but your working on it with teh lag and I now =3


ur still working on those? I thought you gave up them...


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 15, 2010 09:48 AM    Msg. 2212 of 6707       
Quote: --- Original message by: Delicon20
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: Spartan_094
Besides the h3 elites will have a almost same quality. Which I'm working on them now.

ye but your working on it with teh lag and I now =3


ur still working on those? I thought you gave up them...

no ._.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 10:33 AM    Msg. 2213 of 6707       
Quote: --- Original message by: Delicon20
I love how you think everyone that plays ce gives a crap about your precious animations and shaders and when you see someone who doesn't and face the real world that everything you've been doing is nothing more than a hobby to evryone else you freak. you're all just a herd of cattle ready to stampede.

Just like that guy from that French book L'Étranger, where this guy didn't fit into society and didn't see why he should. He was convicted for committing first person murder, and was executed. :0

Animations and shaders are important in this game. Fine, you don't care about them. Might as well not care about the models, eh? Then there'd be no need for textures, and then where would we be? Your argument here isn't that you don't "give a crap" about the animations and shaders, it's that you don't feel the need for quality work. If that's the case, then fine. Stop demanding that we release stuff that you view is pretty, because you don't care about the quality of the work.

Deli is food, not friend!
Edited by Gamma927 on Aug 15, 2010 at 10:35 AM


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 15, 2010 11:56 AM    Msg. 2214 of 6707       
Your not a big man by retardly posting back to fuel another arugment when you already posted more hate above the "big man" statment. It was already proven there's a major difference between old and new shaders.

Please stop posting to the argument you already lost. Also stop acting like a coward by putting in white text, my blackberry can see it and its noticable.

Since you have not noticed by now expect somebody to respond to your hate posts.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 12:53 PM    Msg. 2215 of 6707       
Quote: --- Original message by: Gamma927

Quote: --- Original message by: Delicon20
I love how you think everyone that plays ce gives a crap about your precious animations and shaders and when you see someone who doesn't and face the real world that everything you've been doing is nothing more than a hobby to evryone else you freak. you're all just a herd of cattle ready to stampede.

Just like that guy from that French book L'Étranger, where this guy didn't fit into society and didn't see why he should. He was convicted for committing first person murder, and was executed. :0

Animations and shaders are important in this game. Fine, you don't care about them. Might as well not care about the models, eh? Then there'd be no need for textures, and then where would we be? Your argument here isn't that you don't "give a crap" about the animations and shaders, it's that you don't feel the need for quality work. If that's the case, then fine. Stop demanding that we release stuff that you view is pretty, because you don't care about the quality of the work.
Deli is food, not friend!
Edited by Gamma927 on Aug 15, 2010 at 10:35 AM


I have to rebut this because, I fail to see where I was demanding the release of anything, please enlighten me.

as for spartan, you never learn, ignoring.

EDIT: wait you read a french book?
Edited by Delicon20 on Aug 15, 2010 at 12:56 PM


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 15, 2010 01:00 PM    Msg. 2216 of 6707       
Umad?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 01:01 PM    Msg. 2217 of 6707       
Quote: --- Original message by: Spartan_094
Umad?


not even close I just watched cop out and it was friggin hilarious.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 01:06 PM    Msg. 2218 of 6707       
Quote: --- Original message by: Delicon20
I have to rebut this because, I fail to see where I was demanding the release of anything, please enlighten me.

I never meant that you demanded it in your post. However, do you honestly expect me, as well as everyone else, to believe that you've never asked for someone to release something before? You are, after all, supportive of open source.

And The Stranger is required high school curriculum. Terribly translated too.

Deli is food, not friend!
Edited by Gamma927 on Aug 15, 2010 at 01:08 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 01:11 PM    Msg. 2219 of 6707       
Quote: --- Original message by: Gamma927

Quote: --- Original message by: Delicon20
I have to rebut this because, I fail to see where I was demanding the release of anything, please enlighten me.

I never meant that you demanded it in your post. However, do you honestly expect me, as well as everyone else, to believe that you've never asked for someone to release something before? You are, after all, supportive of open source.

And The Stranger is required high school curriculum. Terribly translated too.
Edited by Gamma927 on Aug 15, 2010 at 01:07 PM


I don't make tag reuests very often, and when I do, I usually ask on xfire and offer something in return. just ask that doublecrosser, sceny.

now tag fixes are a different story, like the geist fix thread or the cmt armoured flood marine fix thread I made.

funny, my sisters in her third year and she hasn't had to read it :/


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 01:21 PM    Msg. 2220 of 6707       
If you think about it, tag fix requests are similar to tag requests. In both cases, you're requesting a specific tag that you want. The only difference is that you have something broken that you can't be arsed to fix, and you're requesting someone with the skills to fix it to do so and release it.

