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cheezburger has contributed to 5 posts out of 465278 total posts
(0.00%) in 4,831 days (0.00 posts per day).
20 Most recent posts:
Hehe. Oh well, thanks for clearing that up guys.
Thanks for the script help. I also tried replacing default vehicles, but they came up blank too. Am i missing something? ....So, I actually have to remove the originals from the globals for it to work? Edited by cheezburger on Oct 29, 2009 at 01:42 PM
Firstly, go to the halomaps tutorial section, and watch the "making a map" ones. If you already know that, the haloCE editing reference is http://nikon.bungie.org/misc/hek_tutorial/
The error "can not find ./toolbeta.map" was not a problem, just part of the developers code. I might be wrong, but this could be inconsequential. Also, you might be attempting to load an unsupported filetype. (e.g. trying to open .map files in guerilla displays a similar error then crashes. Beyond that, I can't help
Hi, I just got into halo mapping. I have some mapping experience for other games, and can use Blender proficiently and gmax....not so. :X
I made a little square "test" map, and tried to populate it. this was successful. However, when I did the same with custom vehicles (followed instructions to the letter, changed the globals) and none of the custom vehicles show up. I have the feeling I've done something incredibly wrong, but i'm not quite sure what... And yes, I tried them in the 'tutorial' level as well, and the aforementioned vehicles are from halomaps, and loaded in fine. They display in sapien, but not in halo. Someone, please tell me what I did wrong?
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