And of course, you need an animator to fix the geist's corrupted animations for you. But wait! What's this you said about "no one caring about our precious animations"? If you honestly don't care, which I doubt, and if you honestly don't want nor care about the work that our community is working on, then why should we help you solve your own petty problems?

It's like telling your own mother that the stuff she does is unimportant and that she's not right to throw a fit when you don't realize the importance of the time she spends to work. Except, the difference between that analogy and here is that we aren't biologically programmed to love you :D

Sure, go ahead and say our skills are useless, but don't expect us to respect you for it. Of course you're going to say that you don't expect us to respect you for not caring, but then who's gonna fulfill your tag requests and tag fix requests? Fine. Don't respect the work that we do. How about if all of us were to cease working on maps and tags such as Sandtrap? Oh, and that MP ODST. Of course you don't care about petty stuff like animations, models, and textures. I'll just release the .biped tag for you guys. Is this really a better way to go?

California high school curriculum. Fun stuff.

Deli is food, not friend! :D
Edited by Gamma927 on Aug 15, 2010 at 01:21 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 01:54 PM    Msg. 2221 of 6707       
I meant people don't care as much as you do. sure I like good shaders and animations as much as the next guy, but do I want someone to spend hours perfecting something only to figure out that people don't care about something as much as they do? I want them to see shaders don't have to perfect. The fact that making shaders and animations makes you more strict to perfection is not necessarily a good thing. And that's exactly what I said in the post you're speaking of, whether or not you translated it that way is not my problem.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 02:20 PM    Msg. 2222 of 6707       
I see what you're saying, and I agree to some extent. However, as you yourself said, this is a hobby. We do this as a hobby, and if we enjoy making animations or shaders as "perfect" as we can, then there's no reason to stop us. However, that's probably not your point. You probably mean how we provide crit to "help others improve". The thing is, these threads are WIP threads, which means they aren't finalized. Of course we should give them crit.

Now, I see your motive as one of two things. The first, being the benevolent and kindhearted deli you are, you of course don't enjoy seeing people get sadfaced when someone points out a flaw on their work. If they don't wish to accept valid criticism, then that's their issue, not yours. Sure, criticism is harsh, and many feel the need to defend their work, partly due to the fact that they've spent hours slaving over it, making it as good as they could. However, that's the issue here. I found that if you were to spend lots of time working on something, you begin to develop bias towards other people's opinions. The two ways I deal with this, is to accept valid criticism. Others know what they're talking about. If they point out something they don't like, then by gosh, you should fix it, because although you may not find that a valid flaw, you can't really see it due to the bias. The other way is that I tend to take a break from working for a day or two, and look at the thing again. Things always appear different after a while, as you've taken a break from having at it. Criticism is helpful, and important. For instance, if you were absolutely serious about telling Spartan that you saw no difference, then he'd realize that he was doing something wrong, and he'd feel compelled to fix it. Pretending that it doesn't matter doesn't really help anyone except yourself, which brings me to the second motive.

The other motive you may have for not caring about the quality of WIPs is less of a more benevolent Deli, and more of a greedy, I-want-candy deli (which is odd, because delis stock lots of meat :0) This deli would want to rush production for a quicker release, as if you didn't care as much about perfect shaders or animations, they'd release the stuff quicker for you to enjoy, as you and your new fangled ripping contraptions would allow you to extract the tags. However, though this may benefit you in the foreseeable future, in the long run, you're still harming those making the WIPs. Instead of allowing them to improve, they'd be cranking out similar quality stuff. Quantity over quality.

Of course, you may deny both of these motives, which I expect. Quoting you, "The fact that making shaders and animations makes you more strict to perfection is not necessarily a good thing.". I fail to see why striving for perfection cannot be a good thing, unless you are referring to the fact that those who are more skilled tend to provide criticism for those who are less skilled, in which case, you'd be a nice, benevolent little deli. However, reading the first paragraph should address this, though you probably already did if you made it down here. Either that, or you skipped the whole thing, in which you're just a lazy deli D:


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 15, 2010 02:21 PM    Msg. 2223 of 6707       
i am not gonna read that...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 02:23 PM    Msg. 2224 of 6707       
Read it or stop arguing :>


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 15, 2010 02:37 PM    Msg. 2225 of 6707       
I wasnt arguing i was just making a point


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 02:38 PM    Msg. 2226 of 6707       
Stop getting in the way of the argument >:[


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Aug 15, 2010 02:52 PM    Msg. 2227 of 6707       
You should read it, this makes the most sense of almost anything I have read this month on these forums, and I completely agree with it.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 15, 2010 02:52 PM    Msg. 2228 of 6707       
I read it, and one think about ripping and tag extracting tools: I don't rip tags.

as for whether any of the motives are correct it's a little of both.

I do not want people to whine and complain due to both the criticism others have given, and or the fact there are others who liked the old shaders one made just as much as the new ones, in turn making the person defensive and desperately trying to A. make the person who stated that fact feel stupid (cough! spartan cough!) or B: by desperately trying to point out the improvements to the shaders or animations

Occasionally the tag creator may announce that they will not release the tags because the person doesn't deserve them. thus starting a flame war.

and yes I am a lazy deli, we sell the cows whole


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 15, 2010 02:59 PM    Msg. 2229 of 6707       
I see what you mean, which makes this whole thing a misunderstanding. The way you worded your initial post was more of "they look the same" rather than "I like both of them the same". Thus, Spartan reacted defensively, which is something explainable due to his interpretation of your post, and then this whole argument started where I had to do a lot of typing. There. Aren't we all happy that this is over?


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Aug 16, 2010 03:38 AM    Msg. 2230 of 6707       
ANYWAYS...
Here's the guy we were talking about Elefant :D (not the Keye's one...)


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Aug 16, 2010 03:43 AM    Msg. 2231 of 6707       
Quote: --- Original message by: ThetianSoldier



Did you just stick Keyes' pipe into a Marines mouth and randomly attach the top of a Flag handle to his shoulder pad, or do my eyes deceive me


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Aug 16, 2010 06:54 AM    Msg. 2232 of 6707       
It doesn't have the new bitmaps yet, and that guy isn't part of the rest of the "set." But what you didn't notice was that it was actually an unarmored marine that I put armor onto. The other perms have some armor taken off in places, different helmets (I added the pilot helmet :D) and the like.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 16, 2010 11:00 AM    Msg. 2233 of 6707       
firstly,get modified marine animations from someone like gamma,then go into the biped tag and check uses player physics.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Aug 16, 2010 01:39 PM    Msg. 2234 of 6707       
In kormann00 you can change the weapon tags, stances, and all that for the marine to match the MC's. This is also how people make elites hold stuff with two hands.
When the marine is holding a pistol and crouches, he acts like a cowardly fool who can's walk backwards.


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Aug 16, 2010 02:18 PM    Msg. 2235 of 6707       

Elefant get on xfur.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 16, 2010 05:04 PM    Msg. 2236 of 6707       
love the pilot visor, but the armour needs a "rebel" touch. still feels unsc


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 16, 2010 05:11 PM    Msg. 2237 of 6707       
The Rebel would be great if you removed the helmet. He has a whole... cybernetic soldier thing goin' on that doesn't really match the rest of his armor.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 16, 2010 05:41 PM    Msg. 2238 of 6707       
Quote: --- Original message by: Echo77
The Rebel would be great if you removed the helmet. He has a whole... cybernetic soldier thing goin' on that doesn't really match the rest of his armor.




I wish mine had that cybernetic soldier thing goin for him :p

if you're wondering I got bored a few days ago, opened up gimp, and this happened


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Aug 16, 2010 06:10 PM    Msg. 2239 of 6707       
Quote: --- Original message by: Zira Vadum
That just made me crap myself. He is ugly. Redo him or make it a girl. Girls can never be ugly in a community desperately lacking tags of them.

You know what, I will.
And I will post a bunch of pics.
but I won't release just because you said that.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Aug 16, 2010 10:43 PM    Msg. 2240 of 6707       
call me a ripper if you will, but when i imported the emf to mp_masterchief, i saw something amazing. take a look at this:


i thought, man those helmets together look cool.

so today i got to work. i combined, deleted, moved, and scaled mesh until i got this:





its a combination of all helmets but mark v, vi, odst, and cqb. its rough around the edges and has a few openings, but in my opinion, it looks amazing. so what do you guys think, should i finish it by combining the shoulders and chests, or does it look too bad.

 
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